zenernom Posted December 3, 2015 Posted December 3, 2015 (edited) Hello everybody. Can someone say me please how i can change the % from hp drain + D-Buffs. Example ''' Steal Essence ''' ''' Vampiric Claw '''' ''' Fear ''' ''' Anchor ''' Thank you. Edited December 3, 2015 by zenernom
0 zenernom Posted December 3, 2015 Author Posted December 3, 2015 Check the skill XML? Example for this skill. What i have to change? <skill id="1245" levels="14" name="Steal Essence" enchantLevels1="30" enchantLevels2="30"> <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table> <enchant1 name="magicLvl" val="#enchantMagicLvl"/> <enchant2 name="magicLvl" val="#enchantMagicLvl"/> <table name="#ench2MpConsume">107 106 104 103 101 99 98 96 95 93 92 90 89 87 86 84 83 81 79 78 76 75 73 72 70 69 67 66 64 62</table> <table name="#ench2MpConsume_Init">26 26 26 25 25 24 24 24 23 23 23 22 22 21 21 21 20 20 19 19 19 18 18 18 17 17 16 16 16 15</table> <table name="#mpConsume_Init">18 21 23 25 27 28 29 30 31 32 34 34 35 36</table> <table name="#mpConsume">74 79 89 97 106 110 115 119 123 127 130 135 138 141</table> <table name="#magicLvl">40 44 48 52 56 58 60 62 64 66 68 70 72 74</table> <table name="#power">52 58 65 72 78 82 85 89 90 90 90 90 90 90</table> <table name="#ench1Power">109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127</table> <set name="mpInitialConsume" val="#mpConsume_Init"/> <set name="mpConsume" val="#mpConsume"/> <set name="magicLvl" val="#magicLvl"/> <set name="power" val="#power"/> <set name="target" val="TARGET_ONE"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="4000"/> <set name="skillType" val="DRAIN"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="900"/> <set name="effectRange" val="1400"/> <set name="absorbPart" val="0.6"/> <!-- absorbs 80% of damage --> <enchant1 name="power" val="#ench1Power"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/> <for> </for> </skill>
0 DONALD TRUMP 2016 Posted December 3, 2015 Posted December 3, 2015 <set name="absorbPart" val="0.6"/> <!-- absorbs 80% of damage --> LOL
0 zenernom Posted December 3, 2015 Author Posted December 3, 2015 <set name="absorbPart" val="0.6"/> <!-- absorbs 80% of damage --> LOL So? As i understand i have to change the <set name=''absorpart'' val=''0.6''/> If yes then if i want to do it like 30% i should add val=''3.0''/>
0 Pamela32 Posted December 4, 2015 Posted December 4, 2015 (edited) So? As i understand i have to change the <set name=''absorpart'' val=''0.6''/> If yes then if i want to do it like 30% i should add val=''3.0''/> u are so lazy to test it? lawl , if cant test alone dude .. u never learn ... 3 is 300% Edited December 4, 2015 by Pamela32
0 DONALD TRUMP 2016 Posted December 4, 2015 Posted December 4, 2015 So? As i understand i have to change the <set name=''absorpart'' val=''0.6''/> If yes then if i want to do it like 30% i should add val=''3.0''/> youve got to be fucking kidding me this is like your 50th post in which you refuse to use any logical sense if the format is 0.6 = 60% how does 3.0 equal 30%?
0 GLO Posted December 4, 2015 Posted December 4, 2015 L2 goes down from those wanna be admins who don't even know to do a damn skill...
0 Somik Posted December 4, 2015 Posted December 4, 2015 mate.. 0.1 = 10% 10x 0.1 = 1.0 = 100% 30x 0.1 = 3.0 = 300% thinking isn't hard.
Question
zenernom
Hello everybody.
Can someone say me please how i can change the % from hp drain + D-Buffs.
Example
''' Steal Essence '''
''' Vampiric Claw ''''
''' Fear '''
''' Anchor '''
Thank you.
Edited by zenernom10 answers to this question
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