Jump to content

[Share] Advanced L2 Account Manager (Using ingame emailer)


Recommended Posts

Guest Elfocrash
Posted

Hello guys.

 

I coded something to sell it but i realized it's been a lot of days since i shared my last code so i will share it.

Don't get tricked by the title. This is not a regular account manager.

It is the more secure and unique account manager.

 

Why?

This npc has EVERYTHING related to an account.

 

Let me explain it's functionality.

As long as you log ingame a html will pop up after 20 seconds and it will ask you to enter your email address.

You can either close it or enter your valid address.

As long as you do add it then you will be able to use the account manager npc.

There are 6 options on the npc. Let me explain how they work.

  • Change Password: If you press this the system will send you and email with a 4-digit code which you will be asked to add on a textbox. If the code is correct you just add twice the same new pass and the pass will change.
  • Add Security Question: If you press this an html will pop up and it will ask you do answer a secret question. Default is what is your maiden mother's name.
  • Forgot Security Question: If you press this the system will send you to your email the secret question you have submitted.
  • Change Security Question: If you press this the system will send to your email a 4-digit code and and html will ask you to add the code in a textbox. If the code is correct you are able to change your security answer.
  • Change email address: If you press this the system will send to your email a 4-digit code and and html will ask you to add it in a textbox. If the code is correct then you are able to change your email address.
  • Forgot my Password: *ATTENTION* This option is not related with the current account but can be used in general with any char. If you forgot your password you can log with any change and press it. The system will ask you to add your account's name, a character's name and the same character's security answer. If they are correct the system will reset that account's password and they will send the new password to the email that the account had submitted.

 

Video Preview:

 

Emails that i had sent by the system during that video:

B8M2v.png

 

So guys the most unique account manager is here.

 

Download files: https://rapidshare.com/files/2642079162/L2AccountManager.rar

 

That's all guys. Have fun.

Guest Elfocrash
Posted

I get errors illegal adress in strings ''"" and i don't get in email code, wtf? all good in eclipse no errors.

do you use gmail account to send the code?

Guest Elfocrash
Posted

i use yahoo.

 

9lestk.jpg

lol mate. the email that will send the messages MUST be gmail.

the recipient can be everything but the username / password you will put on configs MUST be gmail

Guest Elfocrash
Posted

you need to create a gmail account and add there the username and the password.

Guest Elfocrash
Posted

but how i know other ppls email and password, and i need every time go add go add etc.

oh god....this is YOUR email. the server's owner email. the email which you will use to send emails to the people that use the npc.

Guest
This topic is now closed to further replies.



  • Posts

    • 🌟 Arena Fights – PvP System for Lineage II servers 📋 Overview The Arena Fights Manager is a fully automated and battle-proven PvP tournament system built for Lineage 2 servers (based on aCis pack standards). It offers hourly or custom-scheduled 1v1 fights, spectator options, disconnection handling, automatic NPC managers, and dynamic rescheduling, ensuring continuous and engaging PvP without the need for GM intervention. Ideal for any serious server that wants to offer competitive, organized, rewarding PvP content.   ⚙️ Features ✅ Full Automation Automatic start/stop based on your custom schedule (Config.ARENA_FIGHTS_SCHEDULE). Reschedules every day at 23:59 for the next day's tournaments. Server restarts during an event? No problem — the system self-detects and continues! ✅ Matchmaking System Smart queue system for 1v1 match creation. Automatic pairing: when two players are queued, a match is instantly created. Validation checks to remove disconnected or invalid players from the queue. ✅ Dynamic PvP Arenas Predefined player teleport locations for fair 1v1 battles. Spectator mode available: players can view live battles through the event interface. ✅ NPC Manager Control Spawns special Arena Manager NPCs during event times. NPCs are deleted when the event finishes to keep the world clean. Multiple Managers can be placed easily. ✅ Robust Player Handling Handles disconnects gracefully: Saves disconnected players. Restores them to a safe location on reconnection. Removes them from the queue or match without crashes or bugs. Players receive a system message upon restoration. ✅ Clean Coding Practices Fully integrated with ThreadPool tasks for efficient, non-blocking performance. Uses CopyOnWriteArrayList for thread-safe collections (queues, matches, disconnected players). Singleton Pattern ensures only one Arena Manager instance exists. ✅ Visual Enhancements World Announcements during important event phases ("Arena Fights have started!", "Battles are over!"). Red Sky Effect (ExRedSky) during Arena start and end for immersive atmosphere. ✅ Admin-Friendly Commands Allows NPC broadcast announcements. Easy to check current running matches and spectate them. Display list of ongoing matches dynamically.   📦 Technical Highlights Built with a modular and clean structure. Zero dependency on hardcoded values — everything configurable via the server Config. Handles dynamic spawning and safe deletion of NPCs through SpawnTable. Utilizes InstanceManager to safely handle player instances.   🎯 Why Choose This Arena System? Feature Other           Arena Fights Disconnection handling ❌ ✅ Fully automatic scheduling ❌ ✅ Daily rescheduling ❌ ✅ Manager NPC auto-spawn/despawn ❌ ✅ Queue matchmaking without GMs ❌ ✅ Clean code with thread-safety ❌ ✅ Integrated visual effects (Red Sky) ❌ ✅ Instant spectating capabilities ❌ ✅ 📈 Expandability Can be adapted to reward players with custom currencies (e.g., Arena Trophy). Could integrate ranking systems based on wins/loses. Room to add betting systems for spectators!   🔥 Screenshots / Preview (Optional) Lobby NPC screenshots Battle happening Spectator UI Disconnection restoration notification   💬 Final Words The Arena Fights Manager is not just a PvP mini-event — it's a major daily PvP engine that will boost: Player activity Server competitiveness Community engagement   It’s optimized for performance, designed for smoothness, and built for growth.   🛒 Available for purchase! Interested? Contact me and let's make your server shine.   PM me directly for inquiries and purchases. Discord: @Luminous   Pricing: Full License: 70e (One-time payment) Support & Updates: included on full licence
    • As if he's dead? Jesus christ  
    • I've heard a rumor that he's no more with us, I hope it's not true
  • Topics

×
×
  • Create New...