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Posted

Ρε σεις εκτος απο τοτι ξερετε καλα το βρισιμο (καποιος βριζει ειτε γτ δεν ξερει να υποστηριξει την αποψη του ειτε γτ ειναι μικρος),εγω δεν θα βρισω καποιους που με προσβαλλαν πραγμα που πιστεψτε με  ξερω να κανω καλα...οπως ολοι..

Θα σας ρωτησω...Γιατι ενα παιχνιδι που μεχρι πριν λιγο καιρο πληρωνες να παιξεις,τωρα ειναι  free?

Μηπως γιατι απο τους χιλιαδες παιχτες που ειχαν παλιοτερα τωρα εχουν...εκατονταδες?Και ξερετε τι σημαινει(αν εισαστε πανω απο 15 χρονων) για μια τεραστια εταιρεια η απωλεια πελατων?

Μηπως γιατι δεν ακουγαν ποτε τις φωνες των πελατων τους?Μηπως επειδη τα classes ηταν τελικα unballanced?Mηπως επειδη ποτε δεν προσθεταν καινουργια μερη για farm η μηπως επειδη δεν εκαναν το παιχνιδι ευκολο οπως το εκαναν οι χιλιαδες private servers?Δεν υποστηριζω τους private γτ το 99% ειναι gtp.

Ενταξει.Ξεκινηστε και οταν μετα κανα 6μηνο θα εισαστε 60-70 lvl..πρωτα ο Θεος εδω θα ειμαστε..θα ξεκινησω κι εγω.

Posted

Dn einai o official free,oi server's tou official tha sinexisoun na yparxoun p tha einai enas meta tin sinxonevsi naia me chronos kai tha einai pliromenoi apla THA ANOIXEI ENAS FREE SERVER aftos p tha einai server tou INNOVA me sinergasia tis NCSOFT.Kai opos lene anigei 30 noemvriou.2on anoigoun free server gt kai o Rossikos official einai free kai para poloi pezoun se private servers.Opote m afto tha mazepsoun kosmo apo pantou private tha einai elaxistoi kai ap ton rossiko offi oi europaiei tha pane innova

Posted

a3izei? enoow o off einai off, top, GG peite to opws 8elete. alla a3izei na 3ekinhseis enan server 1x TWRA? ok oloi 8a 3ekinhsoun apo 1 lvl ekei (apo oti eida sta grhgora) alla k pali gt na 3ekinhseis off? gia to apisteyto gameplay? to farm einai to idio, mono p krataei parapanw. to craft argei perissotero, ta raid ta siege klp klp einai palia pragmata. apla 8a exoun kalyterh poiothta. san na vlepeis to transformers gia 6h fora, alla ayth 8a einai se 1080 HD me 7.1 hxo kai me ola ta commentary ypoxrewtika. to idio pragma 8a deis k isws to vare8eis parapanw. mhpws gia ayto den efyge o kosmos apo to l2? mhpws prepei na koita3oume anamesa stis grammes? gt an einai na pas 60 lvl k na peis vare8hka 8a exeis xasei xrono p isws na mhn ton exeis xarei kiolas.

Posted

Ρε σεις εκτος απο τοτι ξερετε καλα το βρισιμο (καποιος βριζει ειτε γτ δεν ξερει να υποστηριξει την αποψη του ειτε γτ ειναι μικρος),εγω δεν θα βρισω καποιους που με προσβαλλαν πραγμα που πιστεψτε με  ξερω να κανω καλα...οπως ολοι..

Θα σας ρωτησω...Γιατι ενα παιχνιδι που μεχρι πριν λιγο καιρο πληρωνες να παιξεις,τωρα ειναι  free?

Μηπως γιατι απο τους χιλιαδες παιχτες που ειχαν παλιοτερα τωρα εχουν...εκατονταδες?Και ξερετε τι σημαινει(αν εισαστε πανω απο 15 χρονων) για μια τεραστια εταιρεια η απωλεια πελατων?

Μηπως γιατι δεν ακουγαν ποτε τις φωνες των πελατων τους?Μηπως επειδη τα classes ηταν τελικα unballanced?Mηπως επειδη ποτε δεν προσθεταν καινουργια μερη για farm η μηπως επειδη δεν εκαναν το παιχνιδι ευκολο οπως το εκαναν οι χιλιαδες private servers?Δεν υποστηριζω τους private γτ το 99% ειναι gtp.

Ενταξει.Ξεκινηστε και οταν μετα κανα 6μηνο θα εισαστε 60-70 lvl..πρωτα ο Θεος εδω θα ειμαστε..θα ξεκινησω κι εγω.

 

Το L2 απέτυχε σταδιακά επειδή παρέμεινε game εποχής 2004 μέχρι τα τέλη της δεκαετίας. Όσο για τα Unbalanced class είναι και αυτό ένας λόγος. π.χ. χαρακτήρες σαν τον gladi δεν ήταν ποτέ χρήσιμοι σε Mass pvp σε κανένα client.

