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[Guide]make everything you want to be a pet!


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Hi in this guide I will show you how you can get a monster like Valakas and make him pet that summoning with skill like Kat the cat. Please to success follow my steps directly:

 

1)Open Navicat and go to table 'npc', there find a monster that you like and take his all stats and write them on a paper

 

2)Now go to the last table and make new npc (press the +)

 

3)After that put all Valakas stats but change his type to L2Pet and his ID that not exist(if you want change you can change the stats like you want)

 

4)When you finish that go here

C:\Server\gameserver\data\stats\skills (in my case) and open the file 1100-1199.xml and open it with notepad

 

5)Now go to the bottom and copy and paste that (if you want Valakas):

 

<skill id="1192 <--- This will be the skill that you call valakas" levels="1" name="Summon Valakas">

<table name="#mpConsume_Init"> 8 </table>

<table name="#mpConsume"> 31 </table>

<table name="#reuseDelay"> 21600000 </table>

<table name="#itemConsumeCount"> 3 </table>

<table name="#itemConsumeCountOT"> 0 </table>

<set name="itemConsumeId" val="1458"/>

<set name="itemConsumeCount" val="#itemConsumeCount"/>

<set name="itemConsumeIdOT" val="1458"/>

<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>

<set name="itemConsumeTime" val="240000" />

<set name="mpInitialConsume" val="#mpConsume_Init"/>

<set name="mpConsume" val="#mpConsume"/>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="hitTime" val="15000"/>

<set name="reuseDelay" val="#reuseDelay"/>

<set name="skillTime" val="15000"/>

<set name="skillType" val="SUMMON"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<!-- Summon-specific -->

<table name="#npcIds"> P u t y o u r I D </table>

<set name="npcId" val="#npcIds" />

<set name="expPenalty" val="0.3" />

<set name="isCubic" val="false" />

<for>

</for>

</skill>

 

This must be above the line </list>

 

6) When you finish that go to your server and add skill ID: 1192 LvL: 1 at then use the skill and it will call valakas

 

Attention :A problem that all have is that the attack icon not exists so you must first summon an official monster like kat the cat and get his attack icon on the shortcuts of the bottom of your screen now when you summon valakas you will use the botton that you put in shorcuts and it will attack.

 

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Hi in this guide I will show you how you can get a monster like Valakas and make him pet that summoning with skill like Kat the cat. Please to success follow my steps directly:

 

1)Open Navicat and go to table 'npc', there find a monster that you like and take his all stats and write them on a paper

 

2)Now go to the last table and make new npc (press the +)

 

3)After that put all Valakas stats but change his type to L2Pet and his ID that not exist(if you want change you can change the stats like you want)

 

4)When you finish that go here

C:\Server\gameserver\data\stats\skills (in my case) and open the file 1100-1199.xml and open it with notepad

 

5)Now go to the bottom and copy and paste that (if you want Valakas):

Code: [select]

<skill id="1192 <--- This will be the skill that you call valakas" levels="1" name="Summon Valakas">

<table name="#mpConsume_Init"> 8 </table>

<table name="#mpConsume"> 31 </table>

<table name="#reuseDelay"> 21600000 </table>

<table name="#itemConsumeCount"> 3 </table>

<table name="#itemConsumeCountOT"> 0 </table>

<set name="itemConsumeId" val="1458"/>

<set name="itemConsumeCount" val="#itemConsumeCount"/>

<set name="itemConsumeIdOT" val="1458"/>

<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>

<set name="itemConsumeTime" val="240000" />

<set name="mpInitialConsume" val="#mpConsume_Init"/>

<set name="mpConsume" val="#mpConsume"/>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="hitTime" val="15000"/>

<set name="reuseDelay" val="#reuseDelay"/>

<set name="skillTime" val="15000"/>

<set name="skillType" val="SUMMON"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<!-- Summon-specific -->

<table name="#npcIds"> P u t y o u r I D </table>

<set name="npcId" val="#npcIds" />

<set name="expPenalty" val="0.3" />

<set name="isCubic" val="false" />

<for>

</for>

</skill>

 

This must be above the line </list>

 

6) When you finish that go to your server and add skill ID: 1192 LvL: 1 at then use the skill and it will call valakas

 

Attention :A problem that all have is that the attack icon not exists so you must first summon an official monster like kat the cat and get his attack icon on the shortcuts of the bottom of your screen now when you summon valakas you will use the botton that you put in shorcuts and it will attack

 

:) isnt yours xd either mine xd

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<skill id="XXXX" levels="1" name="Summon XXXXX">
<table name="#mpConsume_Init"> 8 </table>
<table name="#mpConsume"> 31 </table>
<table name="#reuseDelay"> 300000 </table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="5000"/>
<set name="reuseDelay" val="#reuseDelay"/>
<set name="skillTime" val="15000"/>
<set name="skillType" val="SUMMON"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<!-- Summon-specific -->
<table name="#npcIds"> XXXXXXX </table>
<set name="npcId" val="#npcIds" />
<set name="expPenalty" val="0.0" />
<set name="isCubic" val="false" />
<for>
</for>
</skill>

 

 

Revamped the code..

 

Now, it will not take exp as a summon,

it will not need or consume items on summoning,

it will be 5 min reuse time,

it will be 5 secs to cast (not static time)

and i think a <cond> of not available in olympiad would be nice too

 

anyway nice idea

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  • 4 weeks later...

This is so easy it's common sense. I understand it's addressed to niewbies but unless you can manage the pet's actions it's pointless anyway.

If someone can at some point PLS tell me a way to meddle with actions in system i would be really happy. Why is the actions file so facked up??

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  • 1 month later...

my eyes burn please add better color..... :D

Nc share, i'm not able to look it but "[Guide]make everything you want to be a pet!" looks realy good, please change color and make text smaller, cuz my eyes realy burn :D

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  • 2 weeks later...

Here is my Edited File

 

<?xml version="1.0" encoding="UTF-8"?>

<!DOCTYPE list SYSTEM "skills.dtd">

<list>

<skill id="9999" levels="1" name="Summon Gordon">

<table name="#mpConsume_Init"> 8 </table>

<table name="#mpConsume"> 31 </table>

<table name="#reuseDelay"> 300000 </table>

<table name="#itemConsumeCount"> 3 </table>

<table name="#itemConsumeCountOT"> 0 </table>

<set name="itemConsumeId" val="1458"/>

<set name="itemConsumeCount" val="#itemConsumeCount"/>

<set name="itemConsumeIdOT" val="1458"/>

<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>

<set name="itemConsumeTime" val="240000" />

<set name="mpInitialConsume" val="#mpConsume_Init"/>

<set name="mpConsume" val="#mpConsume"/>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="hitTime" val="5000"/>

<set name="reuseDelay" val="#reuseDelay"/>

<set name="skillTime" val="15000"/>

<set name="skillType" val="SUMMON"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<!-- Summon-specific -->

<table name="#npcIds"> 9999999 </table>

<set name="npcId" val="#npcIds" />

<set name="expPenalty" val="0.0" />

<set name="isCubic" val="false" />

<for>

</for>

</skill>

</list>

 

...I have been made the new line in the table NPC with the same ID 9999999 and the same name Gordon and the Id Template 29095 (thats Gordon IDTemplate),I did everything you explained but when i create summon ID in game i don't get the summon magic in my Active Skills,So what do you think i'm doing wrong?

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I forgot to tell that i can summon him in game by typing //summon 9999999 in the console but when i create active skill by typing 9999 in admin pannel(lvl 1) in the console its ok,but i dont get the magic in my active skills

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  • 2 months later...

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