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Everything posted by lsj14
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How can I modify debuff duration in source ? I want to make example if the full duration like of hamstring is 12 seconds, but if target player bla bla bla, duration is reduced , 12/2=6 seconds. Cant find anything related with durations, so i need a help :/
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I really want one code. When you use like stun/para/root etc for first time, the duration is normal, but if used second time on the same target before 15 seconds have passed, the duration will be only half time. Would be nice if you give me atleast some advices how that can be made.
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All higher chronicles than interlude have that feature to disable 'Decrease Background Performance'.
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I allready posted a dll which will do the work, and you are saying you cant do anything about it.. ^^
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Here it is: http://www.mediafire.com/download/0sms7fnvfk3tqg4/no-lag-2box-interlude.rar it disables 'Decrease background performance' .
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Help Event Engine On Acis 310
lsj14 replied to lsj14's question in Request Server Development Help [L2J]
Well, on hellas it worked just fine :/ EDIT: I managed to fix it, topic can be locked. -
Help Event Engine On Acis 310
lsj14 replied to lsj14's question in Request Server Development Help [L2J]
bump -
Help Npc Won't Show It's Name
lsj14 replied to dr3am3r's question in Request Server Development Help [L2J]
Maybe they are in XML... -
Hey guys I have a problem, I'm using acis 310rev, downloaded elfocrash shared event engine, everything works fine except that when event finishes, winner gets reward, and bam error in gameserver, event engine doesnt work anymore. Here is error: but I dont think its the problem, removing this line error still apears the same. Here is the full EventManager.java So please help me with this problem :/ EDIT: I managed to fix it, topic can be locked.
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Beautifull Npc Collection By Poytsomaxias ;-)
lsj14 replied to FreakbuZz's topic in Server Shares & Files [L2J]
Nothing special. -
Help Won't Create Databases [L2Jhellas] + L2Jfrozen (Can't Compile)
lsj14 replied to PwnnZ's question in Request Server Development Help [L2J]
Frozen sucks, thats all you need to know. -
Share Kamaloka Labyrinth Of Abyss (For Interlude) Full Set.
lsj14 replied to deMEV's topic in Client Development Discussion
Amazing, could you tell the cordinates to teleport there? -
Sorry, but you are wrong : )
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[HELP] 3rd classes in subclass master
lsj14 replied to lsj14's question in Request Server Development Help [L2J]
Okey, I made like this: private static final Set<PlayerClass> mainSubclassSet; private static final Set<PlayerClass> neverSubclassed = EnumSet.of(dominator, fortuneSeeker); private static final Set<PlayerClass> subclasseSet1 = EnumSet.of(hellKnight, phoenixKnight, evaTemplar, shillienTemplar); private static final Set<PlayerClass> subclasseSet2 = EnumSet.of(adventurer, windRider, ghostHunter); private static final Set<PlayerClass> subclasseSet3 = EnumSet.of(sagittarius, moonlightSentinel, ghostSentinel); private static final Set<PlayerClass> subclasseSet4 = EnumSet.of(arcanaLord, elementalMaster, spectralMaster); private static final Set<PlayerClass> subclasseSet5 = EnumSet.of(archmage, mysticMuse, stormScreamer); private static final EnumMap<PlayerClass, Set<PlayerClass>> subclassSetMap = new EnumMap<PlayerClass, Set<PlayerClass>>( PlayerClass.class); static { Set<PlayerClass> subclasses = getSet(null, Fourth); subclasses.removeAll(neverSubclassed); mainSubclassSet = subclasses; subclassSetMap.put(hellKnight, subclasseSet1); subclassSetMap.put(phoenixKnight, subclasseSet1); subclassSetMap.put(evaTemplar, subclasseSet1); subclassSetMap.put(shillienTemplar, subclasseSet1); subclassSetMap.put(adventurer, subclasseSet2); subclassSetMap.put(windRider, subclasseSet2); subclassSetMap.put(ghostHunter, subclasseSet2); subclassSetMap.put(sagittarius, subclasseSet3); subclassSetMap.put(moonlightSentinel, subclasseSet3); subclassSetMap.put(ghostSentinel, subclasseSet3); subclassSetMap.put(arcanaLord, subclasseSet4); subclassSetMap.put(elementalMaster, subclasseSet4); subclassSetMap.put(spectralMaster, subclasseSet4); subclassSetMap.put(archmage, subclasseSet5); subclassSetMap.put(mysticMuse, subclasseSet5); subclassSetMap.put(stormScreamer, subclasseSet5); } Now I can see only 3rd proffesions however i can change even to same proffesions.. I mean I have main as Titan and subclass as Adventurer, and I can make another subclass with titan or adventurer, could anyone help me to fix this? EDIT Nvm, fixed by myself allready.. Thanks anyway. -
[HELP] 3rd classes in subclass master
lsj14 replied to lsj14's question in Request Server Development Help [L2J]
Yeah, correct. I'm using l2jhellas, interlude. I was trying something in ClassId.java/PlayerClass.java, VillageMasterInstance, still nothing lol. -
[HELP] 3rd classes in subclass master
lsj14 replied to lsj14's question in Request Server Development Help [L2J]
bump -
Source L2Impulse Server Files + Source + Sql!
