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ti 20 euro gamw tin xrish augh sou vlaka xwriath -beep-a pane -beep-ou

 

 

a0ax0ax0ax0ax0xaax0

 

Ola ta remalia mathane tin Xrisi augh ,

otan trws ksilo apo kounia k den kseris poso kanei 1+1

pou tha katalaksis?

 

akoma k epi hilter tous eixan kanei tosi plisi egefalou p ekanan tous anthrwpous sapouni k nomizan oti einai swsto

e kai edw siga siga me ta zwa p psifizoun XA k autoi to idio tha ginoun Zombies ( zwa )

 

Den psifizw kanena koma den me endiaferoun ta polikita

eimai aneksartitos pisteuw auta p pisteuw k den xreiazome kamia ideologia apo kanena komma .

 

Vodia .

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Posted

o Ellinas den einai ethnikistis

 

allo agapaw tin Patrida k allo skotono maurous epidi to kratos den mporei k den thelei na tous petaksi eksw,

ola einai stumena k esus eistai ta pionia zwa .

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Posted

kapos eti pai

 

<img src=icon.skillidaposkill width=32 height=32>

 

<img src=icon.skill7048 width=32 height=32>

 

 

kai sta id pou einai me 1-2-3 arifmous vazeis kai 1-2-3 midenika oste na einai 4 arifmous.

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Posted

dld gia na kanw ena icon pou na legete Spectral Dancer kai na exei tin photo pou exei to skill 294

me skill id 9900 ti prepei na grapsw?

kai na fenete sta passive skills

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Posted

bebeosoy pos ekanes c/p kai to sosto lvl toy skill px

new skill id 10000 an bazis gia lvl 1 sto bat na exei icon kai sto game kanis add to lvl 2 logiko na min sto dixni

me liga logia osa lvl exei to skill ston server tosa prepei na exei kai sto bat

(sigoyrepsoy pos to new id toy skill poy bazis den xrisimopihte kai se kapio allo skill)

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Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? 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