Jump to content

Recommended Posts

Posted

 

 
 

 

[GR]Fysika kai autos ine o skopos tou post , http://thenewboston.org/list.php?cat=31 des edw kapia tutorials arxika.

 

 

 

 

I will update the version in some hours gyes, for fixes, dont forget i made this for practice , so i won't be much fast.

 

ευχαριστώ

Posted (edited)

UPDATED V2

replaced announce with Broadcast.announceToOnlinePlayers

fixed @SuppressWarnings shits

improved pickplayers() method

now announce number of players that registed before pick the 2 random players

 

when i register more than two players, for example three players:  http://i.imgur.com/Z54Nm1S.jpg

In version 2, i tested with 3 players registed, no problem until now.

 

 

 

FOR ANY BUGS , FIXES , YOU KNOW!!

Edited by Lioy
Posted

problems when there was a tie...

FIXED (added new link , although same version)

 

had forgot to add clean() method.

Posted

 

Asked by discorder25 , made for practice
 
Description:
 

 

 

CODE[V2]:

http://codecrap.com/content/1229/

 

Default delay: 3 minutes(it was for test)

Configuarable(including reward id,count,allow or no the event and delay)

?register to register

?unregister to unregister

Tested(no errors)

For bugs: pm me in the forum or let a comment in this topic,thank you.

 

23huphz.jpg

az9yma.jpg

34j3mf4.jpg

2udussi.jpg

2hpnbzl.jpg

2utkzkw.jpg

2u4t0ub.jpg

 

For more code requests pm me , I do this only for pract

it works to l2jfrozen ?

  • 3 months later...
Posted (edited)

sure

i have register 3 ppl and when say in announcement "amount of players registed 3. 2 random players will be choosen in 30 seconds show that error in gs and event dont start, dont say somethnig in announcements not start again

 

image.png

Edited by nikosdevil20
Posted

i have register 3 ppl and when say in announcement "amount of players registed 3. 2 random players will be choosen in 30 seconds show that error in gs and event dont start, dont say somethnig in announcements not start again

 

image.png

 

 

Change public static Vector<L2PcInstance> players = new Vector<>();

 

to :

 

public static CopyOnWriteArrayList<L2PcInstance> players = new CopyOnWriteArrayList<>();

Posted

Change public static Vector<L2PcInstance> players = new Vector<>();

 

to :

 

public static CopyOnWriteArrayList<L2PcInstance> players = new CopyOnWriteArrayList<>();

 

This, also you should add a little restriction pony where the char can only fight if he has level 80 or nobless

 

if (!activeChar.isNoble)

return true;

else if (!activeChar.isNoble()

return false;

 

something like that for fun

Posted

well

"something like that for fun"

 

if (!activeChar.isNoble || activeChar.getClassId().level() == 3)
        {
        activeChar.sendMessage("You have successfully registered to the event!");
        return true;
        }
    else if (!activeChar.isNoble() || activeChar.getClassId().level() < 3)
    {
        activeChar.sendMessage("You need to be a nobless and have 3rd prof.");
     return false;
    }

 

Sorry napster is that better for you?

Posted

Change public static Vector<L2PcInstance> players = new Vector<>();

 

to :

 

public static CopyOnWriteArrayList<L2PcInstance> players = new CopyOnWriteArrayList<>();

i change to this and now i have this error: 

 

image.jpg

Guest
This topic is now closed to further replies.
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock