Jump to content

Recommended Posts

Posted (edited)

The security that I made ​​is based on modifying the encryption of packets sent and received by the client and the server
Security is done by modifying the server core and client.

 

DLL in C++ and Server Modifications.

No program could decrypt packets Lineage2,

 

The patch can be applied to:

Chronicle 4
Chronicle 5
T0 - Interlude
T1 - Kamael / Hellbound / Gracia
Gracia Final
Gracia Epilogue
Freya
High Five
God

Security System Value: USD $100,00

Sourse Code C++ DLL: USD $700,00

 

 

Payments by PayPal, Neteller, WebMoney, PokerStars, FullTiltPoker

TEST MY SYSTEM INTERLUDE: http://www.mediafire.com/?t30t02f3223da3d

 

REGISTER ACCOUNT: http://www.l2servers.com.ar/crearcuenta.php

 

 

Test and View Sniffed Packet


1.jpg

2.jpg

3.jpg

4.jpg






Contact to gustavoorellano@hotmail.com

Edited by guytis
Posted

Security System Value: USD $ 300.00

Dude this price is too high ...

Second any vouch copies(not to me) to someone that knows l2j programming in order to tell us his opinion .. ??!?!

Regards.

 

Ps: Remove that poll, it's useless.

Posted

Dude this price is too high ...

Second any vouch copies(not to me) to someone that knows l2j programming in order to tell us his opinion .. ??!?!

Regards.

 

Ps: Remove that poll, it's useless.

 

PS: Talking for something that is useless is double useless (and my post triple useless, indeed)

 

Trollolo!

 

//Ontopic

You should decrease a little the price and sell tons of them. Good luck, if you really have it, however without a vouch copy none will risk it.

Posted

Security is done by modifying the server core and client Engine.dll. That itself makes it worthless to buy it, sorry.

 

If you want real protection you should implement a packet clouding and you are ready to go, also its lightweight, doesnt need client modifications(which are suck bad in so many ways), and you dont fuck your core up instead you improve the code along with it.

Posted

Security is done by modifying the server core and client Engine.dll. That itself makes it worthless to buy it, sorry.

 

If you want real protection you should implement a packet clouding and you are ready to go, also its lightweight, doesnt need client modifications(which are suck bad in so many ways), and you dont -beep- your core up instead you improve the code along with it.

 

Packet clouding? What's that?

Posted

Security is done by modifying the server core and client Engine.dll. That itself makes it worthless to buy it, sorry.

 

If you want real protection you should implement a packet clouding and you are ready to go, also its lightweight, doesnt need client modifications(which are suck bad in so many ways), and you dont -beep- your core up instead you improve the code along with it.

 

 

encryp change in GameCrypt.java, ProcololVersion.Java, KeyInit.java and Engine.dll

 

data within the encrypted packet to travel always with a different algorithm.

 

....

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • WIPE ! NEW SEASON GRAND OPENING FROM TODAY ! - 23/01/2026, FRIDAY, 20:00 +3 GMT !
    • https://vpslab.cloud/ Premium DDoS Protection now included with every server.
    • # Changelog - Public Updates   This changelog tracks user-facing updates and improvements to Top.MaxCheaters.com.   ---   ## [1.2.0] - 2026-01-XX   ### ⚡ Performance Improvements - **Faster Page Loads**: Implemented intelligent caching system that makes pages load significantly faster - **My Servers Page**: Now loads instantly when revisiting (no more loading delays) - **Main Page**: Server listings and filters now load faster on repeat visits - **Premium Ads**: Pricing information loads instantly - **Overall Performance**: Site now loads 60-80% faster with reduced server load   ### 🔄 Improvements - Pages now remember recent data, reducing wait times when navigating - Automatic cache refresh ensures you always see up-to-date information - Better user experience with instant page loads on repeat visits   ---   ## [1.1.1] - 2026-01-XX   ### 🐛 Bug Fixes - **VIP Server Filter**: Fixed "VIP L2 Servers" filter to correctly show all premium tier servers (VIP, Gold VIP, and Pinned) - **Ad Pricing Display**: Fixed ad pricing on Premium Ads page to automatically update when changed in admin panel   ### 🔄 Improvements - Ad pricing now syncs automatically across all pages - More accurate server filtering by tier   ---   ## [1.1.0] - 2026-01-XX   ### ✨ New Features - **Complete Chronicle List**: All chronicle options are now available in server forms and filters, including the latest Lineage 2 chronicles - **Improved Chronicle Display**: Server rows now show cleaner, shorter chronicle names for better readability   ### 🐛 Bug Fixes - **Chronicle Filter**: Fixed issue where "Infinite Odyssey" chronicle filter was not working correctly - **Missing Chronicles**: Fixed missing chronicle options in server creation and editing forms   ### 🔄 Improvements - Chronicle filters and dropdowns now stay in sync with the latest available chronicles - Better chronicle name formatting in server listings for improved visual clarity   ---   ## [1.0.0] - Initial Release   ### Features - 🎮 Server listings with multiple tiers (Normal, VIP, Gold VIP, Pinned) - 📊 Click tracking and server statistics - 🌍 Multi-language support (English, Spanish, Portuguese, Greek, Russian) - 💳 Payment system for premium server features - 🔐 Secure authentication system - 👑 Admin panel for server management - 📱 Fully responsive design for all devices - 🔍 Advanced filtering system (by chronicle, rate, server type, date) - 📅 Server opening date tracking - 🎯 Two viewing modes: By Date and By Votes (coming soon for all users)   ---   ## About This Changelog   This changelog focuses on updates that directly impact the user experience. Internal development changes and technical improvements are not included here.   For questions or feedback, please contact support.v
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..