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[Help] Prefix name change by pvp count
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IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:
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This is a bump: https://databay.com/
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i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5 --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server --->this one for HB client?im not sure... so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem? 01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!
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## [1.4.1] - 2026-01-29 ### ✨ New Features - **Short Description**: Server owners can add a short tagline (up to 240 characters) on the server info page, under the "Online" status. It appears in the server list (By Votes) for VIP, Gold VIP, and Pinned servers so players see a brief summary at a glance. ### 🔄 Improvements - **Server Info Page**: Description field is limited to 3000 characters with a character counter; the textarea is vertically resizable. A second **Save Changes** button was added at the bottom (after the description) for easier saving. - **Server Name**: In My Servers → Edit, the server name is read-only and can no longer be changed (avoids accidental changes and naming conflicts). - **Server Rows (By Votes)**: Short descriptions wrap correctly and no longer affect row height; long text is clipped to two lines so the list stays tidy and consistent. ---
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@Celestine sorry for mu question , and post it's to old but i want to ask ? do you have uncrypted interface x dat of this interface? i want to add custom autofarm button but when i open it with xdat say file seems to be encrypted. thanks!
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dymek1984
Hello!
Trying to make scrypt to change the nickname prefix by pvp count
But have little problem with that.
exactly: here is the diff
Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 5538) +++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -4343,7 +4343,58 @@ DuelManager.getInstance().broadcastToOppositTeam(this, update); } } - + + public void updatePrefix(int pvpKills) + { + if (Config.PVP_PREFIX_SYSTEM_ENABLED) + { + //Check if the character has GM access + if (isGM()) + return; + { + if ((pvpKills >= (Config.PVP_LVL1)) && (pvpKills <= (Config.PVP_LVL1))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL1 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL2)) && (pvpKills <= (Config.PVP_LVL2))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL2 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL3)) && (pvpKills <= (Config.PVP_LVL3))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL3 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL4)) && (pvpKills <= (Config.PVP_LVL4))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL4 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL5)) && (pvpKills <= (Config.PVP_LVL5))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL5 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL6)) && (pvpKills <= (Config.PVP_LVL6))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL6 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL7)) && (pvpKills <= (Config.PVP_LVL7))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL7 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL8)) && (pvpKills <= (Config.PVP_LVL8))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL8 + getActingPlayer().getName()); + } + else if ((pvpKills >= (Config.PVP_LVL9)) && (pvpKills <= (Config.PVP_LVL9))) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL9 + getActingPlayer().getName()); + } + else if (pvpKills >= (Config.PVP_LVL10)) + { + getActingPlayer().setName(Config.NAME_PREFIX_FOR_PVP_LVL10 + getActingPlayer().getName()); + } + } + } + } /** * Send a Server->Client packet UserInfo to this L2PcInstance and CharInfo to all L2PcInstance in its _KnownPlayers.<BR><BR> * @@ -5684,6 +5735,9 @@ // Add karma to attacker and increase its PK counter setPvpKills(getPvpKills() + 1); + updatePrefix(getPvpKills()); + broadcastUserInfo(); + // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter sendPacket(new UserInfo(this)); sendPacket(new ExBrExtraUserInfo(this)); Index: java/com/l2jserver/Config.java =================================================================== --- java/com/l2jserver/Config.java (revision 5538) +++ java/com/l2jserver/Config.java (working copy) @@ -725,6 +725,27 @@ public static int L2JMOD_DUALBOX_CHECK_MAX_PLAYERS_PER_IP; public static int L2JMOD_DUALBOX_CHECK_MAX_OLYMPIAD_PARTICIPANTS_PER_IP; public static TIntIntHashMap L2JMOD_DUALBOX_CHECK_WHITELIST; + public static boolean PVP_PREFIX_SYSTEM_ENABLED; + public static int PVP_LVL1; + public static int PVP_LVL2; + public static int PVP_LVL3; + public static int PVP_LVL4; + public static int PVP_LVL5; + public static int PVP_LVL6; + public static int PVP_LVL7; + public static int PVP_LVL8; + public static int PVP_LVL9; + public static int PVP_LVL10; + public static String NAME_PREFIX_FOR_PVP_LVL1; + public static String NAME_PREFIX_FOR_PVP_LVL2; + public static String NAME_PREFIX_FOR_PVP_LVL3; + public static String NAME_PREFIX_FOR_PVP_LVL4; + public static String NAME_PREFIX_FOR_PVP_LVL5; + public static String NAME_PREFIX_FOR_PVP_LVL6; + public static String NAME_PREFIX_FOR_PVP_LVL7; + public static String NAME_PREFIX_FOR_PVP_LVL8; + public static String NAME_PREFIX_FOR_PVP_LVL9; + public static String NAME_PREFIX_FOR_PVP_LVL10; //-------------------------------------------------- // NPC Settings @@ -2421,7 +2442,29 @@ } } } - + // PVP Name Prefix System configs - Start + PVP_PREFIX_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePrefixSystem", "false")); + PVP_LVL1 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl1", "500")); + PVP_LVL2 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl2", "1000")); + PVP_LVL3 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl3", "2000")); + PVP_LVL4 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl4", "2500")); + PVP_LVL5 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl5", "3000")); + PVP_LVL6 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl6", "350")); + PVP_LVL7 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl7", "4000")); + PVP_LVL8 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl8", "4500")); + PVP_LVL9 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl9", "5000")); + PVP_LVL10 = Integer.parseInt(L2JModSettings.getProperty("PvpLvl10", "7000")); + NAME_PREFIX_FOR_PVP_LVL1 = L2JModSettings.getProperty("PrefLvl1", "[Cadet]"); + NAME_PREFIX_FOR_PVP_LVL2 = L2JModSettings.getProperty("PrefLvl2", "[slayer]"); + NAME_PREFIX_FOR_PVP_LVL3 = L2JModSettings.getProperty("PrefLvl3", "[Corporal]"); + NAME_PREFIX_FOR_PVP_LVL4 = L2JModSettings.getProperty("PrefLvl4", "[Killer]"); + NAME_PREFIX_FOR_PVP_LVL5 = L2JModSettings.getProperty("PrefLvl5", "[Executioner]"); + NAME_PREFIX_FOR_PVP_LVL6 = L2JModSettings.getProperty("PrefLvl6", "[Most Wanted]"); + NAME_PREFIX_FOR_PVP_LVL7 = L2JModSettings.getProperty("PrefLvl7", "[Enforcer}"); + NAME_PREFIX_FOR_PVP_LVL8 = L2JModSettings.getProperty("PrefLvl8", "[Assasin}"); + NAME_PREFIX_FOR_PVP_LVL9 = L2JModSettings.getProperty("PrefLvl9", "[Exterminator]"); + NAME_PREFIX_FOR_PVP_LVL10 = L2JModSettings.getProperty("PrefLvl10", "[Lord of War]"); + // PvP Name Prefix System configs - End BANKING_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("BankingEnabled", "false")); BANKING_SYSTEM_GOLDBARS = Integer.parseInt(L2JModSettings.getProperty("BankingGoldbarCount", "1")); BANKING_SYSTEM_ADENA = Integer.parseInt(L2JModSettings.getProperty("BankingAdenaCount", "500000000"));Problem is: when the player has 500 pvp automatically appear prefix [cadet]
but as I will have more pvp it appears [slayer] and nick looks like "[slayer][cadet]Nickname"
jak zrobic aby usunac poprzedni prefix i dodac nowy?
and code is written correctly?
14 answers to this question
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