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About name Color.


Joκκєrino

Question

Hello maxcheaters . Today i made an instanced npc who can change your name color  . All works good but , after restart , color returns to the original.

 

Exemple : My name color is White ~> changing color to blue ~> restart ~> again white.

 

Thanks in advice .

 

Here is the npc :

 

package com.src.gameserver.model.actor.instance;

import javolution.text.TextBuilder;

import com.src.gameserver.network.serverpackets.ExShowScreenMessage;
import com.src.gameserver.network.serverpackets.MagicSkillUser;
import com.src.gameserver.network.serverpackets.NpcHtmlMessage;
import com.src.gameserver.network.serverpackets.SocialAction;
import com.src.gameserver.templates.chars.L2NpcTemplate;
import com.src.gameserver.network.serverpackets.UserInfo;


public class L2NpcColorInstance extends L2NpcInstance
{
public String filename;

public L2NpcColorInstance(int objectId, L2NpcTemplate template)
{
	super(objectId, template);
}

@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
	if(player == null || player.getLastFolkNPC() == null || player.getLastFolkNPC().getObjectId() != this.getObjectId())
	{
		return;
	}

	if(command.startsWith("name_verde"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x009900);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_albastru"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xff5555);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_mov"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xBF00FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_galben"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x00ffff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_rosu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x4444FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_portocaliu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x0099ff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_lime"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x55ff55);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_gri"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x665566);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_cyan"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xffff00);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
}

private static void displayCongrats(L2PcInstance player)
{
	player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
	player.broadcastPacket(new MagicSkillUser(player, player, 2024, 1, 1, 0));
	player.sendPacket(new ExShowScreenMessage("Your name color have changed !", 4000, 0x02, true));
}

@Override
public void showChatWindow(L2PcInstance player, int val)
{
	filename = (getHtmlPath(getNpcId(), val));
	NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
	msg.setHtml(NpcWindow(player));
	msg.replace("%objectId%", String.valueOf(this.getObjectId()));
	player.sendPacket(msg);
}

private String NpcWindow(L2PcInstance player)
{
	TextBuilder tb = new TextBuilder();
		tb.append("<html>");
		tb.append("<title>Title Color Manager</title>");
		tb.append("<body>");
		tb.append("<center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center>");
		tb.append("<br><br>");
		tb.append("<center>");
		tb.append("Do you want change your title color?<br>");
		tb.append("You can change it for <font color=\"00FFFF\">1</font> <font color=\"LEVEL\">Festival Adena</font>.");
		tb.append("<br> ");
		tb.append("<font color=\"FFFF00\">Select</font> one color from the list below :<br>");
		tb.append("<table width=\"240\" height=\"80\" border=\"0\" bgcolor=\"444444\">");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_verde\"><font color=\"009900\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_albastru\"><font color=\"0099ff\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_mov\"><font color=\"BF00FF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_galben\"><font color=\"ffff00\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_rosu\"><font color=\"ff0000\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_portocaliu\"><font color=\"FF8000\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_lime\"><font color=\"80FF80\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_gry\"><font color=\"AAAAAA\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_cyan\"><font color=\"00FFFF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("</table>");
		tb.append("<br><br><center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center><br>");
		tb.append("	<br><br>");
		tb.append("</center>");
		tb.append("</body></html>");
		return tb.toString();
}
}

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13 answers to this question

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Do it like a quest, save the color st.set("color","verde"); and check it on enterworld. I think is the easiest way.

 

I want it as a Npc Instanced . But thank you , if you have any other idea just tell me :D

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O.o...  doing as I said your npc function syle won't change... it's only to use a quest method to save data... anyway another method is to add one field in characters table and check it on enterworld, but is more difficult than the other way.

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you can create a new column on characters table , for example column color, when a player changes his color , this column change to the color's code.And when players enter the game( clientpackets / Enterworld.java ) , the system checks his color :)

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you can create a new column on characters table , for example column color, when a player changes his color , this column change to the color's code.And when players enter the game( clientpackets / Enterworld.java ) , the system checks his color :)

 

 

I know how to add a column , but can you tell me how i can update that column when an player changes his name color and how to check his color in enterworld ?

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I know how to add a column , but can you tell me how i can update that column when an player changes his name color and how to check his color in enterworld ?

