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What The Heck?!


HardCoreIV

Question

Im trying to compile L2JHellas and im very confused.

L2JHellasD/build.xml is succesful but

L2JHellasC/build.xml is not!

 

Here's the xml console error http://pastebin.com/aUApNR6h

 

And here's what build.xml says inside http://pastebin.com/4fWE3p3M

 

Thank you once again...

Edited by HardCoreIV
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because i was one of the devs? :poker face:

http://www.mediafire.com/download/7khmlo6xhlzlv53/CollabNetSubversion-client-1.7.8-1-Win32.exe

http://www.mediafire.com/download/q4i9g8ubsx841ni/CollabNetSubversion-client-1.7.8-1-x64.exe

32 and 64 bit versions download->install->restart pc

propably fix.

bout that error

javac: invalid target release: 1.8

download JDK 1.8

install it restart

point JDK from eclipse you're done.

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because i was one of the devs? :poker face:

http://www.mediafire.com/download/7khmlo6xhlzlv53/CollabNetSubversion-client-1.7.8-1-Win32.exe

http://www.mediafire.com/download/q4i9g8ubsx841ni/CollabNetSubversion-client-1.7.8-1-x64.exe

32 and 64 bit versions download->install->restart pc

propably fix.

bout that error

javac: invalid target release: 1.8

download JDK 1.8

install it restart

point JDK from eclipse you're done.

 

haha awesome dude :)

thanks for the help too :)

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because i was one of the devs? :poker face:

http://www.mediafire.com/download/7khmlo6xhlzlv53/CollabNetSubversion-client-1.7.8-1-Win32.exe

http://www.mediafire.com/download/q4i9g8ubsx841ni/CollabNetSubversion-client-1.7.8-1-x64.exe

32 and 64 bit versions download->install->restart pc

propably fix.

bout that error

javac: invalid target release: 1.8

download JDK 1.8

install it restart

point JDK from eclipse you're done.

Because I tried to build L2JHellas and I got the same error, I changed my Java 1.7 with 1.8 and etc..

But nothing..

 

It is possible to work with http://subclipse.tigris.org/update_1.6.x/ ?

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i actually do 7 things to compile hellas from start

install jdk 1.8->download eclipse luna->marketplace ->subclipse installation->download and install silk or subversion->point eclipse to jdk->compile and done :s

if any of this steps need more explaination i can try to make it more clear then

 

baggo to subclipse apo to marketplace einai manisio 1.10 an kai den xreiazete na to kaneis install sto luna giafto to proteinw

Edited by Nightw0lf
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<?xml version="1.0" encoding="UTF-8"?>
<project name="L2JHellasC" default="Build" basedir=".">
        <description>
        This program is free software: you can redistribute it and/or modify it under
        the terms of the GNU General Public License as published by the Free Software
        Foundation, either version 3 of the License, or (at your option) any later
        version.
       
        This program is distributed in the hope that it will be useful, but WITHOUT
        ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
        FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
        details.
       
        You should have received a copy of the GNU General Public License along with
        this program. If not, see http://www.gnu.org/licenses.
    </description>
 
        <property name="src" location="java" />
        <property name="libs" location="libs" />
        <property name="build" location="../build/Core" />
        <property name="build.classes" location="${build}/classes" />
        <property name="build.dist" location="${build}/dist" />
        <property name="build.dist.doc" location="${build.dist}/doc" />
        <property name="build.dist.doc.3rdPartyLicenses" location="${build.dist}/doc/3rdPartyLicenses" />
        <property name="build.dist.login" location="${build.dist}/login" />
        <property name="build.dist.game" location="${build.dist}/gameserver" />
        <property name="build.dist.libs" location="${build.dist}/libs" />
 
        <path id="classpath">
                <fileset dir="${libs}">
                        <include name="*.jar" />
                </fileset>
        </path>
 
        <echo>Building L2j Hellas.</echo>
        <target name="Building Dirs" depends="Clean" description="Create the output directories.">
                <mkdir dir="${build}" />
                <mkdir dir="${build.classes}" />
                <mkdir dir="${build.dist}" />
                <mkdir dir="${build.dist.doc}" />
                <mkdir dir="${build.dist.doc.3rdPartyLicenses}" />
                <mkdir dir="${build.dist.login}" />
                <mkdir dir="${build.dist.game}" />
                <mkdir dir="${build.dist.libs}" />
        </target>
 
