AlmostGood Posted December 2, 2015 Posted December 2, 2015 static bypasses, where? :) dump incoming crests textures, match with html ids 1 regexp, and simple function to compere raw textures - images are same so its trivial. 10 lines, gg super captcha bro.
Caparso Posted December 2, 2015 Author Posted December 2, 2015 stop spam that nonsense and pretend like you know how it works, because you have no clue. no match gonna be found.
AlmostGood Posted December 2, 2015 Posted December 2, 2015 ROTFL do you even know how client handle crest packets ? XD if you want working PoC, send me some garbage server using this useless shit
Caparso Posted December 2, 2015 Author Posted December 2, 2015 see? you keep talkin about something you never meet, you never saw. arrogant boy.
AlmostGood Posted December 3, 2015 Posted December 3, 2015 see? you keep pretending your "insurmountable" shit offer any protection, yet avoid to provide any server using it xD delusional boy.
*real*savormix Posted December 3, 2015 Posted December 3, 2015 stop spam that nonsense and pretend like you know how it works, because you have no clue. no match gonna be found. Welcome to the world of RuneScape pixel bots, a.k.a. SCAR back in the day. It doesn't matter how far the image is deviated in your "customer-only" version, if a naked eye can spot the resemblance, so can SCAR (I know, I know, it changed several names since then). And the functions are open source, so anyone can simply move them to adr, it's no big deal even when you have absolutely no clue how to compare images.
Caparso Posted December 3, 2015 Author Posted December 3, 2015 that makes the most sense, but don't say it such simple - people have no clue about what you just mentioned, just take your time and enjoy reading posts above :)
AlmostGood Posted December 3, 2015 Posted December 3, 2015 pixel reading is not even needed here, your implementation is flawed for simpler solution, but yeah as said above live in your delusion just retain from spreading bullshit how "top-level" it is - any standard captcha (like tales had) offers better protection and in fact require OCRing.
Miracles Posted December 18, 2015 Posted December 18, 2015 Hi mate ! I wanna add, to the antibot; Jail and remove players Adena. case 2: jailpunishment(player, Config.PUNISHMENT_TIME * 60); break; Can help me? :) Thanks !
SweeTs Posted December 18, 2015 Posted December 18, 2015 (edited) You can do like. player.reduceAdena("Consume", 1000000, player, true); Edited December 18, 2015 by SweeTs
Miracles Posted December 18, 2015 Posted December 18, 2015 (edited) You can do like. player.reduceAdena("Consume", 1000000, player, true); But in this case i reduce "1000000" if wanna make reduce ALL adena? Edited December 18, 2015 by Miracles
SweeTs Posted December 18, 2015 Posted December 18, 2015 (edited) -1 if I'm not wrong. Else it's only for quests. Otherwise use activeChar.getInventory().getAdena() Edited December 18, 2015 by SweeTs
Miracles Posted December 19, 2015 Posted December 19, 2015 You can do like. player.reduceAdena("Consume", 1000000, player, true); If player dont got 1kk, say "You dont have items" or something like that, and nothing happends.
Caparso Posted December 19, 2015 Author Posted December 19, 2015 (edited) so you've to add obvious check - if item do not exist in player's inventario (means player don't have any), then do nothing. otherwise - simply remove it. Edited December 19, 2015 by Caparso
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