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Posted (edited)

Added 2 new armors + 2 new weapon sets.


They have more stats than Immortal armor as described:

Heavy= +1350 hp, +7% pdef, +6% mdef, +6% atk spd, +7% p.atk, +2 accuracy
Light= +9% atk spd, +5% p.def, +7% mdef, +7% p.atk, +2k hp, +2 accuracy,
Robe= +10% m.atk, +10% mdef, +6% pdef, +5% cast spd, +2k hp,  +3% bow resist

You can purchase them with Gold Einhasad wich is droped from Pvp Zone -> Behemoth Dragon monsters.


awu6mv.jpg
Behemoth droplist: 

Crystal scroll weapon enchant: 8% Quantity: 1
Crystal scroll armor enchant : 18% Quantity: 1
Gold einhasad: 15% Quantity: 1
Top lifestone: 70%  Quantity: 2-4
Silver Doubloon: 90%  Quantity: 150-250
Brass Doubloon: 90%  Quantity: 150-250
Gold Doubloon: 70%   Quantity: 1


nl5zzk.jpg 3359s86.jpg

Changes on classes:

Dead eye c.atk lowered from 20% to 15%
Angelic icon- C.atk lowered by 10%, increased reuse time, atk spd lowered by 10%
Decreased daggers p.def by 7%
Decreased duelist p.atk by 5%
Decreased tyrant p.atk by 5%

Edited by L2Staris
Posted

mages do extremely too much damage on oly...

I think i found the issue.

Soon the armors will get water/ dark/ wind resist . On Overlord there's no prob..just to those classes.

 

We are an active staff, so don't worry about bugs,  they will be solved as fast as possible. We also work daily for a better balance.

All we ask is to get votes from players and reports about wrong things.

But real reports not like "fix bp, fix stun,fix dat!" 

 

PPl should make it detailed

Fix stun. Reason: It lasts too much, it has too much reuse....etc

 

Thx.

Posted

Increased the drop of Gold Einhasad from Behemoth Dragons from 13% to 17%.
Removed aggression from Behemoth Dragons.

Lowered tank clases critical attack by 13%.
Added 10% mdef to tank classes.
Added 5% p.def to tank classes.
Lowered archers critical attack by 7%.

Added dark, fire, water, wind, earth resist on armors due to high damage of mages.

Posted
Magic critical rate of mages decreased.

Added 5 more dark, water, fire, earth , wind resist on Top sets.

Armor Crush works now. Reuse time increased, rate of stun increased.

Stunning Shot works. 40% rate of landing. 

Duelist p.atk lowered by 10%.

Frenzy lowered from 220% p.atk on 2 handed sword to 200%.

 

The balance between mages and fighters is better now.

 

www.l2staris.com

Posted

Changes that will take place.

 

On classes:

 

Mages will get 10% more mcrit rate.

Tankers -5% pdef and -10% c.atk while in Angelic, and increase 5% mdef and p.def.

Stunning Shot  chance lowered with 5%.

Armor Crush chance lowered with 5^.

Overlord got 10% extra mdef and 5% m.atk

Warcryer got -10% p.atk and increased the m.atk by 10%.

Mirage skill will be lowered.

Decreased 5% of duelist power skill.

Added -30% critical atk while Titans on Frenzy.

 

On gameplay:

 

Antharas zone will be from now Boss zone and no more as pvp zone.

Mobs from Antharas will be spawned to Frintezza room.

 

Brass& Silver doubloons will be deleted from game.

The unique farm item will be Gold Doubloon.

Icon of Nobless item & Clan rep item changed + added description.

Some farm zones will be changed. (have to think what zone to pick)

Raidbosses got other drop now.

3 Grandbosses will work with the quests (Antharas, Baium and Valakas)

Prices of items will be changed.
The farm will be much easier for every newbie.

Added Elixir of CP,HP, MP wich restores good amount of cp,mp, hp. Reuse 2 min.

 

Vote rewarder will start to reward on each 3 votes and not 5 as before.

Added vote coins for items. (people forgot to vote, they should get motivated somehow)

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