        <target name="Compile" depends="Requirements" description="Compile the source.">
                <echo>Compiling L2J Hellas.</echo>
                <javac compiler="javac1.8" destdir="${build.classes}" optimize="on" encoding="utf-8" debug="true" debuglevel="lines,vars,source" source="1.8" target="1.8" nowarn="off" includeantruntime="true">
                        <src path="${src}" />
                        <classpath refid="classpath" />
                </javac>
        </target>
 
        <target name="Jar" depends="Compile" description="Create the jar file">
                <jar destfile="${build}/l2jhellas.jar" level="9">
                        <fileset dir="${build.classes}" />
                        <manifest>
                                <attribute name="Built-By" value="L2JHellas" />
                                <attribute name="Built-Date" value="${build.tstamp}" />
                                <attribute name="Implementation-URL" value="http://www.l2jhellas.info/" />
                                <attribute name="Implementation-Version" value="${revision}" />
                                <attribute name="Main-Class" value="com.l2jhellas.Server" />
                                <attribute name="Class-Path" value=". BoneCP-0.7.1.jar bsf-2.4.0.jar bsh-2.0b4.jar bsh-engine.jar ecj-4.4.jar google-collect-1.0.jar java-engine-1.8.jar javolution.jar jna-3.5.1.jar mail.jar mmocore.jar mysql-connector-java-5.1.33-bin.jar slf4j-api-1.7.5.jar slf4j-simple-1.7.5.jar Subnet-1.0.jar worldwind.jar " />
                        </manifest>
                </jar>
                <copy todir="${build.dist.libs}">
                        <fileset dir="${build}">
                                <include name="*.jar" />
                        </fileset>
                </copy>
        </target>
 
        <target name="dist" depends="Jar">
                <concat destfile="${build.dist}/L2JHellas_CHANGELOG.txt">${l2jhellas.changelog}</concat>
        </target>
 
        <!-- Basic Build -->
        <target name="Build" depends="dist">
                <echo>Creating L2J Hellas Server:</echo>
                <copy todir="${build.dist.login}">
                        <fileset dir="config">
                                <include name="log.cfg" />
                                <include name="BannedIPs.cfg" />
                                <include name="console.cfg" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}">
                        <fileset dir="config">
                                <include name="log.cfg" />
                                <include name="console.cfg" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.libs}">
                        <fileset dir="${src}/../libs">
                                <include name="*.jar" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}">
                        <fileset dir="dist">
                                <include name="startAccountManager.bat" />
                                <include name="startSQLAccountManager.bat" />
                                <include name="LoginServer_loop.bat" />
                                <include name="startLoginServer.bat" />
                                <include name="RegisterGameServer.bat" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}">
                        <fileset dir="dist">
                                <include name="startGameServer.bat" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.doc}">
                        <fileset dir="doc">
                                <include name="*.txt" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.doc.3rdPartyLicenses}">
                        <fileset dir="doc/3rdPartyLicenses">
                                <include name="*.txt" />
                        </fileset>
                </copy>
 
                <!-- Game Server -->
                <copy todir="${build.dist.game}/config">
                        <fileset dir="config">
                                <include name="Telnet.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}/config">
                        <fileset dir="config">
                                <include name="Telnet.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Admin">
                        <fileset dir="config/Admin">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Events">
                        <fileset dir="config/Events">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Main">
                        <fileset dir="config/Main">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Mods">
                        <fileset dir="config/Mods">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Network">
                        <fileset dir="config/Network">
                                <include name="*.ini" />
                                <include name="*.xml" />
                                <exclude name="LoginServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Network/IPConfig">
                        <fileset dir="config/Network/IPConfig">
                                <include name="IPGameServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Olympiad">
                        <fileset dir="config/Olympiad">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <!-- Login server -->
                <copy todir="${build.dist.login}/config/Network">
                        <fileset dir="config/Network">
                                <include name="*.ini" />
                                <include name="*.xml" />
                                <exclude name="GameServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}/config/Network/IPConfig">
                        <fileset dir="config/Network/IPConfig">
                                <include name="IPLoginServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Others">
                        <fileset dir="config/Others">
                                <include name="*.*" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}/config/Others">
                        <fileset dir="config/Others">
                                <include name="*.cfg" />
                                <include name="*.ini" />
                        </fileset>
                </copy>

