anuck Posted October 27, 2013 Posted October 27, 2013 Hi, Using interlude l2jfrozen. mby any1 knows where exactly (inside java) i can find how to turn off npc weapon glow effect and nick color? Few photos how it looks like now...
0 Tryskell Posted October 29, 2013 Posted October 29, 2013 (edited) About L2Npc / L2NpcInstance, the IL writing style was L2NpcInstance / L2FolkInstance ( in that order). About glow, it's on NpcInfo or AbstractNpcInfo depending your pack. writeF(_collisionRadius); writeF(_collisionHeight); writeD(_enchantEffect); writeD(_npc.isFlying() ? 1 : 0); Edit : I managed to see NpcInfo from Frozen writeC(0x00); // C3 team circle 1-blue, 2-red writeF(_collisionRadius); writeF(_collisionHeight); writeD(0x00); // C4 writeD(0x00); // C6 So bad news for you : first, enchant effect isn't supported by Frozen second, your enchant issue isn't linked to that packet. So until L2JFrozen edited it in another place of the code, it's probably linked to your client. You should ask to L2JFrozen forums if someone knows any config linked to that. Another possibility is that packet isn't currently used. With L2JFrozen, an apple can be a pear, and a pear a cat. Edited October 29, 2013 by Tryskell
0 ^Wyatt Posted October 27, 2013 Posted October 27, 2013 It must be somewhere inside a .properties file the option to enable/disable npc weapon glow...
0 anuck Posted October 27, 2013 Author Posted October 27, 2013 (edited) it isnt... its obvious to look there at the 1st place. Thats why im asking for java solution. :) btw. if im correct this option is inside l2jserver packs. Edited October 27, 2013 by anuck
0 ^Wyatt Posted October 27, 2013 Posted October 27, 2013 (edited) most of packs are based on l2jserver, and L2jFrozen too. Take a look insice L2Npc.java... Edited October 27, 2013 by ^Wyatt
0 anuck Posted October 28, 2013 Author Posted October 28, 2013 LoL :)) This one will sound funny but.. there isnt such file like l2npc.java http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/gameserver/head-src/com/l2jfrozen/gameserver/model/actor/
0 ^Wyatt Posted October 28, 2013 Posted October 28, 2013 Ye well, I guess it's the L2NpcInstance or the L2CustomNpcInstance... And about the nick color I guess it's "ColorSystem(activeChar);" inside Enterworld, clientpackets.
0 SweeTs Posted October 28, 2013 Posted October 28, 2013 (edited) About nick color, isn't your character a GM? :D otherwise as Wyatt said, check EnterWorld.java Npc glow.. it may be addon for npcs, or facked up custom code (clan crest on npc in town which castle belongs to you -- in past I messed by this and the result was the same.. :D) Btw, it would be better if you ask directly on frozen forum, they will know better. Edited October 28, 2013 by SweeTs
0 anuck Posted October 28, 2013 Author Posted October 28, 2013 (edited) No it isnt GM :D Thx to wyatt, fixed nick color :) as of npc glow, still working on it ... (clan crest on npc in town which castle belongs to you ) i heard about this one somewhere.. th i think i sow this one(or smth like this) in configs. Thx alot for the help. It seems i have to dig deep into configs too :) I think u was talking about this one right ? +# Show clan, alliance crests for territory NPC's.+# Default: False+ShowNpcCrest = False Edited October 28, 2013 by anuck
0 SweeTs Posted October 28, 2013 Posted October 28, 2013 (edited) Yes, if it's False the npc weapons are with red glow.. :D If im not wrong there was something about writeD, like 1 too much or so.. Don't remember :P Edited October 28, 2013 by SweeTs
0 anuck Posted October 29, 2013 Author Posted October 29, 2013 Thx Tryskell ! I rly appreciate, all your help guys. All problems solved :)
Question
anuck
Hi,
Using interlude l2jfrozen.
mby any1 knows where exactly (inside java) i can find how to turn off npc weapon glow effect and nick color?
Few photos how it looks like now...
10 answers to this question
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