Welcome to MaxCheaters.com

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads


  • Content Count

  • Joined

  • Last visited

  • Feedback


Community Reputation

0 Neutral

About brett16

  • Rank

Profile Information

  • Gender
    Not Telling
  1. Could you get to this work for the latest high five code http://www.maxcheaters.com/topic/139771-multifunctionzone/? It seems stuff has changed and it has some errors with crystal type that wont compile.
  2. It stays on the first main page now, but no idea how to stop the bypass popups and spam on gameserver console.
  3. This is the new code that I think opens the main page 0 after using presets. But comes with another issue. public class L2NpcBufferInstance extends L2Npc { private static final Logger _log = Logger.getLogger(L2NpcBufferInstance.class.getName()); private static final Map<Integer, Integer> pageVal = new HashMap<>(); /** * Instantiates a new l2 npc buffer instance. * @param objectId the object id * @param template the template */ public L2NpcBufferInstance(int objectId, L2NpcTemplate template) { super(objectId, template); setInstanceType(InstanceType.L2NpcBuffer
  4. Ah ok, thanks for explaining. Alright I am going to test this right now and get back to you guys. Edit: It works now.
  5. It works if you want the reward for every pvp kill, doesn't just give the reward at the 100th pvp count. I gave myself 99 pvps and killed a test character for 100 and got the reward, and kept killing it a few more times and kept getting the reward.
  6. Oh, I don't know this is the core buffer from L2jserver.com on their highfive beta. I didn't make this, I just want to fix the html reopening after I use a preset.
  7. // Load PvP L2Properties file (if exists) final PropertiesParser PVPSettings = new PropertiesParser(PVP_CONFIG_FILE); KARMA_DROP_GM = PVPSettings.getBoolean("CanGMDropEquipment", false); KARMA_AWARD_PK_KILL = PVPSettings.getBoolean("AwardPKKillPVPPoint", false); KARMA_PK_LIMIT = PVPSettings.getInt("MinimumPKRequiredToDrop", 5); KARMA_NONDROPPABLE_PET_ITEMS = PVPSettings.getString("ListOfPetItems", "2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650,9882"); KARMA_NONDROPPABLE_ITEMS = PVPSettings.getString("ListOfNonDroppableItems", "57,1147,425,1146,461,10,2368,7,6,237
  8. That's what I figured, I am currently trying to mess around with it and add it to the PVP_CONFIG_FILE section like the rest of all the pvp settings here like PVP_AMOUNTPVP1 = PVPSettings.getInt("PvpsRequiredFor1stReward", "100"); but no luck so far.
  9. I was looking for something like this for items and custom skills. But I'm getting a few errors and warnings, but it could be because I am on Highfive beta. PvPRewards _instance = null; if (_instance == null) { _instance = new PvPRewards(); } Warning says: Redundant null check: The variable_instance can only be null at this location. And errors for PVP_AMOUNTPVP1 = Integer.parseInt(pvpmods.getProperty("PvpsRequiredFor1stReward","100")); PVP_REWARD1 = Integer.parseInt(pvpmods.getProperty("Reward1ID","57")); PVP_AMOUNT1 = Integer.parseInt(pvpmods.getProperty("Amount1
  10. I am using this core buffer and I have it setup really nice, but there is only 1 thing bugging me with it. When you use 1 of the preset buffs it opens up a random html afterwards. Is there a line I can add some where in this code below that doesn't reopen the html for preset buffs? I don't want it to close after each single buff is picked tho if thats possible. public class L2NpcBufferInstance extends L2Npc { private static final Logger _log = Logger.getLogger(L2NpcBufferInstance.class.getName()); private static final Map<Integer, Integer> pageVal = new HashMap<>(); /**
  11. Gotcha, alright I will try adding them client side to see if it works then. As far as my idea goes for making a custom skill book to learn a custom skill, is that possible? Because I didn't see anything under the items .xml's for the skillbooks to give a skill id.
  12. Hello, I have created a custom item and a custom skill just to test it out to see if I could get it working before I started adding more of them. I have created a custom item based off of this item <item id="10102" type="EtcItem" name="Spellbook - Throne of Wind"> <set name="icon" val="icon.etc_spell_books_element_i00" /> <set name="immediate_effect" val="true" /> <set name="material" val="PAPER" /> <set name="weight" val="120" /> <set name="price" val="30000" /> <set name="is_stackable" val="true" /> </item> made a new file in
  13. Lastest HighFive beta (L2jserver.com master branch) Traceback (innermost last): File "custom/555_NPCBUFFER/__init__.py", line 7, in ? ImportError: no module named jython line 7 is from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest