I have recently started a private Gracia final and I found out that when I was going to some areas in the game (or teleport there) the game was craching and I was getting the following error:
Cast of ProxyBitmapMaterial Transient.ProxyBitmapMaterial33 to Combiner failed
After that, every time I was trying to login with that specific character I was getting the same crash and error.
I need help asap since there are other people playing on my server and the only solution for this problem is to restore my backup file and lose everything I ve done before the crash.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.
L2jacis 409 Linux Server.
The first gameserver has the following configuration:
# ================================================================
# Gameserver setting
# ================================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
Hostname = 190.25.103.103
# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = *
GameserverPort = 7777
# The Loginserver host and port.
LoginHost = 127.0.0.1
LoginPort = 9014
# This is the server id that the gameserver will request.
RequestServerID = 1
# If set to true, the login will give an other id to the server (if the requested id is already reserved).
AcceptAlternateID = True
UseBlowfishCipher = True
# ================================================================
# Database informations
# ================================================================
URL = jdbc:mariadb://localhost/server1
Login = server1
Password = server1
I configured the second gameserver like this:
# ================================================================
# Gameserver setting
# ================================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
Hostname = 0.0.0.0
# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = *
GameserverPort = 7788
# The Loginserver host and port.
LoginHost = 127.0.0.1
LoginPort = 9014
# This is the server id that the gameserver will request.
RequestServerID = 2
# If set to true, the login will give an other id to the server (if the requested id is already reserved).
AcceptAlternateID = True
UseBlowfishCipher = True
# ================================================================
# Database informations
# ================================================================
URL = jdbc:mariadb://localhost/server2
Login = server2
Password = server2
apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
We have both old channels from 2006-2009 with the 3rd verification function enabled, and new ones.
For availability, please contact us below:
Link - Telegram
Link - Facebook
WhatsApp - Click here to go to WhatsApp chat
Question
Kostas912
I have recently started a private Gracia final and I found out that when I was going to some areas in the game (or teleport there) the game was craching and I was getting the following error:
Cast of ProxyBitmapMaterial Transient.ProxyBitmapMaterial33 to Combiner failed
History: AnalizeMaterial <- FD3DRenderInterface::SetL2ShaderMaterial <- FinalBlend Transient.FinalBlend25 <- FD3DRenderInterface::SetMaterial <- FBspDrawList::RenderWaterReflect <- RenderLevel::WaterLevel <- FWaterSheetSceneNode::Render <- RenderWaterSheet <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- ViewportLock1 <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
After that, every time I was trying to login with that specific character I was getting the same crash and error.
I need help asap since there are other people playing on my server and the only solution for this problem is to restore my backup file and lose everything I ve done before the crash.
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.