Look how pvpkills column works. One thing to know is that when you "set" the column , you don't need to create a new sql connection , just the method ( Ex. setUniqueColor(0xFFFF) ).

 

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@author

something like that?

 

Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(revision 252)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -374,8 +374,8 @@

	// Character Character SQL String Definitions:
	private static final String INSERT_CHARACTER = "INSERT INTO characters (account_name,charId,char_name,level,maxHp,curHp,maxCp,curCp,maxMp,curMp,face,hairStyle,hairColor,sex,exp,sp,karma,fame,pvpkills,pkkills,clanid,race,classid,deletetime,cancraft,title,title_color,accesslevel,online,isin7sdungeon,clan_privs,wantspeace,base_class,newbie,nobless,power_grade,createDate) values (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)";
-	private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,face=?,hairStyle=?,hairColor=?,sex=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,fame=?,pvpkills=?,pkkills=?,clanid=?,race=?,classid=?,deletetime=?,title=?,title_color=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,punish_level=?,punish_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,bookmarkslot=?,vitality_points=?,language=?,pccafe_points=?,prime_points=? WHERE charId=?";
-	private static final String RESTORE_CHARACTER = "SELECT account_name, charId, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, face, hairStyle, hairColor, sex, heading, x, y, z, exp, expBeforeDeath, sp, karma, fame, pvpkills, pkkills, clanid, race, classid, deletetime, cancraft, title, title_color, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, punish_level, punish_timer, newbie, nobless, power_grade, subpledge, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,bookmarkslot,vitality_points,createDate,language,pccafe_points,prime_points FROM characters WHERE charId=?";
+	private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,face=?,hairStyle=?,hairColor=?,sex=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,fame=?,pvpkills=?,pkkills=?,clanid=?,race=?,classid=?,deletetime=?,title=?,title_color=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,punish_level=?,punish_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,bookmarkslot=?,vitality_points=?,language=?,pccafe_points=?,prime_points=?,name_color=? WHERE charId=?";
+	private static final String RESTORE_CHARACTER = "SELECT account_name, charId, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, face, hairStyle, hairColor, sex, heading, x, y, z, exp, expBeforeDeath, sp, karma, fame, pvpkills, pkkills, clanid, race, classid, deletetime, cancraft, title, title_color, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, punish_level, punish_timer, newbie, nobless, power_grade, subpledge, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,bookmarkslot,vitality_points,createDate,language,pccafe_points,prime_point,name_color FROM characters WHERE charId=?";

	// Character Teleport Bookmark:
	private static final String INSERT_TP_BOOKMARK = "INSERT INTO character_tpbookmark (charId,Id,x,y,z,icon,tag,name) values (?,?,?,?,?,?,?,?)";
@@ -387,6 +387,7 @@
	private FastList<L2Effect> cancelbuffs = new FastList<L2Effect>();
	public boolean isoncanceltask = false;
	private long prime_points; 
+	private String name_color;

	public FastList<L2Effect> getcancelbuffs()
	{
@@ -8023,6 +8024,7 @@
				// Language
				player.setLang(rset.getString("language"));
				player.setprime_points(rset.getLong("prime_points")); 
+				player.setName_color(rset.getString("name_color"));

				// Retrieve the name and ID of the other characters assigned to this account.
				PreparedStatement stmt = con.prepareStatement("SELECT charId, char_name FROM characters WHERE account_name=? AND charId<>?");
@@ -8491,7 +8493,8 @@
			statement.setString(52, getLang());
			statement.setInt(53, getPcBangPoints());
			statement.setLong(54,getprime_points()); 
-			statement.setInt(55, getObjectId());
+			statement.setString(55,getName_color()); 
+			statement.setInt(56, getObjectId());

			statement.execute();
			statement.close();
@@ -8540,6 +8543,16 @@
		}
	}

+	public String getName_color() 
+	{ 
+		return name_color; 
+    } 
+	
+	public void setName_color(String NameColor) 
+    { 
+		name_color = NameColor; 
+    }
+	
	public long getprime_points() 
	{ 
		return prime_points; 


Index: java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java	(revision 210)
+++ java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -325,6 +325,62 @@
				activeChar.updateVitalityPoints(points, false, true);
		}

