Jump to content

Question

Posted

Hello maxcheaters . Today i made an instanced npc who can change your name color  . All works good but , after restart , color returns to the original.

 

Exemple : My name color is White ~> changing color to blue ~> restart ~> again white.

 

Thanks in advice .

 

Here is the npc :

 

package com.src.gameserver.model.actor.instance;

import javolution.text.TextBuilder;

import com.src.gameserver.network.serverpackets.ExShowScreenMessage;
import com.src.gameserver.network.serverpackets.MagicSkillUser;
import com.src.gameserver.network.serverpackets.NpcHtmlMessage;
import com.src.gameserver.network.serverpackets.SocialAction;
import com.src.gameserver.templates.chars.L2NpcTemplate;
import com.src.gameserver.network.serverpackets.UserInfo;


public class L2NpcColorInstance extends L2NpcInstance
{
public String filename;

public L2NpcColorInstance(int objectId, L2NpcTemplate template)
{
	super(objectId, template);
}

@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
	if(player == null || player.getLastFolkNPC() == null || player.getLastFolkNPC().getObjectId() != this.getObjectId())
	{
		return;
	}

	if(command.startsWith("name_verde"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x009900);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_albastru"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xff5555);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_mov"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xBF00FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_galben"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x00ffff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_rosu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x4444FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_portocaliu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x0099ff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_lime"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x55ff55);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_gri"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x665566);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_cyan"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xffff00);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.broadcastUserInfo();
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
}

private static void displayCongrats(L2PcInstance player)
{
	player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
	player.broadcastPacket(new MagicSkillUser(player, player, 2024, 1, 1, 0));
	player.sendPacket(new ExShowScreenMessage("Your name color have changed !", 4000, 0x02, true));
}

@Override
public void showChatWindow(L2PcInstance player, int val)
{
	filename = (getHtmlPath(getNpcId(), val));
	NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
	msg.setHtml(NpcWindow(player));
	msg.replace("%objectId%", String.valueOf(this.getObjectId()));
	player.sendPacket(msg);
}

private String NpcWindow(L2PcInstance player)
{
	TextBuilder tb = new TextBuilder();
		tb.append("<html>");
		tb.append("<title>Title Color Manager</title>");
		tb.append("<body>");
		tb.append("<center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center>");
		tb.append("<br><br>");
		tb.append("<center>");
		tb.append("Do you want change your title color?<br>");
		tb.append("You can change it for <font color=\"00FFFF\">1</font> <font color=\"LEVEL\">Festival Adena</font>.");
		tb.append("<br> ");
		tb.append("<font color=\"FFFF00\">Select</font> one color from the list below :<br>");
		tb.append("<table width=\"240\" height=\"80\" border=\"0\" bgcolor=\"444444\">");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_verde\"><font color=\"009900\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_albastru\"><font color=\"0099ff\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_mov\"><font color=\"BF00FF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_galben\"><font color=\"ffff00\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_rosu\"><font color=\"ff0000\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_portocaliu\"><font color=\"FF8000\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_lime\"><font color=\"80FF80\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_gry\"><font color=\"AAAAAA\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_cyan\"><font color=\"00FFFF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("</table>");
		tb.append("<br><br><center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center><br>");
		tb.append("	<br><br>");
		tb.append("</center>");
		tb.append("</body></html>");
		return tb.toString();
}
}

13 answers to this question

Recommended Posts

  • 0
Posted

Do it like a quest, save the color st.set("color","verde"); and check it on enterworld. I think is the easiest way.

  • 0
Posted

Do it like a quest, save the color st.set("color","verde"); and check it on enterworld. I think is the easiest way.

 

I want it as a Npc Instanced . But thank you , if you have any other idea just tell me :D

  • 0
Posted

O.o...  doing as I said your npc function syle won't change... it's only to use a quest method to save data... anyway another method is to add one field in characters table and check it on enterworld, but is more difficult than the other way.