                <!-- Finalizing -->
                <zip destfile="${build}/L2J_Hellas_Core_${revision}.zip" basedir="${build.dist}" level="9" />
                <mkdir dir="C:/L2JHellas" />
                <mkdir dir="C:/L2JHellas/Backup" />
                <echo>Store L2jhellas.</echo>
                <unzip src="${build}/L2J_Hellas_Core_${revision}.zip" dest="C:/L2JHellas" />
                <echo>Backup L2jhellas.</echo>
                <copy file="${build}/L2J_Hellas_Core_${revision}.zip" todir="C:/L2JHellas/Backup">
                </copy>
                <delete dir="${build}" />
                <echo>L2J Hellas Server version:${revision} stored in C:/L2JHellas.</echo>
                <echo>Please visit our forum http://l2jhellas.info/</echo>
                <echo>Owner Boorinio.</echo>
        </target>
 
        <!-- Requirements -->
        <target name="Requirements" description="Check Requirements.">
                <fail message="Ant 1.9.1 is required But your version is ${ant.version} and if you are using Eclipse probably is outdated.">
                        <condition>
                                <not>
                                        <antversion atleast="1.9.1" />
                                </not>
                        </condition>
                </fail>
                <available classname="java.util.stream.Stream" property="JDK8.present" />
                <fail unless="JDK8.present" message="Java 1.8 is required. But your version is Java ${ant.java.version} and probably JDK is not installed." />
        </target>
 
        <!-- Clean UP -->
        <target name="Clean" description="Remove the build directories before the compile.">
                <delete dir="${build}" />
        </target>
</project>

Done. Pastebin link.

Edited by Rootware
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<?xml version="1.0" encoding="UTF-8"?>
<project name="L2JHellasC" default="Build" basedir=".">
        <description>
        This program is free software: you can redistribute it and/or modify it under
        the terms of the GNU General Public License as published by the Free Software
        Foundation, either version 3 of the License, or (at your option) any later
        version.
       
        This program is distributed in the hope that it will be useful, but WITHOUT
        ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
        FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
        details.
       
        You should have received a copy of the GNU General Public License along with
        this program. If not, see http://www.gnu.org/licenses.
    </description>
 
        <property name="src" location="java" />
        <property name="libs" location="libs" />
        <property name="build" location="../build/Core" />
        <property name="build.classes" location="${build}/classes" />
        <property name="build.dist" location="${build}/dist" />
        <property name="build.dist.doc" location="${build.dist}/doc" />
        <property name="build.dist.doc.3rdPartyLicenses" location="${build.dist}/doc/3rdPartyLicenses" />
        <property name="build.dist.login" location="${build.dist}/login" />
        <property name="build.dist.game" location="${build.dist}/gameserver" />
        <property name="build.dist.libs" location="${build.dist}/libs" />
 
        <path id="classpath">
                <fileset dir="${libs}">
                        <include name="*.jar" />
                </fileset>
        </path>
 
        <echo>Building L2j Hellas.</echo>
        <target name="Building Dirs" depends="Clean" description="Create the output directories.">
                <mkdir dir="${build}" />
                <mkdir dir="${build.classes}" />
                <mkdir dir="${build.dist}" />
                <mkdir dir="${build.dist.doc}" />
                <mkdir dir="${build.dist.doc.3rdPartyLicenses}" />
                <mkdir dir="${build.dist.login}" />
                <mkdir dir="${build.dist.game}" />
                <mkdir dir="${build.dist.libs}" />
        </target>
 
        <target name="Compile" depends="Requirements" description="Compile the source.">
                <echo>Compiling L2J Hellas.</echo>
                <javac compiler="javac1.8" destdir="${build.classes}" optimize="on" encoding="utf-8" debug="true" debuglevel="lines,vars,source" source="1.8" target="1.8" nowarn="off" includeantruntime="true">
                        <src path="${src}" />
                        <classpath refid="classpath" />
                </javac>
        </target>
 