+		if(activeChar.getName_color().equals("verde"))
+		{
+			activeChar.getAppearance().setNameColor(0x009900);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		
+		if(activeChar.getName_color().equals("albastru"))
+		{
+			activeChar.getAppearance().setNameColor(0xff5555);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("mov"))
+		{
+			activeChar.getAppearance().setNameColor(0xBF00FF);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("galben"))
+		{
+			activeChar.getAppearance().setNameColor(0x00ffff);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("rosu"))
+		{
+			activeChar.getAppearance().setNameColor(0x4444FF);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("portocaliu"))
+		{
+			activeChar.getAppearance().setNameColor(0x0099ff);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("lime"))
+		{
+			activeChar.getAppearance().setNameColor(0x55ff55);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("gri"))
+		{
+			activeChar.getAppearance().setNameColor(0x665566);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("cyan"))
+		{
+			activeChar.getAppearance().setNameColor(0xffff00);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		
		activeChar.checkRecoBonusTask();

		activeChar.broadcastUserInfo();




package com.src.gameserver.model.actor.instance;

import javolution.text.TextBuilder;

import com.src.gameserver.network.serverpackets.ExShowScreenMessage;
import com.src.gameserver.network.serverpackets.MagicSkillUser;
import com.src.gameserver.network.serverpackets.NpcHtmlMessage;
import com.src.gameserver.network.serverpackets.SocialAction;
import com.src.gameserver.templates.chars.L2NpcTemplate;
import com.src.gameserver.network.serverpackets.UserInfo;


public class L2NpcColorInstance extends L2NpcInstance
{
public String filename;

public L2NpcColorInstance(int objectId, L2NpcTemplate template)
{
	super(objectId, template);
}

@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
	if(player == null || player.getLastFolkNPC() == null || player.getLastFolkNPC().getObjectId() != this.getObjectId())
	{
		return;
	}

	if(command.startsWith("name_verde"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x009900);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("verde");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_albastru"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xff5555);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("albastru");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_mov"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xBF00FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("mov");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_galben"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x00ffff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("galben");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_rosu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x4444FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("rosu");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_portocaliu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x0099ff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("portocaliu");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_lime"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x55ff55);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("lime");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_gri"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x665566);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("gri");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_cyan"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xffff00);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.broadcastUserInfo();
			player.setName_color("cyan");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
}

private static void displayCongrats(L2PcInstance player)
{
	player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
	player.broadcastPacket(new MagicSkillUser(player, player, 2024, 1, 1, 0));
	player.sendPacket(new ExShowScreenMessage("Your name color have changed !", 4000, 0x02, true));
}

@Override
public void showChatWindow(L2PcInstance player, int val)
{
	filename = (getHtmlPath(getNpcId(), val));
	NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
	msg.setHtml(NpcWindow(player));
	msg.replace("%objectId%", String.valueOf(this.getObjectId()));
	player.sendPacket(msg);
}

private String NpcWindow(L2PcInstance player)
{
	TextBuilder tb = new TextBuilder();
		tb.append("<html>");
		tb.append("<title>Title Color Manager</title>");
		tb.append("<body>");
		tb.append("<center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center>");
		tb.append("<br><br>");
		tb.append("<center>");
		tb.append("Do you want change your title color?<br>");
		tb.append("You can change it for <font color=\"00FFFF\">1</font> <font color=\"LEVEL\">Festival Adena</font>.");
		tb.append("<br> ");
		tb.append("<font color=\"FFFF00\">Select</font> one color from the list below :<br>");
		tb.append("<table width=\"240\" height=\"80\" border=\"0\" bgcolor=\"444444\">");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_verde\"><font color=\"009900\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_albastru\"><font color=\"0099ff\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_mov\"><font color=\"BF00FF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_galben\"><font color=\"ffff00\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_rosu\"><font color=\"ff0000\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_portocaliu\"><font color=\"FF8000\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_lime\"><font color=\"80FF80\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_gry\"><font color=\"AAAAAA\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_cyan\"><font color=\"00FFFF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("</table>");
		tb.append("<br><br><center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center><br>");
		tb.append("	<br><br>");
		tb.append("</center>");
		tb.append("</body></html>");
		return tb.toString();
}
}

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Simply create a new method named setNameColor with a second parameter "boolean save", and make a db connection on it as ^Wyatt did.

 

setNameColor(int, boolean)

 

The existing setNameColor will return the new method, with parameter boolean set to false.

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