GsL Posted August 22, 2012 Posted August 22, 2012 no more ideas. probably you are doing something wrong i dont thing so becuse is newzone and it see like Arena and somewhere need some work Quote
EdenEternal Posted August 22, 2012 Author Posted August 22, 2012 i dont thing so becuse is newzone and it see like Arena and somewhere need some work Learn English please Quote
GsL Posted August 22, 2012 Posted August 22, 2012 Learn English please Sorry but in these conditions I live does not allow me know, I believe that with these enough to know with this, thanks for the comment. anyway thanks for your attention if someone add this code he will say the same. Quote
GsL Posted August 24, 2012 Posted August 24, 2012 Hello again !!! When i go with Teleport at Newbie zone* and character have A/S Penatly items* it stuck it go at giran & cannot move if you do RR is at sky . Any ideas?? Quote
EdenEternal Posted August 24, 2012 Author Posted August 24, 2012 Hello again !!! When i go with Teleport at Newbie zone* and character have A/S Penatly items* it stuck it go at giran & cannot move if you do RR is at sky . Any ideas?? As I remember you have added Grade Checker so of course it will teleport to giran... Just disable grade penalty Quote
GsL Posted August 24, 2012 Posted August 24, 2012 As I remember you have added Grade Checker so of course it will teleport to giran... Just disable grade penalty if i walk and i join to Newbie zone it kick my normaly only if i join with teleport in the zone get stuck any idea? Quote
EdenEternal Posted August 24, 2012 Author Posted August 24, 2012 if i walk and i join to Newbie zone it kick my normaly only if i join with teleport in the zone get stuck any idea? just delete teleport to that zone... and set teleport location near that zone(or entrance to that zone) Quote
GsL Posted August 24, 2012 Posted August 24, 2012 Solved thanks to Valanths1990 * { ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() { @Override public void run() { player.teleToLocation(MapRegionTable.TeleportWhereType.Town); } }, 2 * 1000); Quote
EdenEternal Posted August 28, 2012 Author Posted August 28, 2012 it is only for l2jfrozen? It can be set on any pack Quote
AlexHack Posted October 3, 2012 Posted October 3, 2012 {GR]Nomizw pws exei ena provlima 8elei fix. otan mpainw sto zone me +0 armor den me petaei kai otan vgazw afou exw mpei sto zone +16 weapon Pali den ginete tpt. aplos den me afinei na kanw enchant. Quote
L2iFeel Posted February 17, 2016 Posted February 17, 2016 I got Danger Area and the zone is Arena type. By the way I can enter with enchant ++ What is wrong? xD Quote
Tryskell Posted February 17, 2016 Posted February 17, 2016 I got Danger Area and the zone is Arena type. By the way I can enter with enchant ++ What is wrong? xD You messed up, the code seems ok, even if not optimized. Should work no matter chronicle, as zone system is barely edited (only the L2Character crap which is ZoneType) + if(character instanceof L2PcInstance) + { + L2PcInstance player = (L2PcInstance) character; + for (L2ItemInstance i : player.getInventory().getItems()) + { + if (!player.isGM()) + { That part is iterating over all inventory, no matter if gm or not. The gm check should be extract out of the loop and setted higher to avoid to care about GM inventory at all. Same for flying check, it's easier to check it first (simple boolean) rather than trying to check all items, so it should be setted higher. I'm surprised none did the remark in like 4y. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.