https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
GLO
Hello, there's an annoying thing about CP Pots..
When a mage use them in PVP, theyr dmg decrease to half... exactly on half..
I've checked but i can't find the code of this formula..
Can someone tell me?
Also on another topic, about olympiad refresh time (rank)... from where i can change it!
Thanks in advance
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