 

Στα τελευταία client το πήραν είδηση και για αυτό γίνονται τεράστιες αλλαγές σε κάθε update.

Posted

O server mporei n einai x1 alla ginan toses allages sto na xpareis grigora vitality,potions kai 1002 alla opos vlepete kai sta preview sites lene tha einai akoma poio eukolo xp.opos leei o bluevayero protimo n paixw official kai n varethw para n paixw se private server p klinoun meta apo 15 meres.gt sto kato kato an varethw mporo opote goustarw n ksanaarxisw.oso afora to xp min sas tromazei idi sto h5 offi 0-76 pigenes se 4 meres an lioseis ligo akoma poio grigora

Posted

Episis kai me "Donate" 4-5 (ypologizw ) euro pernete to pack Receive rewards at key milestones in the game to help you progress to higher levels faster than ever.Path to Awakening is a new web based system that will reward you for your game progression and provide free items to help you level up faster than ever before. You’ll also be introduced to key gameplay systems so you can maximize your Lineage II experience.ps akoma dn exei oristi i timi g to pack i dn exw dei egw alla ypologizw pano kato ekei dld dn einai katholou akriva

Posted

Loipon magkes , eisaste oloi paraplhroforimenoi kai einai malakia pou sunexizete tin paraplhroforhsh me ta posts sas kai sta alla atoma ..

 

30 noemvriou ksekinaei to free to play stous servers ths NCWEST . Oi Opoioi servers 8a einai sthn amerikh .. Den exei kamia sunergasia i ncwest me thn innova pou 8a anoi3ei tous servers sthn eurwph , Para mono to oti edwse i ncwest tin adeia stin innova gia na anoi3ei eurwpaikous servers.

H innova den exei anakoinwsei akoma hmerominia gia to pote 8a anoi3oun oi servers ths..

Plirofories 8a ma8oume sto Lineage2.eu Otan anakoinw8oun apo thn innova..

Mporei na anoi3oun kai 20 dekemvriou oi eurwpaikoi servers , Kaneis dn 3erei akoma..

Exw enan filo tester sto rwssiko official kai eipe oti mallon h innova 8a anakoinwsei hmerominia meta tis 22 tou mina..

Eurwpaikoi servers ths innova den anoigoun 30 noemvriou!! niwste To..

ALLO NCWEST , ALLO INNOVA.

Posted

Loipon magkes , eisaste oloi paraplhroforimenoi kai einai -beep-ia pou sunexizete tin paraplhroforhsh me ta posts sas kai sta alla atoma ..

 

30 noemvriou ksekinaei to free to play stous servers ths NCWEST . Oi Opoioi servers 8a einai sthn amerikh .. Den exei kamia sunergasia i ncwest me thn innova pou 8a anoi3ei tous servers sthn eurwph , Para mono to oti edwse i ncwest tin adeia stin innova gia na anoi3ei eurwpaikous servers.

H innova den exei anakoinwsei akoma hmerominia gia to pote 8a anoi3oun oi servers ths..

Plirofories 8a ma8oume sto Lineage2.eu Otan anakoinw8oun apo thn innova..

Mporei na anoi3oun kai 20 dekemvriou oi eurwpaikoi servers , Kaneis dn 3erei akoma..

Exw enan filo tester sto rwssiko official kai eipe oti mallon h innova 8a anakoinwsei hmerominia meta tis 22 tou mina..

Eurwpaikoi servers ths innova den anoigoun 30 noemvriou!! niwste To..

ALLO NCWEST , ALLO INNOVA.

+1 στο παιδι που μας ανιγει τα ματια!

μπραβο ρε τσακαλε, αν διστιχος τζαμπα χαρηκα οταν ειδα 30 Νοεμβριου...

 

παλη σε αναμονη δλδ.! υπεροχα! :P

Posted

Το Lineage2 (Official) γίνεται Free-To-Play ! = Sta Paparia mas!

Δεν θα πέσω στο επίπεδό σου για να σου μιλήσω με τον τρόπο που μιλάς. Είσαι και VIP member τρομάρα σου.

 

Αν τα έχεις τόσο μεγάλα και δεν σε νοιάζει το τοπικ, μην μπαίνεις καν στον κόπο να πατήσεις "Reply". gege?

Posted

Δεν θα πέσω στο επίπεδό σου για να σου μιλήσω με τον τρόπο που μιλάς. Είσαι και VIP member τρομάρα σου.

 

Αν τα έχεις τόσο μεγάλα και δεν σε νοιάζει το τοπικ, μην μπαίνεις καν στον κόπο να πατήσεις "Reply". gege?

Θα μπεις θα κανεις το κεφι σου και θα κανεις leave μετα απο ενα συντομο χρονικό διαστημα.

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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