Jump to content

Recommended Posts

Posted
Changeset 50:

 

Dropped door task since it was buggy and added a new config for which doors to close when event starts.

If event is dimensioned, new doors are spawned and closed in the new dimension.

 

https://xp-dev.com/trac/l2jpes/changeset/50/l2jpes

Posted

 

This is the very early version of plugin system. It is something pretty much unknown to l2j community, but it has lots of potential. In a few words, this system gives tou the ability to add custom features to your server without re-compiling the whole project. You create your feature at a separated project, and you export it at the plugins folder. The video shows a really simple example, just to see if it works. You will be able to add stuff, from a simple voiced command handler to an advanced event engine, in the future.

Posted

 

This is the very early version of plugin system. It is something pretty much unknown to l2j community, but it has lots of potential. In a few words, this system gives tou the ability to add custom features to your server without re-compiling the whole project. You create your feature at a separated project, and you export it at the plugins folder. The video shows a really simple example, just to see if it works. You will be able to add stuff, from a simple voiced command handler to an advanced event engine, in the future.

Seems cool!

Posted

Correct me if I'm wrong, but you can only CALL existing methods, not AFFECTING them. Giving the fact 99,9% of customs have to edit existing methods, the actual version is useless (version 0.00001a).

 

Anyway, good luck to improve it.

Posted

Correct me if I'm wrong, but you can only CALL existing methods, not AFFECTING them. Giving the fact 99,9% of customs have to edit existing methods, the actual version is useless (version 0.00001a).

 

Anyway, good luck to improve it.

 

In this version, you can only call existing methods, but I am going to add some event listeners, to execute scripts on death, on login, etc.

 

But still, the current version isn't useless, it just doesn't provide the promising functionality, yet.

Posted

Changeset 51:

 

Updated javolution to 6.0.1.

In this version fastlist has been dropped, so every reference has been replaced with FastTable.

 

https://xp-dev.com/trac/l2jpes/changeset/51/l2jpes

Posted

 

This is the very early version of plugin system. It is something pretty much unknown to l2j community, but it has lots of potential. In a few words, this system gives tou the ability to add custom features to your server without re-compiling the whole project. You create your feature at a separated project, and you export it at the plugins folder. The video shows a really simple example, just to see if it works. You will be able to add stuff, from a simple voiced command handler to an advanced event engine, in the future.

so basically a for loop to loop through all the files in plugins folder and then Runtime.getRuntime().exec("class")  ?

Posted

so basically a for loop to loop through all the files in plugins folder and then Runtime.getRuntime().exec("class")  ?

 

No.

 

You will be able to see everything when it is commited.

Posted

Changeset 52:

 

Added the very first version of Plugin loader.

 

https://xp-dev.com/trac/l2jpes/changeset/52/l2jpes

 

​http://pes.i-live.eu/index.php?topic=8.0

 

A plugin example project will be uploaded, soon.

Posted

Oh pretty neat stuff. Also, it's the first time I see intrepid commiting in an interlude project, is this the revival of interlude? ;o

Hopefully you won't add 1052 custom shit like everyone does and keep the pack well optimised as well controleable with new stuff. I like the plugin manager by the way, kudos for the idea and implementation of it.

 

I'm posting in this topic in order to get updates.

Posted

So, now we own a domain name just to host some information and videos. In the future, we may include a blog for development updates.

 

http://l2jpes.info

 

PS: If you are interested in hiring me as a web designer, feel free to pm me.

Posted

Oh pretty neat stuff. Also, it's the first time I see intrepid commiting in an interlude project, is this the revival of interlude? ;o

Hopefully you won't add 1052 custom shit like everyone does and keep the pack well optimised as well controleable with new stuff. I like the plugin manager by the way, kudos for the idea and implementation of it.

 

I'm posting in this topic in order to get updates.

 

I left for bigger and better things :) I use things rarely seen on mxc, pes itself will go down in a short period of time pauler knows why I say that. Thing is if ever decide to share my repository here it will be  the end of the pack itself

Posted

I left for bigger and better things :) I use things rarely seen on mxc, pes itself will go down in a short period of time pauler knows why I say that. Thing is if ever decide to share my repository here it will be  the end of the pack itself

 

Keep believing what I am posting on Skype.  ;D

 

[Edit]: It was rudely placed so it has been modified.

