Jump to content

Custom vs No custom.


Recommended Posts

What's difference between each for you?

 

Would you try something completely custom just for fun? Not armor/weapons/items. Completely custom gameplay. Imagine an arcade PvP game.

 

Why care for "normal l2"? There are loads of "no custom" L2 interlude servers, see any difference between them? Do you play any of them? Which ones do you like?

What if the normal server doesn't get enough players, do you still look for a server of the same type?

 

 

Looking for opinions.

Link to comment
Share on other sites

If you gotta an active/experienced dev team,you should give a shot to custom server if you 'll balance every custom.

on the other hand,if you are not so experienced in balancing items/armors/accessories you should not risk it,it may be fatal.

Link to comment
Share on other sites

No custom!!!!...but if you add try not put op stats at custom...add a little more than the other :)

Not what I am saying. I wouldn't add custom equipment to "normal" L2.

 

I'd rather make completely different game. L2 sources allow for high customization. Game would be different.

 

I am asking would you play a something that looks like L2, uses L2 client, but doesn't have Doombringers, necromancers, sorcerers, etc.

 

If not, why no? Why chose "real" L2 servers which have 20 players and die in a week than to try something different. At least then everyone learns from it if you say you don't like it.

 

 

Link to comment
Share on other sites

Not what I am saying. I wouldn't add custom equipment to "normal" L2.

 

I'd rather make completely different game. L2 sources allow for high customization. Game would be different.

 

I am asking would you play a something that looks like L2, uses L2 client, but doesn't have Doombringers, necromancers, sorcerers, etc.

 

If not, why no? Why chose "real" L2 servers which have 20 players and die in a week than to try something different. At least then everyone learns from it if you say you don't like it.

 

 

 

Because every single Complete Custom Makeover server in the "GOOD DAYS" had 20 players.

 

What will they have now?

Link to comment
Share on other sites

20 players with no grind and some random fun.

 

Remember L2luna? farming from 1 to 20 was days. Then skills no one knew what they did.

 

Im not saying lets play Lineage 2 and Obama's magic orb of space wizardry.

Your most complicated skill in the skill tree would be /attack. Lol.

 

Hypothetically.

Link to comment
Share on other sites

20 players with no grind and some random fun.

 

Remember L2luna? farming from 1 to 20 was days. Then skills no one knew what they did.

 

Im not saying lets play Lineage 2 and Obama's magic orb of space wizardry.

Your most complicated skill in the skill tree would be /attack. Lol.

 

Hypothetically.

 

I'm not saying it can't be done, and can't be done well both aestheticly(luna) and metagameplay balanced/fun(not luna).

 

But problem would be players are dumb whiners who say one thing but mean another.

..and therefor won't play.

Link to comment
Share on other sites

i am creating something like this but i am afraid that if i will add custom skill to for example sword singer, players will be like: "omg, custom shit, gtfo" even if it iwll be balanced and far better than server where nobody plays this class

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • Do you think that everything on the system is loaded regardless if you use it or not ? or even worst, are they loaded even if they exist as textures/meshes but not defined on the DAT files ?
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hoodservices https://campsite.bio/utchihaamkt
    • Yes, it is, it's not hard to do (if you know what you're doing); just time consuming.   To make some things clear: 1. You can not create .ukx files with animated skeletalmeshes inside, by using any of the freeshared L2Editors (basically, no support for .psa files) 2. You need a patched UT2003/UT2004. You can either get your own ut2004 and download Gildor's patch from his web, or use any of these: When you use these, you should be able to import both .psk and .psa animations > link the skeletalmesh to the psa > save as .ukx > use ut2down to convert the file to l2 format > encrypt the .ukx with standard l2 encryption (you can use mxc encdec, you can find it in the folder of the l2editor i shared). Your best bet is to use pawnviewer (aka dev mode) to test that. If you have troubles with that process then leave a reply here, otherwise, if it works correctly, you can move on to adding missing animnotify classes to you unrealed, then proper animnotifies, sounds, effects or w/e is missing from your .ukx files. Keep in mind that this is overall not difficult but a huge amount of work (unless you're good at scripting/macros) since you'd need to manually re-create every single animnotify, by hand. If you have doubts or i wasn't clear enough let me know here. (in case you don't know what an animnotify is: UDN - Two - AnimNotifies (unrealengine.com) )  
    • Welcome to JewStor Service!!!   ❖Ready-made verified wallets, exchanges, business banks and to order accounts. ❖EU/UK/US/DE Stuff: 100% Verified! Reliable financial tools for your business. ❖Popular items available include: Stripe business + Payoneer, Deutshce Bank, BBVA ES, Xapo Bank, Revolut business / personal, Santander Bank, Wallester business, Bitsa EU, Binance EU, Qonto Business, Blackcatcard EU, Shopify Payments, ICard EU, N26 EU, Naga Pay EU, Paysera EU, Mistertango Business and many others.
    • Custom = everything that is not part of my H5 client, such as Aegis skin, Death Knight skin, Constructor skin, Golden Valakas skin, an example is the pack containing 3 Golden Valakas skins+cloaks, to give you an idea, this pack consumes almost 200MB within the system, another example of custom is the Hunter Head set made by Asuki, almost 100MB within the system, every custom item added to the client, specifically within the system folder will increase the consumption of your client's virtual ram memory, the more custom added there, the faster your client will close due to critical. Around 4 to 5 custom packs that I removed from the system and made my client reach the ram virtual limit only after more than 40 hours online, in other words; It is only worth adding custom items to the system folder if it is very well compressed, maximum up to 10MB per custom pack (This pack below in the photo, only it inside your client - system consumes almost 200MB, when I removed this pack inside the system it increased the game's lifespan by almost 4h during my tests)
  • Topics

×
×
  • Create New...