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[Discussion]Best interlude project


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the best way is take l2j and make it as you want so you know what your pack has !

PS : must know java.

acis*

 

l2j doesn't exist.(talking for interlude)

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the best way is take l2j and make it as you want so you know what your pack has !

PS : must know java.

If you speak of Interlude, better shoot a bullet in your foot. It's faster reaction than waiting 4 months and see in final, it is hopeless (and result is you're the owner of a totally broken custom pack, so your work won't even be useful for community).

 

People who read my timeline can judge about it. Hundreds corrected bugs, and thousands other to correct. Never ending story.

 


 

About aCis, it is made for any population (PvP server will find formulas rework interesting, mid rate or low will find unique stuff and details you can only see on L2Off type servers, etc).

 

Initial goal of my project is to be the mother project of any new IL source, and for so I don't impose any custom or any shit to anyone. You're free to add whatever you want.

 

From the moment you're not totally dumb and can apply patches, there are even customs on forum section, reworked for aCis. When I'm opposed to add anything custom on mother pack, you're free to add and ask any shit you want on "custom asks" section.

 

Peace.

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  • 2 months later...

your only option is acis. thats the only answer you should accept because the other recommended packs like hellas well how to put this politely...SUCK :D

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your only option is acis. thats the only answer you should accept because the other recommended packs like hellas well how to put this politely...SUCK :D

Yeah i like the old interpid better.. ur a pussy now. So ima do it for you:

 

Another stupid question, so im gonna put it lightly; shitlude = shit, acis is a lesser shit, which in a shit standpoint, lesser is better shit, so take the lesser shit and get ur ass: acis. For shit's sake.

 

 

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    • Helly everyone . I use L2jmobius interlude , i did everything , installed the db compiled the Build in eclipse Gameserver seems to lead OK , but it fails to connect to loginserver When i click to start the loginserver it says  "Loginserver terminated abnormally" This is wheat gameserver shows me :    [05/10 17:25:12] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:12] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:17] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:17] LoginServerThread: LoginServer not available, trying to reconnect... [05/10 17:25:22] LoginServerThread: Connecting to login on 127.0.0.1:9014 [05/10 17:25:22] LoginServerThread: LoginServer not available, trying to reconnect...   And This is my login config file:   # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 0.0.0.0 LoginserverHostname = 0.0.0.0 # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the JDBC driver class for your database. # Default: org.mariadb.jdbc.Driver Driver = org.mariadb.jdbc.Driver # Database URL # Default: jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true URL = jdbc:mariadb://localhost/l2jmobiusinterlude?useUnicode=true&characterEncoding=utf-8&useSSL=false&connectTimeout=10000&interactiveClient=true&sessionVariables=wait_timeout=600,interactive_timeout=600&autoReconnect=true # Database user info. Default is "root" but it's not recommended. Login = root # Database user password, leave empty for no password. Password = root # Maximum number of database connections to maintain in the pool. # Default: 5 MaximumDatabaseConnections = 5 # Determine whether database connections should be tested for availability. # Default: False TestDatabaseConnections = False # --------------------------------------------------------------------------- # Automatic Database Backup Settings # --------------------------------------------------------------------------- # Generate database backups when server restarts or shuts down.  BackupDatabase = False # Path to MySQL bin folder. Only necessary on Windows. MySqlBinLocation = C:/xampp/mysql/bin/ # Path where MySQL backups are stored. BackupPath = ../backup/ # Maximum number of days that backups will be kept. # Old files in backup folder will be deleted. # Set to 0 to disable. BackupDays = 30 # --------------------------------------------------------------------------- # Thread Configuration # --------------------------------------------------------------------------- # Defines the number of threads in the scheduled thread pool. # If set to -1, this will be determined by available processors divided by 2. ScheduledThreadPoolSize = 2 # Defines the number of threads in the instant thread pool. # If set to -1, this will be determined by available processors divided by 2. InstantThreadPoolSize = 2 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 5 LoginTryBeforeBan = 5 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 900 (15 minutes) LoginBlockAfterBan = 900 # If set to True any GameServer can register on your login's free slots # Default: True AcceptNewGameServer = True # Flood Protection. All values are in milliseconds. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Misc Login Settings # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # Datapack root directory. # Defaults to current directory from which the server is started. DatapackRoot = . # --------------------------------------------------------------------------- # Scheduled Login Restart # --------------------------------------------------------------------------- # Enable disable scheduled login restart. # Default: False LoginRestartSchedule = False # Time in hours. # Default: 24 LoginRestartTime = 24    
    • or at least to tell you an update that sorry but still not at home.. 10 days is suspisious.. but he is long time offline from discord indeed... maybe something happened?
    • I never had problems with him. Again, Im not sure if he scammed or not. But 10+ days without answering after we already paid, its a bit sus. If you know you wouldnt be able to answer for a few days, after receiving and confirming the amount, why dont keep in touch? or just say "hey, dont send now because I will only be available after day x.".  
    • i used to ask him for stuff etc, i dont think he scammed ... if he does i will be suprised...
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