  • 0
Posted

you can create a new column on characters table , for example column color, when a player changes his color , this column change to the color's code.And when players enter the game( clientpackets / Enterworld.java ) , the system checks his color :)

  • 0
Posted

you can create a new column on characters table , for example column color, when a player changes his color , this column change to the color's code.And when players enter the game( clientpackets / Enterworld.java ) , the system checks his color :)

 

 

I know how to add a column , but can you tell me how i can update that column when an player changes his name color and how to check his color in enterworld ?

  • 0
Posted

I know how to add a column , but can you tell me how i can update that column when an player changes his name color and how to check his color in enterworld ?

Look how pvpkills column works. One thing to know is that when you "set" the column , you don't need to create a new sql connection , just the method ( Ex. setUniqueColor(0xFFFF) ).

 

  • 0
Posted

@author

something like that?

 

Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(revision 252)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -374,8 +374,8 @@

	// Character Character SQL String Definitions:
	private static final String INSERT_CHARACTER = "INSERT INTO characters (account_name,charId,char_name,level,maxHp,curHp,maxCp,curCp,maxMp,curMp,face,hairStyle,hairColor,sex,exp,sp,karma,fame,pvpkills,pkkills,clanid,race,classid,deletetime,cancraft,title,title_color,accesslevel,online,isin7sdungeon,clan_privs,wantspeace,base_class,newbie,nobless,power_grade,createDate) values (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)";
-	private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,face=?,hairStyle=?,hairColor=?,sex=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,fame=?,pvpkills=?,pkkills=?,clanid=?,race=?,classid=?,deletetime=?,title=?,title_color=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,punish_level=?,punish_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,bookmarkslot=?,vitality_points=?,language=?,pccafe_points=?,prime_points=? WHERE charId=?";
-	private static final String RESTORE_CHARACTER = "SELECT account_name, charId, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, face, hairStyle, hairColor, sex, heading, x, y, z, exp, expBeforeDeath, sp, karma, fame, pvpkills, pkkills, clanid, race, classid, deletetime, cancraft, title, title_color, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, punish_level, punish_timer, newbie, nobless, power_grade, subpledge, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,bookmarkslot,vitality_points,createDate,language,pccafe_points,prime_points FROM characters WHERE charId=?";
+	private static final String UPDATE_CHARACTER = "UPDATE characters SET level=?,maxHp=?,curHp=?,maxCp=?,curCp=?,maxMp=?,curMp=?,face=?,hairStyle=?,hairColor=?,sex=?,heading=?,x=?,y=?,z=?,exp=?,expBeforeDeath=?,sp=?,karma=?,fame=?,pvpkills=?,pkkills=?,clanid=?,race=?,classid=?,deletetime=?,title=?,title_color=?,accesslevel=?,online=?,isin7sdungeon=?,clan_privs=?,wantspeace=?,base_class=?,onlinetime=?,punish_level=?,punish_timer=?,newbie=?,nobless=?,power_grade=?,subpledge=?,lvl_joined_academy=?,apprentice=?,sponsor=?,varka_ketra_ally=?,clan_join_expiry_time=?,clan_create_expiry_time=?,char_name=?,death_penalty_level=?,bookmarkslot=?,vitality_points=?,language=?,pccafe_points=?,prime_points=?,name_color=? WHERE charId=?";
+	private static final String RESTORE_CHARACTER = "SELECT account_name, charId, char_name, level, maxHp, curHp, maxCp, curCp, maxMp, curMp, face, hairStyle, hairColor, sex, heading, x, y, z, exp, expBeforeDeath, sp, karma, fame, pvpkills, pkkills, clanid, race, classid, deletetime, cancraft, title, title_color, accesslevel, online, char_slot, lastAccess, clan_privs, wantspeace, base_class, onlinetime, isin7sdungeon, punish_level, punish_timer, newbie, nobless, power_grade, subpledge, lvl_joined_academy, apprentice, sponsor, varka_ketra_ally,clan_join_expiry_time,clan_create_expiry_time,death_penalty_level,bookmarkslot,vitality_points,createDate,language,pccafe_points,prime_point,name_color FROM characters WHERE charId=?";

