Jump to content

Recommended Posts

Posted (edited)

Current non-preview version is 1703, don't lag behind.

 

C4/C5 is a joke, because to play that you must anyway disable csauth2, that's why everyone is playing those with custom clients that use prelude authentication instead of csauth2 gate.

 

Regarding C3 - there are a lot of versions, so I'm sure some will work. What about Prelude? C1? C2?

??  i use hAuthD wtih c4 server (compiled by me years ago back in 2012 from svn)

and clean c4 system folder with protocol 656

and all runs ok

 

dude...

https://sourceforge.net/p/coep/code/HEAD/tree/Trunk/HellBound/

 

and some idiot deleted this...

http://l2oep.googlecode.com/svn-history/trunk/L2OFFRetail/L2C4Retail/

 

c3 is x86 32 bit...

 

...

Edited by etherian
Posted

How can it be possible? I have exact same version of Windows (updated, LTSB ed.) but none of <= Interlude clients are working. So, maybe fresh L2 installation may solve this problem? If what you're saying is true, there is a good chance to figure out where is the problem, if you are ready to help. We can compare logs of various programs including WinDbg, Dependency Walker and Process Monitor, but first I will try fresh installation of L2 and will check the CFF tool you mentioned.

i have c4 sever and client running under windows 10 with no prolems... 

 

https://www.facebook.com/xerxes.vonbraun/videos/10210883293932968/

Posted (edited)

and clean c4 system folder with protocol 656

and all runs ok

Liar please. Checksum (just name the algorithm) of all files please.

 

Second of all, hAuth does not support csauth2. Neither C4 nor C5 are supported the way they are supposed to work. On the other hand, hAuthD does support both prelude version of login (no gate) and prelude version of login with RSA-block of user/password, which was used since C3 transitional versions (557+, e.g. 557, 560).

 

It has been confirmed by nProtect that the GameGuard version used in C4 and C5 binaries has been blacklisted. It doesn't matter, even if you run it on real x86 hardware, the GameGuard will throw an error in your face. If you ONLY disable GameGuard, then cauath2 will fail, because it directly depends on it. The client will simply not run the network queue - run the fucking clean client with only GG removed in Olly, you piece of shit. THAT's THE WHOLE FUCKING REASON GG REMOVED SYSTEM FOLDERS also add either prelude or C3 login method to avoid using csauth2!

 

 

You wouldn't know what clean means even if you were in charge of a dry cleaning business, ffs.

 

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE NORMIES KILL YOURSELF

 

 

/****TRIGGERED****

 

 

 

EDIT: 530 C3 is known as C2C3, it hardly had anything C3 is famous about. No automatic soulshots, C1-style party matching, etc. etc. Then C3 555, which was pretty much the "real C3". After that came all the transitional versions (and a special story in Korea) where C3 was becoming C4 (starting with 557).

Edited by _dev_
Posted (edited)

Liar please. Checksum (just name the algorithm) of all files please.

 

Second of all, hAuth does not support csauth2. Neither C4 nor C5 are supported the way they are supposed to work. On the other hand, hAuthD does support both prelude version of login (no gate) and prelude version of login with RSA-block of user/password, which was used since C3 transitional versions (557+, e.g. 557, 560).

 

It has been confirmed by nProtect that the GameGuard version used in C4 and C5 binaries has been blacklisted. It doesn't matter, even if you run it on real x86 hardware, the GameGuard will throw an error in your face. If you ONLY disable GameGuard, then cauath2 will fail, because it directly depends on it. The client will simply not run the network queue - run the fucking clean client with only GG removed in Olly, you piece of shit. THAT's THE WHOLE FUCKING REASON GG REMOVED SYSTEM FOLDERS also add either prelude or C3 login method to avoid using csauth2!

 

 

You wouldn't know what clean means even if you were in charge of a dry cleaning business, ffs.

 

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE NORMIES KILL YOURSELF

 

 

/****TRIGGERED****

 

 

 

EDIT: 530 C3 is known as C2C3, it hardly had anything C3 is famous about. No automatic soulshots, C1-style party matching, etc. etc. Then C3 555, which was pretty much the "real C3". After that came all the transitional versions (and a special story in Korea) where C3 was becoming C4 (starting with 557).

bye bye dude.