        <target name="Jar" depends="Compile" description="Create the jar file">
                <jar destfile="${build}/l2jhellas.jar" level="9">
                        <fileset dir="${build.classes}" />
                        <manifest>
                                <attribute name="Built-By" value="L2JHellas" />
                                <attribute name="Built-Date" value="${build.tstamp}" />
                                <attribute name="Implementation-URL" value="http://www.l2jhellas.info/" />
                                <attribute name="Implementation-Version" value="${revision}" />
                                <attribute name="Main-Class" value="com.l2jhellas.Server" />
                                <attribute name="Class-Path" value=". BoneCP-0.7.1.jar bsf-2.4.0.jar bsh-2.0b4.jar bsh-engine.jar ecj-4.4.jar google-collect-1.0.jar java-engine-1.8.jar javolution.jar jna-3.5.1.jar mail.jar mmocore.jar mysql-connector-java-5.1.33-bin.jar slf4j-api-1.7.5.jar slf4j-simple-1.7.5.jar Subnet-1.0.jar worldwind.jar " />
                        </manifest>
                </jar>
                <copy todir="${build.dist.libs}">
                        <fileset dir="${build}">
                                <include name="*.jar" />
                        </fileset>
                </copy>
        </target>
 
        <target name="dist" depends="Jar">
                <concat destfile="${build.dist}/L2JHellas_CHANGELOG.txt">${l2jhellas.changelog}</concat>
        </target>
 
        <!-- Basic Build -->
        <target name="Build" depends="dist">
                <echo>Creating L2J Hellas Server:</echo>
                <copy todir="${build.dist.login}">
                        <fileset dir="config">
                                <include name="log.cfg" />
                                <include name="BannedIPs.cfg" />
                                <include name="console.cfg" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}">
                        <fileset dir="config">
                                <include name="log.cfg" />
                                <include name="console.cfg" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.libs}">
                        <fileset dir="${src}/../libs">
                                <include name="*.jar" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}">
                        <fileset dir="dist">
                                <include name="startAccountManager.bat" />
                                <include name="startSQLAccountManager.bat" />
                                <include name="LoginServer_loop.bat" />
                                <include name="startLoginServer.bat" />
                                <include name="RegisterGameServer.bat" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}">
                        <fileset dir="dist">
                                <include name="startGameServer.bat" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.doc}">
                        <fileset dir="doc">
                                <include name="*.txt" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.doc.3rdPartyLicenses}">
                        <fileset dir="doc/3rdPartyLicenses">
                                <include name="*.txt" />
                        </fileset>
                </copy>
 
                <!-- Game Server -->
                <copy todir="${build.dist.game}/config">
                        <fileset dir="config">
                                <include name="Telnet.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}/config">
                        <fileset dir="config">
                                <include name="Telnet.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Admin">
                        <fileset dir="config/Admin">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Events">
                        <fileset dir="config/Events">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Main">
                        <fileset dir="config/Main">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Mods">
                        <fileset dir="config/Mods">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Network">
                        <fileset dir="config/Network">
                                <include name="*.ini" />
                                <include name="*.xml" />
                                <exclude name="LoginServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Network/IPConfig">
                        <fileset dir="config/Network/IPConfig">
                                <include name="IPGameServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Olympiad">
                        <fileset dir="config/Olympiad">
                                <include name="*.ini" />
                        </fileset>
                </copy>
                <!-- Login server -->
                <copy todir="${build.dist.login}/config/Network">
                        <fileset dir="config/Network">
                                <include name="*.ini" />
                                <include name="*.xml" />
                                <exclude name="GameServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}/config/Network/IPConfig">
                        <fileset dir="config/Network/IPConfig">
                                <include name="IPLoginServer.ini" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.game}/config/Others">
                        <fileset dir="config/Others">
                                <include name="*.*" />
                        </fileset>
                </copy>
                <copy todir="${build.dist.login}/config/Others">
                        <fileset dir="config/Others">
                                <include name="*.cfg" />
                                <include name="*.ini" />
                        </fileset>
                </copy>

                <!-- Finalizing -->
                <zip destfile="${build}/L2J_Hellas_Core_${revision}.zip" basedir="${build.dist}" level="9" />
                <mkdir dir="C:/L2JHellas" />
                <mkdir dir="C:/L2JHellas/Backup" />
                <echo>Store L2jhellas.</echo>
                <unzip src="${build}/L2J_Hellas_Core_${revision}.zip" dest="C:/L2JHellas" />
                <echo>Backup L2jhellas.</echo>
                <copy file="${build}/L2J_Hellas_Core_${revision}.zip" todir="C:/L2JHellas/Backup">
                </copy>
                <delete dir="${build}" />
                <echo>L2J Hellas Server version:${revision} stored in C:/L2JHellas.</echo>
                <echo>Please visit our forum http://l2jhellas.info/</echo>
                <echo>Owner Boorinio.</echo>
        </target>
 
