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[Help] Custom Faction guards


brett16

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i think will be best if you will create 2 guard instances, 2 kinds of npcs, and in ai of first npc, in onAction method just add check if targetted player isGood(), then he leave him alone, and he change target to bad ones, same with 2nd npc, if you dont want to make 2 new instances then you would need to tell me the way how java have to check if guard is good or bad, something like if guard is in giran area then he is good or something like that

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Hmm, dude, just create 2 new instances, then copy paste the whole code from L2GuardInstance, and just add 2 checks(isGood() isEvil() etc i don't know what is your code like...). This is the easiest way to do it. But you could do what vampir said too...

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