Jump to content

Recommended Posts

Posted

You got good ram use probably because you got no data loaded. The data stored in lists is the biggest RAM eater, mainly quests and SQL stuff (spawnlists, npcskills, skill trees I would say 20mo RAM each only for those 3 tables).

 

From a L2J if you drop both I said, you earn like 150mo RAM.

 

In case you got all data loaded and got only 20-30mo use, tell me your black magic teacher.

 

Bubu.

 

i can get 72mb using acis :P with all loaded nunu

Posted

You got good ram use probably because you got no data loaded. The data stored in lists is the biggest RAM eater, mainly quests and SQL stuff (spawnlists, npcskills, skill trees I would say 20mo RAM each only for those 3 tables).

 

From a L2J if you drop both I said, you earn like 150mo RAM.

 

In case you got all data loaded and got only 20-30mo use, tell me your black magic teacher.

 

Bubu.

 

Heard about GAC in C#? :) if not take a look :P http://msdn.microsoft.com/en-us/library/ms173099(v=vs.80).aspx

Posted

Great to see that there are still people developing lineage 2. +1 for mavmdox! I think it will turn out as a great project. Good luck and peace

Posted

Heard about GAC in C#? :) if not take a look :P http://msdn.microsoft.com/en-us/library/ms173099(v=vs.80).aspx

that is dll spread, usually you will not do more than 1 dll per system / mananger inside the l2 system (for example 1 for olympiad, 1 for connections to loginserver, ...) and when you will run the server all of them will be needed and loaded. The advantage that that gives to you are shared system dlls

 

Also atm are you having problems with l2j ram / cpu usage? i mean do you rly find a need to increase performance?

Posted

that is dll spread, usually you will not do more than 1 dll per system / mananger inside the l2 system (for example 1 for olympiad, 1 for connections to loginserver, ...) and when you will run the server all of them will be needed and loaded. The advantage that that gives to you are shared system dlls

 

Also atm are you having problems with l2j ram / cpu usage? i mean do you rly find a need to increase performance?

nope, don't have any problems:), and in GAC I have scripts/skills/ and all the data that occupies memory for nothing:) and it implements IDisposable, so the GC can dispose it when it's not used that's why I have so low memory consumption:).

Posted

What's with the other topic if you already finished it ? "Hey guys I want to make a project but it's over and already on marketplace".

 

What's the point to annonce it everywhere ? What do you need as help ? What isn't working, what are features ?

 

I don't understand all x_x.

  • 2 weeks later...
Guest
This topic is now closed to further replies.



  • Posts

    • Thnx for share, i can't pm u for password  
    • I'm looking for the best current files that are up to date for the year 2025, not files that are stuck in 2020.
    • EXOPLANET 2.0     GRAND OPENING 09.05.2025 We are thrilled to announce the upcoming launch of a brand new server. This isn’t just a copy of the previous server – it’s the next step in the development of Exoplanet. Based on our past experience, we’re bringing you a server that is faster, more stable, and more fun than ever before.     GRAND OPENING:  09.05.2025 at 20:00 GMT+1 BETA TEST:   04.05.2025    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc         Game Rates    Experience: x10  Skill Points: x10  Adena: x8  Drop: x8  Spoil: x8  Quest: x5  Raid Boss Drop: x5  Fame: x2  Epaulette: x8  Manor: x8      Safe Enchant: +3  Maximum Enchant: +16  Normal Scroll Chance: 60%  Blessed Scroll Chance: 63%  Attribute Stone Chance: 50%  Attribute Crystal Chance: 30%      Game Settings    Multibox - 3 game clients per HWID  Autoloot  Autolearn Skills Auto Farm  NPC Buffer   Buff Slots (24+4/12)  Buff Duration (2h)  Olympiad Period 7days (new heroes appear every monday)  Seven Signs Period  Class Transfer for Adena  Max Sub-Class 3  Sub-Class Max Level 85  Essence Interface  Champions System  Vote Reward System  Dayli Reward System  PC Points Reward (500PC = 1 Donate Coin)      Epic Bosses Respawn Times     Queen Ant:  24 Hours +/- 4 Hours   Beleth: 3 Days +/- 8 Hours   Baium: 3 Days +/- 8 Hours   Antharas: 4 Days +/- 8 Hours   Valakas:  5 Days +/- 8 Hours     Instance Info     Normal Freya = 6 Players   Hard Freya = 12 Players   Frintezza = 6 Players   Zaken 83 Day = 6 Players   Zaken 60 Day = 6 Players   Zaken Nightly = 9 Players   Tiat = 6 Players   Beleth = 12 Players
    • EXOPLANET 2.0     GRAND OPENING 09.05.2025 We are thrilled to announce the upcoming launch of a brand new server. This isn’t just a copy of the previous server – it’s the next step in the development of Exoplanet. Based on our past experience, we’re bringing you a server that is faster, more stable, and more fun than ever before.     GRAND OPENING:  09.05.2025 at 20:00 GMT+1 BETA TEST:   04.05.2025    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc         Game Rates    Experience: x10  Skill Points: x10  Adena: x8  Drop: x8  Spoil: x8  Quest: x5  Raid Boss Drop: x5  Fame: x2  Epaulette: x8  Manor: x8      Safe Enchant: +3  Maximum Enchant: +16  Normal Scroll Chance: 60%  Blessed Scroll Chance: 63%  Attribute Stone Chance: 50%  Attribute Crystal Chance: 30%      Game Settings    Multibox - 3 game clients per HWID  Autoloot  Autolearn Skills Auto Farm  NPC Buffer   Buff Slots (24+4/12)  Buff Duration (2h)  Olympiad Period 7days (new heroes appear every monday)  Seven Signs Period  Class Transfer for Adena  Max Sub-Class 3  Sub-Class Max Level 85  Essence Interface  Champions System  Vote Reward System  Dayli Reward System  PC Points Reward (500PC = 1 Donate Coin)      Epic Bosses Respawn Times     Queen Ant:  24 Hours +/- 4 Hours   Beleth: 3 Days +/- 8 Hours   Baium: 3 Days +/- 8 Hours   Antharas: 4 Days +/- 8 Hours   Valakas:  5 Days +/- 8 Hours     Instance Info     Normal Freya = 6 Players   Hard Freya = 12 Players   Frintezza = 6 Players   Zaken 83 Day = 6 Players   Zaken 60 Day = 6 Players   Zaken Nightly = 9 Players   Tiat = 6 Players   Beleth = 12 Players      
  • Topics

×
×
  • Create New...