        <!-- Requirements -->
        <target name="Requirements" description="Check Requirements.">
                <fail message="Ant 1.9.1 is required But your version is ${ant.version} and if you are using Eclipse probably is outdated.">
                        <condition>
                                <not>
                                        <antversion atleast="1.9.1" />
                                </not>
                        </condition>
                </fail>
                <available classname="java.util.stream.Stream" property="JDK8.present" />
                <fail unless="JDK8.present" message="Java 1.8 is required. But your version is Java ${ant.java.version} and probably JDK is not installed." />
        </target>
 
        <!-- Clean UP -->
        <target name="Clean" description="Remove the build directories before the compile.">
                <delete dir="${build}" />
        </target>
</project>

Done. Pastebin link.

 

 

Thank you for your time and effort, im rebuilding the project again ill see if i get the same error following wolf's steps and also see if the above fixes it

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Just delete from build.xml subversion check.

This.

 

I did like that in past. Else change the 1.8 info to 1.7 or w/e. But the best way is to drop it.

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    • Helly everyone . I use L2jmobius interlude , i did everything , installed the db compiled the Build in eclipse Gameserver seems to lead OK , but it fails to connect to loginserver When i click to start the loginserver it says  "Loginserver terminated abnormally" This is wheat gameserver shows me :    [05/10 17:25:12] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:12] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:17] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:17] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:22] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:22] LoginServerThread: LoginServer not available, trying to reconnect...   And This is my login config file:   # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 0.0.0.0 LoginserverHostname = 0.0.0.0 # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the JDBC driver class for your database. # Default: org.mariadb.jdbc.Driver Driver = org.mariadb.jdbc.Driver # Database URL # Default: jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true URL = jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true # Database user info. Default is "root" but it's not recommended. Login = root # Database user password, leave empty for no password. Password = root # Maximum number of database connections to maintain in the pool. # Default: 5 MaximumDatabaseConnections = 5 # Determine whether database connections should be tested for availability. # Default: False TestDatabaseConnections = False # --------------------------------------------------------------------------- # Automatic Database Backup Settings # --------------------------------------------------------------------------- # Generate database backups when server restarts or shuts down.  BackupDatabase = False # Path to MySQL bin folder. Only necessary on Windows. MySqlBinLocation = C:/xampp/mysql/bin/ # Path where MySQL backups are stored. BackupPath = ../backup/ # Maximum number of days that backups will be kept. # Old files in backup folder will be deleted. # Set to 0 to disable. BackupDays = 30 # --------------------------------------------------------------------------- # Thread Configuration # --------------------------------------------------------------------------- # Defines the number of threads in the scheduled thread pool. # If set to -1, this will be determined by available processors divided by 2. ScheduledThreadPoolSize = 2 # Defines the number of threads in the instant thread pool. # If set to -1, this will be determined by available processors divided by 2. InstantThreadPoolSize = 2 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 5 LoginTryBeforeBan = 5 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 900 (15 minutes) LoginBlockAfterBan = 900 # If set to True any GameServer can register on your login's free slots # Default: True AcceptNewGameServer = True # Flood Protection. All values are in milliseconds. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Misc Login Settings # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # Datapack root directory. # Defaults to current directory from which the server is started. DatapackRoot = . # --------------------------------------------------------------------------- # Scheduled Login Restart # --------------------------------------------------------------------------- # Enable disable scheduled login restart. # Default: False LoginRestartSchedule = False # Time in hours. # Default: 24 LoginRestartTime = 24    
    • or at least to tell you an update that sorry but still not at home.. 10 days is suspisious.. but he is long time offline from discord indeed... maybe something happened?
    • I never had problems with him. Again, Im not sure if he scammed or not. But 10+ days without answering after we already paid, its a bit sus. If you know you wouldnt be able to answer for a few days, after receiving and confirming the amount, why dont keep in touch? or just say "hey, dont send now because I will only be available after day x.".  
    • i used to ask him for stuff etc, i dont think he scammed ... if he does i will be suprised...
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