	// Character Teleport Bookmark:
	private static final String INSERT_TP_BOOKMARK = "INSERT INTO character_tpbookmark (charId,Id,x,y,z,icon,tag,name) values (?,?,?,?,?,?,?,?)";
@@ -387,6 +387,7 @@
	private FastList<L2Effect> cancelbuffs = new FastList<L2Effect>();
	public boolean isoncanceltask = false;
	private long prime_points; 
+	private String name_color;

	public FastList<L2Effect> getcancelbuffs()
	{
@@ -8023,6 +8024,7 @@
				// Language
				player.setLang(rset.getString("language"));
				player.setprime_points(rset.getLong("prime_points")); 
+				player.setName_color(rset.getString("name_color"));

				// Retrieve the name and ID of the other characters assigned to this account.
				PreparedStatement stmt = con.prepareStatement("SELECT charId, char_name FROM characters WHERE account_name=? AND charId<>?");
@@ -8491,7 +8493,8 @@
			statement.setString(52, getLang());
			statement.setInt(53, getPcBangPoints());
			statement.setLong(54,getprime_points()); 
-			statement.setInt(55, getObjectId());
+			statement.setString(55,getName_color()); 
+			statement.setInt(56, getObjectId());

			statement.execute();
			statement.close();
@@ -8540,6 +8543,16 @@
		}
	}

+	public String getName_color() 
+	{ 
+		return name_color; 
+    } 
+	
+	public void setName_color(String NameColor) 
+    { 
+		name_color = NameColor; 
+    }
+	
	public long getprime_points() 
	{ 
		return prime_points; 


Index: java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java	(revision 210)
+++ java/com/l2jserver/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -325,6 +325,62 @@
				activeChar.updateVitalityPoints(points, false, true);
		}

+		if(activeChar.getName_color().equals("verde"))
+		{
+			activeChar.getAppearance().setNameColor(0x009900);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		
+		if(activeChar.getName_color().equals("albastru"))
+		{
+			activeChar.getAppearance().setNameColor(0xff5555);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("mov"))
+		{
+			activeChar.getAppearance().setNameColor(0xBF00FF);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("galben"))
+		{
+			activeChar.getAppearance().setNameColor(0x00ffff);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("rosu"))
+		{
+			activeChar.getAppearance().setNameColor(0x4444FF);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("portocaliu"))
+		{
+			activeChar.getAppearance().setNameColor(0x0099ff);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("lime"))
+		{
+			activeChar.getAppearance().setNameColor(0x55ff55);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("gri"))
+		{
+			activeChar.getAppearance().setNameColor(0x665566);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		if(activeChar.getName_color().equals("cyan"))
+		{
+			activeChar.getAppearance().setNameColor(0xffff00);
+			activeChar.updateNameTitleColor();
+			activeChar.broadcastUserInfo();
+		}
+		
		activeChar.checkRecoBonusTask();

		activeChar.broadcastUserInfo();




package com.src.gameserver.model.actor.instance;

import javolution.text.TextBuilder;

import com.src.gameserver.network.serverpackets.ExShowScreenMessage;
import com.src.gameserver.network.serverpackets.MagicSkillUser;
import com.src.gameserver.network.serverpackets.NpcHtmlMessage;
import com.src.gameserver.network.serverpackets.SocialAction;
import com.src.gameserver.templates.chars.L2NpcTemplate;
import com.src.gameserver.network.serverpackets.UserInfo;


public class L2NpcColorInstance extends L2NpcInstance
{
public String filename;

public L2NpcColorInstance(int objectId, L2NpcTemplate template)
{
	super(objectId, template);
}

@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
	if(player == null || player.getLastFolkNPC() == null || player.getLastFolkNPC().getObjectId() != this.getObjectId())
	{
		return;
	}

	if(command.startsWith("name_verde"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x009900);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("verde");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_albastru"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xff5555);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("albastru");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_mov"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xBF00FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("mov");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_galben"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x00ffff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("galben");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}

