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Posted

Hello everyone.

 

I recently made an instances engine. What is that? Basically there is an InstanceManager where you can make new 'world instances' and put several objects there.

 


 

The engine works modifying knownlists of objects.

 


 

How can this be useful? Imagine running 50 events in the same place at the same time.

 

Price: 15 euro.

Method: PayPal - PaySafe Card

 

RULES!!!

- It is coded on Interlude client. You can't ask me to implement it to other clients.

- It is coded on aCis pack. I don't accept adaptations to frozen or other packs.

- You will get the patch file after i get the money.

 

P.S. I can also help you to learn how to use it, it's really easy.

Guest Elfocrash
Posted

I know where you got this and i suggest you not to sell it. If you do i will share it for free. You didn't recently "made" it. You recently got it from someone.

Posted

I know where you got this and i suggest you not to sell it. If you do i will share it for free. You didn't recently "made" it. You recently got it from someone.

Waiting for share :D
Guest Elfocrash
Posted

My bad. It is not what i though it was. I talked with Anarchy. Vouch for him.

Posted

It's like a G.Final Instance? Like Kamaloka www.l2pride.net if you played there you will understand :P

I have never played instances like Kamaloka, i only hear from time to time that these instances are like new worlds in l2 just for some events/features. That's where i got the idea and i made a similar system. Using this you can set a whole event inside an instance, and it's easy. Each L2Object has got it's Instance object. Null is default world instance.

 

You can add all players/npcs/monsters from an event in the same instance, which will be viewable only by players in the same instance.

Posted

If I assume right its KnowList modification and some methods in L2PcInstance right ?

lol

 

The engine works modifying knownlists of objects.

 

And no, there are 0 methods in L2PcInstance.

Posted

didnt read

It's quite simple to be done, it's just that if you don't add the proper checks you will ragequit because of objects respawning when you rr, after 1-2 seconds etc.

Posted

It's quite simple to be done, it's just that if you don't add the proper checks you will ragequit because of objects respawning when you rr, after 1-2 seconds etc.

 

You reworked the basic inheritance of all objects, L2Object, nevermind gl with ur sells

Posted

You reworked the basic inheritance of all objects, L2Object, nevermind gl with ur sells

Just added a variable in L2Object :D Thanks anyway.

  • 2 weeks later...
Guest
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    • in conclusion when somebody who has a project for 10+ years still on development writes an e-say to try until you succeed and then advertises his project, one of the reasons is he needs money, so l2j has once more become pure expensive hobby, you wont make money out of it.   You can still use L2jFrozen and get better results for this, i know some people that done it    keep in mind that C in aCis stands for Crappy, and after all these years its not a cool wordplay anymore, its a fact, prove me wrong.
    • First, don't really follow the "main voice", moreover if you consider it an hobby. Simply do what you want, you got only one life so use it as you want. If you make it an hobby, it's exactly like piano, or velo - only practice makes you better.   Secondly, how do you learn things ? It's actually a really important question, since some can simply be scholar, read books (theory) then practice ; and some simply can't read books. I'm the second type, I hated school, I find it boring - my knowledge in Java comes from try-and-fail. You improve your coding style every year or so, I can myself rewrite my own code (which I already considered top-notched) after a while. You always learn something new - even if Java barely evolves. L2J is a fun way to learn programming, it's a giant sandbox where you can edit anything, and I believe it should be taken as it.   My own way of learning was as follow : Add existing customs, no matter what they are : the point is to know main classes used by L2J / customs. L2J is barely Java knowledge ; the true knowledge is to know WHAT to search in WHICH location (what I call, organization). You have to understand than EVERYTHING you think already exists, in a form on another, in the source code. A custom is only the association of the different mechanisms you found "here and there", glued together in a proper goal. Once you know main classes to edit, and the customs you added are compiling fine, the main point is to know WHAT exactly you DID. Try to understand WHY and WHERE you actually copied the code. Third point would be to MANIPULATE the customs you added in order to fit your wish. First edit little values, then logic conditions ; eventually add a new Config, or a new functionality to the custom. Fourth point would be to begin to craft your own ideas. Once again, EVERYTHING already exists, in a form or another. You want a cycled event ? You got Seven Signs main task as exemple. Npc ? Search any type of Npc and figure out what it does. Fifth point would be to understand Java - mostly containers (WHAT and WHERE to use them), variables types and main Java mechanisms (inheritance, static modifier, etc). You should also begin to cut your code into maintainable classes or methods. Java can actually run without optimization, but bigger your ideas, more optimized and well-thought it should be. It's direct saved time in the future, and you would thank yourself doing so. Main tips : ALWAYS use any type of versioning system - GIT or SVN. It allows to save your work, step by step and eventually revert back anytime you want if you terribly messed up. L2J is 80% organization knowledge, and 20% Java knowledge. Basically, if you know WHAT and WHERE to search, if you aren't dumb, it's easy to replicate and re-use things. Cherry on top is to use a already good coded pack to avoid copy-paste crap and get bad habits. Avoid any type of russian or brazilian packs, for exemple - their best ability is to leak someone's else code. Obviously you need some default sense of logic, but Java and programming in general help you to improve it.   Finally, most of your questions could be solved joining related Discord (at least for aCis, I can't speak for others) - from the moment your question was correctly asked (and you seemed to search for the answer). My community (and myself) welcomes newbies, but got some issues with noobies.   The simpliest is to try, fail and repeat until you succeed - it sounds stupid, but that's basically how life works.   PS : about Java ressources, before ChatGPT, it was mostly about stackoverflow website, and site like Baeldung's one. With ChatGPT and alike, you generally double-cross AI output to avoid fucked up answers. Also, care about AI, they are often hallucinating really hard, even today. They can give you complete wrong answer, you tell them they are wrong, and they say "indeed, I suck, sorry - here's a new fucked up answer". You shouldn't 100% rely over AI answer, even if that can give sometimes legit answers, full code or just skeletons of ideas.   PPS : I don't think there are reliable ressources regarding L2J itself, also most of the proposed code decays pretty fast if the source code is actually maintained (at least for aCis). Still, old coded customs for old aCis sources are actually a good beginner challenge to apply on latest source.
    • WTS: - AQ - Baium - Zaken  - Frintezza - Vesper Fighter Focus Fire Element   pm for detalis
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