Jump to content

[Share]Get Class Items With Commands.


'Baggos'

Recommended Posts

(57, 0) < Config.FIGHTER_Items_PRICE ... it mean -500 return true; 500+ return false;

Hello. no offense but learn some java ( i dont know much but) please go back to your cave

Link to comment
Share on other sites

(57, 0) < Config.FIGHTER_Items_PRICE ... it mean -500 return true; 500+ return false;

+ if(activeChar.getInventory().getInventoryItemCount(57, 0) < Config.FIGHTER_ITEMS_PRICE)  This mean: if char have adena less than config.

            {

                        activeChar.sendMessage("You do not have enough Adena");

                        return false;

            }

 

Just put this...

I'll update the code later... now i'm on my job.

Edited by 'Baggos'
Link to comment
Share on other sites

+ if(activeChar.getInventory().getInventoryItemCount(57, 0) < Config.FIGHTER_ITEMS_PRICE)  This mean: if char have adena less than config.

            {

                        activeChar.sendMessage("You do not have enough Adena");

                        return false;

            }

 

Just put this...

I'll update the code later... now i'm on my job.

 

youre wrong dude :)

already explained 

next time test before you say crap i know who you are stop posting crap, i remember when you spam me with your CAPITAL GREEKS about 

 

fullfix  - classic greek lame word

fullbalancer - classic greek lame word

FULL PRIDE- classic yours lame word

 

i wont spam more 

 

i told to baggos which was the problem he will update it as he said end of story

Link to comment
Share on other sites

Updated!

 

Fixes:

- if(activeChar.getInventory().getInventoryItemCount(57, 0) >= Config.FIGHTER_ITEMS_PRICE)
+ if (activeChar.getInventory().getInventoryItemCount(57, 0) < Config.COMMANDS_ITEMS_PRICE)
 
 
- if(!Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK && activeChar.getKarma() > 0)
+ if (activeChar.getKarma() > 0)

- activeChar.getInventory().reduceAdena("Adena", Config.FIGHTER_ITEMS_PRICE, activeChar, null);
- activeChar.getInventory().destroyItemByItemId("Adena", 57, Config.MAGE_ITEMS_PRICE, activeChar, null);
+ activeChar.getInventory().destroyItemByItemId("Adena", 57, Config.COMMANDS_ITEMS_PRICE, activeChar, null);

- /**
-  * @see com.l2jfrozen.gameserver.handler.IVoicedCommandHandler(java.lang.String, com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
-  */
- @SuppressWarnings("javadoc")

- Useless Check.

 

Added:

Soulshots Grade-S on fighters.

B.Spirishots Grade-S on Mages.

Shining Arrows On bowitems.

Crusader Shield On tankitems.

 

Duelist Items.

Tyrant Items.

Edited by 'Baggos'
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • Thank you 😊👍 working great! 
    • MidnightSell team WTB/WTS GOLD TWW EU/US all servers Cataclysm all servers Payment Visa/Master/Btc/Eth/Trc-20/Erc-20 (all payments within 10 min) For all question pls dm Discord https://discord.gg/h8AN57qJjK Or Telegram @MidnightSell
    • GOSTEI MUITO DO VIASUAL DO SERVE COMO POSSO ADQUIRI ESSA REV PACK   
    • Helly everyone . I use L2jmobius interlude , i did everything , installed the db compiled the Build in eclipse Gameserver seems to lead OK , but it fails to connect to loginserver When i click to start the loginserver it says  "Loginserver terminated abnormally" This is wheat gameserver shows me :    [05/10 17:25:12] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:12] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:17] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:17] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:22] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:22] LoginServerThread: LoginServer not available, trying to reconnect...   And This is my login config file:   # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 0.0.0.0 LoginserverHostname = 0.0.0.0 # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the JDBC driver class for your database. # Default: org.mariadb.jdbc.Driver Driver = org.mariadb.jdbc.Driver # Database URL # Default: jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true URL = jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true # Database user info. Default is "root" but it's not recommended. Login = root # Database user password, leave empty for no password. Password = root # Maximum number of database connections to maintain in the pool. # Default: 5 MaximumDatabaseConnections = 5 # Determine whether database connections should be tested for availability. # Default: False TestDatabaseConnections = False # --------------------------------------------------------------------------- # Automatic Database Backup Settings # --------------------------------------------------------------------------- # Generate database backups when server restarts or shuts down.  BackupDatabase = False # Path to MySQL bin folder. Only necessary on Windows. MySqlBinLocation = C:/xampp/mysql/bin/ # Path where MySQL backups are stored. BackupPath = ../backup/ # Maximum number of days that backups will be kept. # Old files in backup folder will be deleted. # Set to 0 to disable. BackupDays = 30 # --------------------------------------------------------------------------- # Thread Configuration # --------------------------------------------------------------------------- # Defines the number of threads in the scheduled thread pool. # If set to -1, this will be determined by available processors divided by 2. ScheduledThreadPoolSize = 2 # Defines the number of threads in the instant thread pool. # If set to -1, this will be determined by available processors divided by 2. InstantThreadPoolSize = 2 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 5 LoginTryBeforeBan = 5 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 900 (15 minutes) LoginBlockAfterBan = 900 # If set to True any GameServer can register on your login's free slots # Default: True AcceptNewGameServer = True # Flood Protection. All values are in milliseconds. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Misc Login Settings # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # Datapack root directory. # Defaults to current directory from which the server is started. DatapackRoot = . # --------------------------------------------------------------------------- # Scheduled Login Restart # --------------------------------------------------------------------------- # Enable disable scheduled login restart. # Default: False LoginRestartSchedule = False # Time in hours. # Default: 24 LoginRestartTime = 24    
  • Topics

×
×
  • Create New...