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Posted (edited)

So what they won ?

hey Sdw, why you don't care and spend some time on your high quality and high populated unity project?

instead of spamming on my topic?

:troll:

Edited by `NeverMore
Posted (edited)

We recently finished one more retail thing, in next rev , all mobs after X range  away of their spawn loc, will no more follow you if you run away.

If they find, the path they return on foot to their spawn loc, otherwise, are teleported.

 

For more information visit https://www.l2jsunrise.com and contact us

Edited by `NeverMore
Posted

We recently finished one more retail thing, in next rev , all mobs after X range  away of their spawn loc, will no more follow you if you run away.

If they find, the path they return on foot to their spawn loc, otherwise, are teleported.

 

For more information visit https://www.l2jsunrise.com and contact us

fixed years ago in every shared worldwide ru version? ._.

Posted (edited)

We recently finished one more retail thing, in next rev , all mobs after X range away of their spawn loc, will no more follow you if you run away.

Thats not retail like.

Edited by SweeTs
Posted (edited)

That range exists but not in all monsters

 

Enter off server and try to take Drakos mob in dion if you succed i go suicide

 

okey i am totally wrong.

 

Live your dream and a happy new year ;)

Edited by valanths1990
Posted (edited)

:troll: Come on valanths1990, leave it,  Tessa except from worldwide pro dev, is also a known decent l2 player.

Edited by `NeverMore
Posted

:troll: Come on valanths1990, leave it,  Tessa except from worldwide pro dev, is also a known decent l2 player.

At least I know what is a system documentation. :lol:

And I never claimed to be a dev, please! :P

Posted (edited)

New Feature - Event will take place on sunrise for all users.

Here's a little demostration of the configuration file (xml)

<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="./xsd/configs.xsd">
	<config ENABLED="false" DURATION="10" NOTIFY_DELAY ="5" DAILY="true" DAY="0" HOUR="00" MINUTE="00" RANDOM_MINUTE="5"/>
</list>

<!-- ENABLED option is global that means if it is false Raid event will be disabled -->
<!-- DURATION option is the time that boss will be spawned in world -->
<!-- NOTIFY_DELAY option is a schedule time that will send notification of raid location -->
<!-- DAILY if this option is true raid event will be daily, make sure DAY option is 0 -->
<!-- DAY option is to set which day of month boss will spawn, make sure if this is higher than 0 DAILY option must be false -->
<!-- HOUR option is a 24 hour format about the time boss will spawn -->
<!-- MINUTE option is the minute of hour boss will spawn -->
<!-- RANDOM_MINUTE option is to add a random time in minutes so time won't be the same. -->

Every day more users are joining our big community.

We still updating and fixing almost every day all reported problems.

For more information, contact us https://www.l2jsunrise.com/

Edited by `NeverMore
Posted

You are simply putting all shared things that every ru pack have in your clean l2j and claming that as update?

you are reaching level of shame never seen before...

Posted

You are simply putting all shared things that every ru pack have in your clean l2j and claming that as update?

you are reaching level of shame never seen before...

There is no chance, to find similar system on any pack, simply because is coded from scratch by sunrise team. I can prove it easily.

However, thank you for keep bumping my topic.

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