lsj14 replied to numl0ckas's topic in Server Shares & Files [L2J]
Goodluck to ppl who use this pack, coz it has backdoors 100% ;) -
[HELP] Player gets flagged when hit raid boss
lsj14 posted a question in Request Server Development Help [L2J]
Hello everyone, I wanted to ask if someone could help me doing this feature like topic says. The thing is, I want to make that if any player hits raidboss, he gets flagged. Maybe doing something in L2PcInstance that if player attacks a npc (instance of L2RaidBoss) gets flagged? Or maybe doing something in L2RaidBossInstance? Please, I really need this feature, thank you. -
And there you can download it http://depositfiles.com/files/pi8m0ozpd
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[HELP] 3rd classes in subclass master
lsj14 posted a question in Request Server Development Help [L2J]
Hello, could anyone please help me to do a little modification? I want to make 3rd classes in subcass master, I have tryed many ways without success. I would be very grateful if somebody could help me. :/ -
255_tutorial please help me!
lsj14 replied to lsj14's question in Request Server Development Help [L2J]
It gives exp, however I still get that error. p.s. without addExpAndSp event works fine without any errors. EDIT: problem fixed, lock topic. -
Hello, I got a little problem. I wanted to make custom tutorial quest, but I faced with one problem: Sep 25, 2011 5:41:28 PM com.l2jserver.gameserver.model.quest.Quest showError WARNING: C:\Users\Rimvis\Desktop\L2 Server\gameserver\data\scripts\quests\255_Tutorial\__init__.py Traceback (innermost last): File "__init__.py", line 201, in onAdvEvent UnboundLocalError: local: 'htmltext' at org.python.core.Py.UnboundLocalError(Unknown Source) at org.python.core.PyFrame.getlocal(Unknown Source) at org.python.core.PyFrame.getlocal(Unknown Source) at org.python.pycode.serializable._pyx1316961660640.onAdvEvent$3(__init__.py:201) at org.python.pycode.serializable._pyx1316961660640.call_function(__init__.py) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.main$Quest$203.onAdvEvent(Unknown Source) at com.l2jserver.gameserver.model.quest.Quest.notifyEvent(Quest.java:448) at com.l2jserver.gameserver.model.actor.stat.PcStat.addLevel(PcStat.java:230) at com.l2jserver.gameserver.model.actor.stat.PlayableStat.addExp(PlayableStat.java:68) at com.l2jserver.gameserver.model.actor.stat.PcStat.addExp(PcStat.java:72) at com.l2jserver.gameserver.model.actor.stat.PlayableStat.addExpAndSp(PlayableStat.java:104) at com.l2jserver.gameserver.model.actor.stat.PcStat.addExpAndSp(PcStat.java:130) at com.l2jserver.gameserver.model.actor.stat.PcStat.addExpAndSp(PcStat.java:186) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addExpAndSp(L2PcInstance.java:11273) at com.l2jserver.gameserver.model.quest.QuestState.addExpAndSp(QuestState.java:912) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.python.core.PyReflectedFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyInstance.invoke(Unknown Source) at org.python.pycode.serializable._pyx1316961660640.onAdvEvent$3(__init__.py:129) at org.python.pycode.serializable._pyx1316961660640.call_function(__init__.py) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.main$Quest$203.onAdvEvent(Unknown Source) at com.l2jserver.gameserver.model.quest.Quest.notifyEvent(Quest.java:448) at com.l2jserver.gameserver.network.clientpackets.RequestTutorialLinkHtml.runImpl(RequestTutorialLinkHtml.java:43) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1003) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) elif string == "TE" : if event[2:].isdigit() : event_id = int(event[2:]) if event_id == 1 : st.addExpAndSp(70,0) <-- whenever I add this, I allways get that error, eventhought I get expereance. player.setClassId(88) htmltext = "heavy.htm" st.showTutorialHTML(str(htmltext)) return