Posted

Offtopic, though only slightly!

 

Who designed pes logo?

ICEWave who is now renamed to Stereotype. I think it is pretty cool.

Guest
This topic is now closed to further replies.



  • Posts

    • Thnx for share, i can't pm u for password  
    • I'm looking for the best current files that are up to date for the year 2025, not files that are stuck in 2020.
    • EXOPLANET 2.0     GRAND OPENING 09.05.2025 We are thrilled to announce the upcoming launch of a brand new server. This isn’t just a copy of the previous server – it’s the next step in the development of Exoplanet. Based on our past experience, we’re bringing you a server that is faster, more stable, and more fun than ever before.     GRAND OPENING:  09.05.2025 at 20:00 GMT+1 BETA TEST:   04.05.2025    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc         Game Rates    Experience: x10  Skill Points: x10  Adena: x8  Drop: x8  Spoil: x8  Quest: x5  Raid Boss Drop: x5  Fame: x2  Epaulette: x8  Manor: x8      Safe Enchant: +3  Maximum Enchant: +16  Normal Scroll Chance: 60%  Blessed Scroll Chance: 63%  Attribute Stone Chance: 50%  Attribute Crystal Chance: 30%      Game Settings    Multibox - 3 game clients per HWID  Autoloot  Autolearn Skills Auto Farm  NPC Buffer   Buff Slots (24+4/12)  Buff Duration (2h)  Olympiad Period 7days (new heroes appear every monday)  Seven Signs Period  Class Transfer for Adena  Max Sub-Class 3  Sub-Class Max Level 85  Essence Interface  Champions System  Vote Reward System  Dayli Reward System  PC Points Reward (500PC = 1 Donate Coin)      Epic Bosses Respawn Times     Queen Ant:  24 Hours +/- 4 Hours   Beleth: 3 Days +/- 8 Hours   Baium: 3 Days +/- 8 Hours   Antharas: 4 Days +/- 8 Hours   Valakas:  5 Days +/- 8 Hours     Instance Info     Normal Freya = 6 Players   Hard Freya = 12 Players   Frintezza = 6 Players   Zaken 83 Day = 6 Players   Zaken 60 Day = 6 Players   Zaken Nightly = 9 Players   Tiat = 6 Players   Beleth = 12 Players
    • EXOPLANET 2.0     GRAND OPENING 09.05.2025 We are thrilled to announce the upcoming launch of a brand new server. This isn’t just a copy of the previous server – it’s the next step in the development of Exoplanet. Based on our past experience, we’re bringing you a server that is faster, more stable, and more fun than ever before.     GRAND OPENING:  09.05.2025 at 20:00 GMT+1 BETA TEST:   04.05.2025    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc         Game Rates    Experience: x10  Skill Points: x10  Adena: x8  Drop: x8  Spoil: x8  Quest: x5  Raid Boss Drop: x5  Fame: x2  Epaulette: x8  Manor: x8      Safe Enchant: +3  Maximum Enchant: +16  Normal Scroll Chance: 60%  Blessed Scroll Chance: 63%  Attribute Stone Chance: 50%  Attribute Crystal Chance: 30%      Game Settings    Multibox - 3 game clients per HWID  Autoloot  Autolearn Skills Auto Farm  NPC Buffer   Buff Slots (24+4/12)  Buff Duration (2h)  Olympiad Period 7days (new heroes appear every monday)  Seven Signs Period  Class Transfer for Adena  Max Sub-Class 3  Sub-Class Max Level 85  Essence Interface  Champions System  Vote Reward System  Dayli Reward System  PC Points Reward (500PC = 1 Donate Coin)      Epic Bosses Respawn Times     Queen Ant:  24 Hours +/- 4 Hours   Beleth: 3 Days +/- 8 Hours   Baium: 3 Days +/- 8 Hours   Antharas: 4 Days +/- 8 Hours   Valakas:  5 Days +/- 8 Hours     Instance Info     Normal Freya = 6 Players   Hard Freya = 12 Players   Frintezza = 6 Players   Zaken 83 Day = 6 Players   Zaken 60 Day = 6 Players   Zaken Nightly = 9 Players   Tiat = 6 Players   Beleth = 12 Players      
  • Topics

×
×
  • Create New...