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Random Fight


Lioy

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Yeah seriously same error with array as top comment from me... what should change?  +players.firstElement().

i delete the code cuz i havent the time for fix all problems..and believe me have and other problems. delete too  and wait for other share haha :D 

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I checked the code and its stable ^^ besides its for interlude if you are trying to do it for freya, you need to change some lines and imports ^^

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I checked the code and its stable ^^ besides its for interlude if you are trying to do it for freya, you need to change some lines and imports ^^

i have change some things but nothing...i had a problem when say in announce change 2 players from 3 for example and stop here. if i register up to 2 players i had a problem. the second problem is after teleport 2 characters in pvp place if someone of 2 die event dont stop or doesnt say something..this for now and yes i try to do it for freya l2j but  i havent any error at console or in eclipse when i add the code and change some things...anyway im realy tired to try adapt again this code and fix all problems for works correct on freya..

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I checked the code and its stable ^^ besides its for interlude if you are trying to do it for freya, you need to change some lines and imports ^^

Yes but maybe you know the problem like the guy posted on top (with picture and with array) ? for freya

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Yes but maybe you know the problem like the guy posted on top (with picture and with array) ? for freya

the code need some changes for work on freya. i have change some things but want more and i havent the time for make this code fully working on freya. so leave the code and search for other :D

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the code need some changes for work on freya. i have change some things but want more and i havent the time for make this code fully working on freya. so leave the code and search for other :D

Why i need to repeat 50-55 times what i said before? I already did the adoption i just need help with problem appear (previous comment)

I don't want you tell me that code need adoption or quit it does not help... 

anyway for god sake

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Works perfect in H5..

Just change local of fight to Arena, if run in other location, players get FLAG/PK..

Thanks to share for us!

 

 

http://imgur.com/a/PQo7S#0

Edited by Hl4p3x
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Works perfect in H5..

Just change local of fight to Arena, if run in other location, players get FLAG/PK..

Thanks to share for us!

 

 

http://imgur.com/a/PQo7S#0

you havent any error?  if i register up to 2 players event dont choose 2 players from registered and stuck here. if i register 2 players only, teleport the players in the place but when 1 of 2 players die dont say anything and dont give the reward and i use l2j freya..

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work in IL, but the event works only for 2 players

More than two, error...

 

 

protected void pickPlayers()
{
if(players.isEmpty() || players.size() < 2)
{
Announcements.getInstance().gameRandonFight("Random Fight Event aborted because no many partitipations, we are sorry.");
clean();
return;
}
 
for(L2PcInstance p : players)
if(p.isInOlympiadMode() || Olympiad.getInstance().isRegistered(p))
{
players.remove(p);
p.sendMessage("You automatically left from event because of your olympiad obligations.");
}
 
int rnd1=Rnd.get(players.size());
int rnd2=Rnd.get(players.size());
 
while(rnd2==rnd1)
rnd2=Rnd.get(players.size());
 
for(L2PcInstance player : players)
{
if(player != players.get(rnd1) && player != players.get(rnd2))
players.remove(player);
}
 
Announcements.getInstance().gameRandonFight("Players selected: "+players.firstElement().getName()+" || "+players.lastElement().getName());
Announcements.getInstance().gameRandonFight("Players will be teleported in 15 seconds");
ThreadPoolManager.getInstance().scheduleGeneral(new teleportPlayers(), 15000);
}

 

rsrs

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and where is your error?

this

work in IL, but the event works only for 2 players

More than two, error...

protected void pickPlayers()
{
if(players.isEmpty() || players.size() < 2)
{
Announcements.getInstance().gameRandonFight("Random Fight Event aborted because no many partitipations, we are sorry.");
clean();
return;
}
 
for(L2PcInstance p : players)
if(p.isInOlympiadMode() || Olympiad.getInstance().isRegistered(p))
{
players.remove(p);
p.sendMessage("You automatically left from event because of your olympiad obligations.");
}
 
int rnd1=Rnd.get(players.size());
int rnd2=Rnd.get(players.size());
 
while(rnd2==rnd1)
rnd2=Rnd.get(players.size());
 
for(L2PcInstance player : players)
{
if(player != players.get(rnd1) && player != players.get(rnd2))
players.remove(player);
}
 
Announcements.getInstance().gameRandonFight("Players selected: "+players.firstElement().getName()+" || "+players.lastElement().getName());
Announcements.getInstance().gameRandonFight("Players will be teleported in 15 seconds");
ThreadPoolManager.getInstance().scheduleGeneral(new teleportPlayers(), 15000);
}

rsrs

 

not call more than 2

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