 

d5rt3q2.gif

 

https://youtu.be/J-wS5xviDvs

Edited by etherian
  • 4 weeks later...
Posted (edited)

Liar please. Checksum (just name the algorithm) of all files please.

 

Second of all, hAuth does not support csauth2. Neither C4 nor C5 are supported the way they are supposed to work. On the other hand, hAuthD does support both prelude version of login (no gate) and prelude version of login with RSA-block of user/password, which was used since C3 transitional versions (557+, e.g. 557, 560).

 

It has been confirmed by nProtect that the GameGuard version used in C4 and C5 binaries has been blacklisted. It doesn't matter, even if you run it on real x86 hardware, the GameGuard will throw an error in your face. If you ONLY disable GameGuard, then cauath2 will fail, because it directly depends on it. The client will simply not run the network queue - run the fucking clean client with only GG removed in Olly, you piece of shit. THAT's THE WHOLE FUCKING REASON GG REMOVED SYSTEM FOLDERS also add either prelude or C3 login method to avoid using csauth2!

 

 

You wouldn't know what clean means even if you were in charge of a dry cleaning business, ffs.

 

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE NORMIES KILL YOURSELF

 

 

/****TRIGGERED****

 

 

 

EDIT: 530 C3 is known as C2C3, it hardly had anything C3 is famous about. No automatic soulshots, C1-style party matching, etc. etc. Then C3 555, which was pretty much the "real C3". After that came all the transitional versions (and a special story in Korea) where C3 was becoming C4 (starting with 557).

btw  i have this screenshot for you...

let me be clear for the last time

 

im running windows 10, L2 C4 client, protocol 656

hAuthD

CacheD, L2NPC ( compiled by myself in 2012 fom HB open source trunk)

and nextdev freeware ext.dll server  

 

Untitled.png

 

i am a liar?  are you sure?

Edited by etherian
Posted (edited)

btw  i have this screenshot for you...

let me be clear for the last time

 

im running windows 10, L2 C4 client, protocol 656

hAuthD

CacheD, L2NPC ( compiled by myself in 2012 fom HB open source trunk)

and nextdev freeware ext.dll server  

 

Untitled.png

 

i am a liar?  are you sure?

You took a C4 client installer, installed the client, modified and/or added files to the system folder to remove GG and bypass csauth2 for [Auth]Gate, YET YOU INSIST you have a clean system.

MOREOVER, you are using hAuthD, which doesn't support csauth2 at all, further reinforcing the belief that you are not using a clean C4 client.

 

Therefore, by definition, you are a liar.

u8JBKqs.png

 

Not to mention you are using server files with truckloads of custom-made patches.

Edited by _dev_
Posted (edited)

You took a C4 client installer, installed the client, modified and/or added files to the system folder to remove GG and bypass csauth2 for [Auth]Gate, YET YOU INSIST you have a clean system.

MOREOVER, you are using hAuthD, which doesn't support csauth2 at all, further reinforcing the belief that you are not using a clean C4 client.

 

Therefore, by definition, you are a liar.

u8JBKqs.png

 

Not to mention you are using server files with truckloads of custom-made patches.

i dont insist about if is a retail or modified system

i said im using protocol 656 thats all

what it your problem about using a truckload of custom made patches?

that is what actually everyone does... or you gonna say that AmpeDx64 is not a custom way for  packets filter ?

what is your problem dude? did you have any idea how many servers are running and they get donations twrd item sell?

im running something non-profit and donations are voluntary if someone interested to get the project into a decent host

also this community is more over for Share L2 Server/Client Modifications

 

so liar?  for??  dude... You have nothing better to say than posting the photo of a dictionary definition ?

 

you disappoint me...

 

thus im not NORMIE...  im LiLMayer from Dragon Network

 

laters chummer.

 

Edited by etherian
Posted (edited)

??  i use hAuthD wtih c4 server (compiled by me years ago back in 2012 from svn)

and clean c4 system folder with protocol 656

and all runs ok

 

...

 

You are a liar, and no amount of spam double/triple/quadposting will change that. You derailed this thread where people try to find solutions to continuous Microsoft patches that negate the ability to play with old clients over and over again, simply by claiming

 

clean c4 system folder with protocol 656

and all runs ok

even though you knew this was not the case. This is your problem, not mine.

 

EDIT: As for not recognizing obvious 4chan vocabulary, whatever.

Edited by _dev_
Posted

 

You are a liar, and no amount of spam double/triple/quadposting will change that. You derailed this thread where people try to find solutions to continuous Microsoft patches that negate the ability to play with old clients over and over again, simply by claiming

 

even though you knew this was not the case. This is your problem, not mine.

 

EDIT: As for not recognizing obvious 4chan vocabulary, whatever.

21375.jpg

Posted (edited)

21375.jpg

Except that if you stay with specific Windows 10 builds, specific workarounds do allow you to run old clients on Windows 10, even though those workarounds do not work in later builds. No matter how you look at this, you cannot deny it.

Edited by _dev_
Posted

Dude is wanna be pro he doesn't know crap nor understood anything you said, leave it be savor

Posted (edited)

Except that if you stay with specific Windows 10 builds, specific workarounds do allow you to run old clients on Windows 10, even though those workarounds do not work in later builds. No matter how you look at this, you cannot deny it.

 windows 10 that it does not have it for default

mine l2 clients also did not run in begin on w 10 ( not only lineage many other games also did not run )

so later installed some old software and all games worked

OpenAL, nGlide, directx 9, nGlide was a great help for old games http://www.zeus-software.com/downloads/nglide

also 

msXMLparsers, .net framework 2.0, xna framework  3.1

 

 

...

 

 

Edited by etherian
  • 1 year later...
Posted
On 8/6/2015 at 3:37 AM, Trance said:

How could I forget about dsetup? T_T

 

Here it is, fully working clean system for windows 10.

 

http://www17.zippyshare.com/v/3Yiu45mv/file.html

 

DyArxws.jpg

this system really works in windows 10 but after a while when u ingame it kicks u without event a crit error just terminating without any log or smth

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Vouch for @Ave i can say im very statisfied with the order I've made he was fast and reliable i totally recommend him to anyone who wants a decent updater with high quality design.
    • What can I say other than that I’m satisfied with the order I made. The guy is reliable and very good at what he does. I recommend him 100%.
    • Lineage2 Freya High Five @ Reshade with fog and rain etc @ Gracia final epilogue atmosphere   this reshade will eat lots of GPU power 50% or more of an RTX 3060 so be carefull depending on what effects are activated and their settings will eat even more GPU recomended 60hz monitor settings and via nvidia panel in Lineage2 game profile vsync settings to on effects are set up till film deck and the rest are not used but still working again this can eat alot of GPU Don't overheat GPU this is for freya high five but might work on others too copy in the  System  folder the folder  reshade-shaders  and the files  d3d9.dll  ReShade.ini  ReShadePreset.ini  ReShade.log  CccDddCcc.ini insert opens the menu and delete is on and of some settings need  ctrl + left click  to be changed   making another profile will reset the not activated effects to their default values so just copy the profile  CccDddCcc  and rename if needed also something needs to be closed from settings in game menu, the blur at distance and advanced shaders but keeping the advanced water effects all reflections   for those that don't like the h5 look of the sky and the red fog and rain and ambien red at night on all maps well if we want the cool gracia final epilogue back then we need to do this rename the  Maps  folder to Mapsretail or whatever copy the  Maps  folder from gracia final epilogue to h5 also we need the  L2_Skies.utx  from gracia final epilogue  Textures  folder to be replaced and also we need to do the same to the files  timeenv0.int  timeenv1.int  timeenv2.int  timeenv3.int  found in  system  folder   another setting that will probably be needed but not really tested out is to open file  option.ini  from  system  folder and add cachesize like this   [FirstRun] FirstRun=2   [Engine.GameEngine] CacheSizeMegs=512   also maybe is good to change those to 4.000000   [ClippingRange] Terrain=4.000000 Actor=4.000000 StaticMesh=4.000000 StaticMeshLod=4.000000 Pawn=4.000000       sorry bad english   https://mega.nz/file/aRNXxDrQ#mbxrNERBtW0XEEezK6w8-86oZWuX1k6NgtR6RZWKRVM   the compression on the video is kinda bad but meh    
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..