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Posted (edited)

don't remove this line if u dont want "to village" button to dissapear

 

 

java/net/sf/l2j/gameserver/network/serverpackets/Die.java

-            writeD(0x01); // to nearest village

and if you add this line and remove the line above , to village button will be gone.

 

+            writeD(_canTeleport ? 0x01 : 0); // to nearest village
Edited by ton3
Posted

 

don't remove this line if u dont want "to village" button to dissapear

 

 

java/net/sf/l2j/gameserver/network/serverpackets/Die.java

-            writeD(0x01); // to nearest village

and if you add this line and remove the line above , to village button will be gone.

 

+            writeD(_canTeleport ? 0x01 : 0); // to nearest village

 

I read the script and i understand now.
If ReviveDelay = 0 disable the auto teleport and able "To Village". ^^
But thanks very much Ton! ;)
Posted

There's still a problem.

Colliseum is counted as multifunctionzone and i don't know why...

Some areas aswell..

 

I added just 1 zone as multifunctionzone but sometimes it gets more zones..

Posted

There's still a problem.

Colliseum is counted as multifunctionzone and i don't know why...

Some areas aswell..

 

I added just 1 zone as multifunctionzone but sometimes it gets more zones..

using acis?

Posted (edited)

I rly have no idea how such bug could appear. Since, you DEFINE the area with coords, else they are facked and you don't know what you're doing :P

Edited by SweeTs
Posted

Awesome share, I'd really like to be able to use this.

 

I'm using l2j pack from the most recent Beta branch and I believe I've managed to fix all the errors except for one, any help would be appreciated.

 

DP: 10310

Core: 6516

 

http://pastebin.com/q21VyLqr

 

Line 237:

int o = item.getItem().getCrystalType();

 

I receive this error:

Type Mismatch: Cannot convert from CrystalType to int

 

ScreenShot:

post-138884-0-80361200-1399225195_thumb.png

 

Thanks!

Posted

Yes

But same thing happens to Frozen too.

 

I had the same problem on acis , I just changed these 2 lines on multifunctionzone config .

# If set to false, zone will be no-restart zone
NoRestartZone = False

# If set to false, zone will be no-logout zone
NoLogoutZone = False

Change them to True.

 

after this change everything worked perfectly

 

Posted

As i remember, even if they were true, it wasn't worked ok..

I mean, even if the zone was made with coordonates and nodes, the multizone was in other areas too.

For example colliseum...

But i will test again and let u know if something changed.

Posted

lol.. People still amaze me in such a bugs.. I always wonder, how the heck they do it :happyforever:

Posted

which supports this L2Jhellas.?

Well Its kinda hard to understand what you meant but let me shoot in the dark  :happyforever:

You mean can be added at hellas? And the answer is YES :)

Errors may occur since some methods might be renamed but anything is fixable with the suggestions eclipse is making ;)

Posted

lol.. People still amaze me in such a bugs.. I always wonder, how the heck they do it :happyforever:

Wha dup nerd

 

Sorry ppl 4 not answering questions anymore, hope u can fix the errors with some logic and sweet's help  :happyforever:  :happyforever:

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