Hello guys :S im trying to fix my scheme buffer for some reason when i make a scheme and restart the server the scheme i made before is deleted...
did i did any mistakes on the config? (this is the in the powepak)
# Npc Buffer - scheme buffer - set buffs - single buffs BufferNpcId=50019 BufferEnabled = True BufferUseCommand = False BufferCommand = buffs BufferPrice = 1000 BufferUseBBS = False BufferExcludeOn = RB OLYMPIAD PVP SIEGE EVENT ATTACK #list = skillId,skillLvl;skillId,skillLvl;.... FighterSkillList=1204,2;1035,3;1036,3;4344,3;1045,6;1048,6;1068,3;1077,3;1086,2;1259,3;1268,3;271,1;274,1;275,1;310,1;264,1;269,1;304,1;268,1;1356,1;1388,3; MageSkillList=1204,2;1035,3;1036,3;4344,3;1045,6;1048,6;1078,6;1085,3;1062,2;1259,3;1059,3;273,1;276,1;365,1;264,1;268,1;304,1;267,1;1389,3;1355,1; # Max schemes that a player can store. Please, do not use too big values # Default value: 4 (one per subclass...) NPCBufferMaxSchemesPerChar = 4 # Max skills that a player can store in each scheme. Please, do not use too big values. # This value should match to max buffs a player can carry # Default value: 24 (max buffs are 20+4 in retail) NPCBufferMaxSkllsperScheme = 32 # This enables/disables storing character schemes at server shutdown to database # Default = True NPCBufferStoreSchemes = True # This is to bypasss SQL Adena amount reference so that you can set the same cost for all # or even setting them for free. # Free = 0 # Disabled = -1 (if you want to read adena from SQL) # Default value: -1 NPCBufferStaticCostPerBuff = -1
and also to change the html on my class master you know the little cat where do i go ?? data/hrml/??? (can't find it)
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
Question
Stev0
Hello guys :S
Edited by Stev0im trying to fix my scheme buffer
for some reason when i make a scheme and restart the server the scheme i made before is deleted...
did i did any mistakes on the config? (this is the in the powepak)
# Npc Buffer - scheme buffer - set buffs - single buffs
BufferNpcId=50019
BufferEnabled = True
BufferUseCommand = False
BufferCommand = buffs
BufferPrice = 1000
BufferUseBBS = False
BufferExcludeOn = RB OLYMPIAD PVP SIEGE EVENT ATTACK
#list = skillId,skillLvl;skillId,skillLvl;....
FighterSkillList=1204,2;1035,3;1036,3;4344,3;1045,6;1048,6;1068,3;1077,3;1086,2;1259,3;1268,3;271,1;274,1;275,1;310,1;264,1;269,1;304,1;268,1;1356,1;1388,3;
MageSkillList=1204,2;1035,3;1036,3;4344,3;1045,6;1048,6;1078,6;1085,3;1062,2;1259,3;1059,3;273,1;276,1;365,1;264,1;268,1;304,1;267,1;1389,3;1355,1;
# Max schemes that a player can store. Please, do not use too big values
# Default value: 4 (one per subclass...)
NPCBufferMaxSchemesPerChar = 4
# Max skills that a player can store in each scheme. Please, do not use too big values.
# This value should match to max buffs a player can carry
# Default value: 24 (max buffs are 20+4 in retail)
NPCBufferMaxSkllsperScheme = 32
# This enables/disables storing character schemes at server shutdown to database
# Default = True
NPCBufferStoreSchemes = True
# This is to bypasss SQL Adena amount reference so that you can set the same cost for all
# or even setting them for free.
# Free = 0
# Disabled = -1 (if you want to read adena from SQL)
# Default value: -1
NPCBufferStaticCostPerBuff = -1
and also to change the html on my class master you know the little cat where do i go ?? data/hrml/??? (can't find it)
i use l2jfrozen (interlude)
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