deMEV Posted April 1, 2014 Posted April 1, 2014 (edited) Enjoy Kamaloka Labyrinth of Abyss from Lindvior for Interlude DOWNLOAD -- in archive --geodata\17_12.l2jmaps\17_12.unrpathnode\17_12.pnstaticmeshes\instant_du02_s.usxtextures\Instant_du02_t.utx -- in archive --geodata\18_12.l2jmaps\18_12.unrpathnode\18_12.pnstaticmeshes\instant_du02_s.usxtextures\Instant_du02_t.utx -- in archive --geodata\19_12.l2jmaps\19_12.unrpathnode\19_12.pnstaticmeshes\instant_du02_s.usxtextures\Instant_du02_t.utx -- in archive --geodata\20_12.l2jmaps\20_12.unrpathnode\20_12.pnstaticmeshes\instant_du02_s.usxtextures\Instant_du02_t.utx Video: Edited April 8, 2014 by deMEV
SweeTs Posted April 1, 2014 Posted April 1, 2014 Oo something fresh for Interlude, good there is geodata layer as well :) Soon Kamaloka everywhere ! :)
lsj14 Posted April 1, 2014 Posted April 1, 2014 Amazing, could you tell the cordinates to teleport there?
deMEV Posted April 1, 2014 Author Posted April 1, 2014 (edited) Coords for Teleport in geodata. Open geo in HDGE and check coordinats. Edited March 10, 2016 by deMEV
xdem Posted April 2, 2014 Posted April 2, 2014 great share, but should I download all of them or just one? Because I can't understand why u gave 4 different links
deMEV Posted April 2, 2014 Author Posted April 2, 2014 great share, but should I download all of them or just one? Because I can't understand why u gave 4 different links Put all maps in maps folder, and from any map archive copy files to staticmeshes and textures, and you will have 4 working kamaloka in game.
xdem Posted April 2, 2014 Posted April 2, 2014 Put all maps in maps folder, and from any map archive copy files to staticmeshes and textures, and you will have 4 working kamaloka in game. So with one map will work too right? because I can implement instances via knowlist so I can create multiple virtual kamalokas on the same location
Chucky™ Posted April 2, 2014 Posted April 2, 2014 Enjoy Kamaloka Labyrinth of Abyss from Lindvior for Interlude Download 17_12 Download 18_12 Download 19_12 Download 20_12 -- in archive -- geodata\17_12.l2j maps\17_12.unr pathnode\17_12.pn staticmeshes\instant_du02_s.usx textures\Instant_du02_t.utx -- in archive -- geodata\18_12.l2j maps\18_12.unr pathnode\18_12.pn staticmeshes\instant_du02_s.usx textures\Instant_du02_t.utx -- in archive -- geodata\19_12.l2j maps\19_12.unr pathnode\19_12.pn staticmeshes\instant_du02_s.usx textures\Instant_du02_t.utx -- in archive -- geodata\20_12.l2j maps\20_12.unr pathnode\20_12.pn staticmeshes\instant_du02_s.usx textures\Instant_du02_t.utx Video: need all archive's?
frskn97 Posted January 31, 2015 Posted January 31, 2015 hey mate do you have codo for this instance to be avaliable for 1 hour daily ?
Recommended Posts