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Posted

Most l2j are bugged as hell or corrupted and Cleaver is no exception !

Mid off servers are hard to find, if you don't have the time to grind

Posted

Most l2j are bugged as hell or corrupted and Cleaver is no exception !

Mid off servers are hard to find, if you don't have the time to grind

Unfortunately its true.

Posted

Most l2j are bugged as hell or corrupted and Cleaver is no exception !

Mid off servers are hard to find, if you don't have the time to grind

 

You are abolutely right, but this attitude, total ignorance, lack of consciousness that every player is real human being. They didnt act as mature people, they didnt spend even 10 seconds to explain whats the problem. And censure like in old communistic Poland, you cant say the truth cause you'll be punished.

I got ban for saying loud about bugs on server, saw other people post were deleted too.

Its all fake image to get some donations. Vote system is not working and they pretending people are voting with fake announcements.

Theres only 500 people playing on this server, on the web site you can see 2,5k online but everyone have 5 boxes open.

Most of polish people who play there are unmature kids which cant speak english, thats why they choose this server. You can see a lot of low level flames on shout, so pathetic.

If you are asking yourself why im wasting my time for writing this, so I lost 3 days of my precious life for this crap, my wife was playing with me, I feel guilty that she lost her time too. Hope there is karma on this world and they will pay for it.

 

Posted

That was first and the last time. Hope I'll be able to come to grips with them here, cause I rly want them to know, what I think about them. Douches..

Posted

yoejoe.. what problem u have? dont play there if u dont like :)

 

Expressing an opinion (especially when it's not a single-double-triple word flame) shouldn't be trolled with that kind of post.

 

It's not, as I said above, flame.

Posted

yoejoe.. what problem u have? dont play there if u dont like :)

 

the typical and pathetic answer from a staff member, or from a person who sustain the server. u got offended as i can see because he had a good point and truth hurts everytime.

 

 

Posted

the typical and pathetic answer from a staff member, or from a person who sustain the server. u got offended as i can see because he had a good point and truth hurts everytime.

 

Im just player, I dont care what he said.. man :) I just want play, and if u don't want just leave.. :)

Posted

same sh1t again and aga1n ... ppl not realize how they spend money for nothing ;) this server got big community atm and will get maximum of them and what next.. guesss ... still got this bug sh1ts and that he is made some changes "minor" and bought some anti bot system not makes server greates etc.... and this act with ban ppl without reason ... no comment... I found some good server which will goes to be very good for play ... l2psycho ... another mid server with same rates i'll give it a try ... admin there seeks to fix his bug report section ..... sry but truth hearts.

Posted

Im just player, I dont care what he said.. man :) I just want play, and if u don't want just leave.. :)

Like i said:

"If you are asking yourself why im wasting my time for writing this, so I lost 3 days of my precious life for this crap, my wife was playing with me, I feel guilty that she lost her time too."

 

I dont want to play there anymore, start using relevant argumentation.

Posted

Like i said:

"If you are asking yourself why im wasting my time for writing this, so I lost 3 days of my precious life for this crap, my wife was playing with me , I feel guilty that she lost her time too."

 

I dont want to play there anymore, start using relevant argumentation.

Epic  :LOL:

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  • Posts

    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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