	if(command.startsWith("name_rosu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x4444FF);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("rosu");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_portocaliu"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x0099ff);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("portocaliu");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_lime"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x55ff55);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("lime");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_gri"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0x665566);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.updateNameTitleColor();
			player.broadcastUserInfo();
			player.setName_color("gri");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
	if(command.startsWith("name_cyan"))
	{
		if(player.getInventory().getInventoryItemCount(5556, 0) >= 1)
		{	player.getAppearance().setNameColor(0xffff00);
			player.getInventory().destroyItemByItemId("Name Change Item", 5556, 1, player, null);
			displayCongrats(player);
			player.broadcastUserInfo();
			player.setName_color("cyan");
		}
		else
		{
			player.sendMessage("You don't have enough items.");
		}
	}
}

private static void displayCongrats(L2PcInstance player)
{
	player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
	player.broadcastPacket(new MagicSkillUser(player, player, 2024, 1, 1, 0));
	player.sendPacket(new ExShowScreenMessage("Your name color have changed !", 4000, 0x02, true));
}

@Override
public void showChatWindow(L2PcInstance player, int val)
{
	filename = (getHtmlPath(getNpcId(), val));
	NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
	msg.setHtml(NpcWindow(player));
	msg.replace("%objectId%", String.valueOf(this.getObjectId()));
	player.sendPacket(msg);
}

private String NpcWindow(L2PcInstance player)
{
	TextBuilder tb = new TextBuilder();
		tb.append("<html>");
		tb.append("<title>Title Color Manager</title>");
		tb.append("<body>");
		tb.append("<center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center>");
		tb.append("<br><br>");
		tb.append("<center>");
		tb.append("Do you want change your title color?<br>");
		tb.append("You can change it for <font color=\"00FFFF\">1</font> <font color=\"LEVEL\">Festival Adena</font>.");
		tb.append("<br> ");
		tb.append("<font color=\"FFFF00\">Select</font> one color from the list below :<br>");
		tb.append("<table width=\"240\" height=\"80\" border=\"0\" bgcolor=\"444444\">");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_verde\"><font color=\"009900\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_albastru\"><font color=\"0099ff\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_mov\"><font color=\"BF00FF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_galben\"><font color=\"ffff00\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_rosu\"><font color=\"ff0000\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_portocaliu\"><font color=\"FF8000\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("<tr>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_lime\"><font color=\"80FF80\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_gry\"><font color=\"AAAAAA\">Select</font></a></td>");
		tb.append("<br>");
		tb.append("<td align=center><a action=\"bypass -h npc_%objectId%_name_cyan\"><font color=\"00FFFF\">Select</font></a></td>");
		tb.append("</tr>");
		tb.append("</table>");
		tb.append("<br><br><center><img src=\"L2UI_CH3.herotower_deco\" width=258 height=32></center><br>");
		tb.append("	<br><br>");
		tb.append("</center>");
		tb.append("</body></html>");
		return tb.toString();
}
}

  • 0
Posted

Simply create a new method named setNameColor with a second parameter "boolean save", and make a db connection on it as ^Wyatt did.

 

setNameColor(int, boolean)

 

The existing setNameColor will return the new method, with parameter boolean set to false.

Guest
This topic is now closed to further replies.


  • Posts

    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
    • i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5   --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew  --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server    --->this one for HB client?im not sure...   so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem?   01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!      
    • ## [1.4.1] - 2026-01-29   ### ✨ New Features - **Short Description**: Server owners can add a short tagline (up to 240 characters) on the server info page, under the "Online" status. It appears in the server list (By Votes) for VIP, Gold VIP, and Pinned servers so players see a brief summary at a glance.   ### 🔄 Improvements - **Server Info Page**: Description field is limited to 3000 characters with a character counter; the textarea is vertically resizable. A second **Save Changes** button was added at the bottom (after the description) for easier saving. - **Server Name**: In My Servers → Edit, the server name is read-only and can no longer be changed (avoids accidental changes and naming conflicts). - **Server Rows (By Votes)**: Short descriptions wrap correctly and no longer affect row height; long text is clipped to two lines so the list stays tidy and consistent.   ---
    • @Celestine  sorry for mu question , and post it's to old but i want to ask  ?   do you have uncrypted interface x dat of this interface? i want to add custom autofarm button but when i open it with xdat say file seems  to be  encrypted. thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..