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Posted

Yeap. It's very boring. Tomorrow after we kill rb's what we will do for rb jews? Staying afk in giran for 100 VOTE items for 1 rb jew. :O You want server with 200 afkers in giran waiting for vote reward... well you got it at 100%.

Posted

sps with am +18 hit for me 200 dmg (im archer with tts juwe +18) balance is bad :D

and very BORING server

 

no way... he should have wrong buffs or dyes or w/e.. im hitting ppl with +18 for 700 dmg

Posted

nah, the server is really good, even I don't have a clan and i get a lot of funny.

 

Sure Admin needs to fix those ols and some things, but the server is good.

Posted

All Mage class Increased a little

Dagger Fixed

OL Decreased

Some skills which we had report fixed.

 

Added Top Manager

 

Top PvP

Top Pk

Top Vote Item

Top Farm Item

Top Clan

What about archers range ? :o

Posted

K, i was at FG 1, an OL with active empower flags,

me(sph), 2 archers, 1 necro died by him.

My dmg as sph with +18 am and arc power (4500m atk lol)

with CDL on 1k hp was 500 while he was dealing 750/hit...

the 2 archer were hitting 200 normal and 700 crit, dunno about the necro.

Funny thing OLs soloing 4ppl.

Posted

I also noticed that M. Attack is bugged. As an sps , full buffed , Major Arcana , having 2k M attack with AM +0. I don't really think its normal. I also had dyes.

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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