Jump to content

Recommended Posts

Posted

bravo sou xDem,sinexise  na afieronis ti zwh sou sto pos tha mas kanis  kako, oso ego trow ta lefta apta glits pou ebgala sto server sou sto free.

<3 vesc (oreo  gm vrikes pali )

P.S.  pare kana thl pou kai pou na ta leme... ksereis esy  " gt ta kaneis afta re gotz "  kai  " den me lipase re gotz"  & "den thelo paiktes san esena sto server m "
 ksereis tora :)

Posted (edited)

bravo sou xDem,sinexise  na afieronis ti zwh sou sto pos tha mas kanis  kako, oso ego trow ta lefta apta glits pou ebgala sto server sou sto free.

<3 vesc (oreo  gm vrikes pali )

 

P.S.  pare kana thl pou kai pou na ta leme... ksereis esy  " gt ta kaneis afta re gotz "  kai  " den me lipase re gotz"  & "den thelo paiktes san esena sto server m "

 ksereis tora :)

meta apo tous 300 tis spartis erxontai oi 30 tis katerinis!

 

Mono ston L2Alquairajsdfhasida

Edited by Napster321
Posted

krima re malaka mitso, exeis fovero pack re file anikseto kamia 40aria fores akoma kapia fora 9a piasei...

 

 

Kai nai re akoma perimenw ekini tin sinergisia pws kai pws  :troll:

 

ala den 9elw na pai3ei o gotz, to paidi kanei mono gia admin  :lied:  :lied:  :lied:  :lied:  :lied:

Posted (edited)

na ginw kai ligo eristikos

 

 

 

 

 

PS: Sikoste ton local ton server re, na pezete mono apo to net na min exete kai latency, LineAIDS na ta gamisete ola ta raid, sinexiste tin kali douleia

Edited by xdem
Posted

den anexome kanena sxolio apo atomo pou anigi server gia 1 vdomada...sovara...tha mas pis oti ebgales kai xiliarika vlaka...oute gia na glipsis to mouni tis mana sou dn eisai ikanos gelie...

pare poulo apto topic tou anthropou kai min mas zalizis ta arxidia... den xrostaei tpt o server na spamaris edw..tora pou exeis kai to kinito oti thema exeis pare me na to lisoume...malaka e malaka

Posted

den anexome kanena sxolio apo atomo pou anigi server gia 1 vdomada...sovara...tha mas pis oti ebgales kai xiliarika vlaka...oute gia na glipsis to mouni tis mana sou dn eisai ikanos gelie...

pare poulo apto topic tou anthropou kai min mas zalizis ta arxidia... den xrostaei tpt o server na spamaris edw..tora pou exeis kai to kinito oti thema exeis pare me na to lisoume...malaka e malaka

 

toulixiston o aepvp vgazei 350 atoma se ka9e opening, e me ta bugs pou ftiaxnw ka9e fora me esas ta zwa kapia stigmi 9a to ani3w kai 9a mpoune kai den 9a kanoune logout pote, pigente twra gia kana rb, me tin clan sou ston server sou ka9isterimeno, kai pare mou kai kamia pipa sto skype, mporei na sou dwsw kana shared code mou

Posted

 

toulixiston o aepvp vgazei 350 atoma se ka9e opening, e me ta bugs pou ftiaxnw ka9e fora me esas ta zwa kapia stigmi 9a to ani3w kai 9a mpoune kai den 9a kanoune logout pote, pigente twra gia kana rb, me tin clan sou ston server sou ka9isterimeno, kai pare mou kai kamia pipa sto skype, mporei na sou dwsw kana shared code mou

350 den ebgale pote.. alla se antithesi me esena ego sto efxome  olopsixa...makari na ftasis ta files sou sto epipedo pou theleis...

oso gia to code apla sto zitisa gt itan idi sto forum me dead link...tsimpoukia ktlp einai saltses dikes sou...

Guest
This topic is now closed to further replies.



  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock