Jump to content

SweeTs

Legendary Member
  • Posts

    8,941
  • Joined

  • Last visited

  • Days Won

    25
  • Feedback

    0%

Everything posted by SweeTs

  1. Generally, you have to edit now client files, itemname and etcitemgrp :P You can use any existing item as an template, copy any and modifi it to your needs, just change description, ID and you're done :)
  2. <skill id="SKILL-ID" levels="1" name="BOX NAME"> <table name="#extractableItems"> ITEM-ID,ITEM-Am_ount-T,ITEM-RATE; </table> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="capsuled_items_skill" val="#extractableItems" /> <set name="itemConsumeCount" val="1" /> <set name="operateType" val="A1" /> <set name="target" val="TARGET_SELF" /> </skill> ------ Track how Reagent Pouch (6009 ID) is used and you will know how to make your item, but basically it's like Leon said :)
  3. http://maxcheaters.com/forum/index.php?topic=190122.msg2206323#msg2206323 http://acis.i-live.eu/index.php?topic=1884.0
  4. If you just want to store their buffs, you can do it by core side. I mean, buffs won't disappear when you die. If you're interested, check L2Character.java, find stopAllEffectsExceptThoseThatLastThroughDeath(); and delete it.
  5. There isn't yet, since new model isn't 'live' :P
  6. There is no svn or timeline link on 1st page and on forum as well. Normal members don't have the access, only Inncer Circle got it.
  7. Enjoy reading.
  8. There is no decent c4 pack. The only choice is a L2jServer pack which has so many bugs or you can buy THIS pack by Sikken (dunno if it's good) :)
  9. Like Joκκєrino said, take a look there, at RequestEnchantItem.java and look at isBlessed() or if(blessedScroll) method, depends of pack that you use and do the same, just change it to Crystal :P Ex, on my pack blessed code looks like that if (scrollTemplate.isBlessed()) { // blessed enchant - clear enchant value activeChar.sendPacket(SystemMessageId.BLESSED_ENCHANT_FAILED); item.setEnchantLevel(0); item.updateDatabase(); activeChar.sendPacket(EnchantResult.UNSUCCESS); } So, I have to change isBlessed to isCrystal, also I added a text message - sendMessage instead of sendPacket. if (scrollTemplate.isCrystal()) { // crystal enchant - clear enchant value activeChar.sendMessage("Failed in Crystal Enchant. The enchant value of the item became 0."); item.setEnchantLevel(0); item.updateDatabase(); activeChar.sendPacket(EnchantResult.UNSUCCESS); } Btw, what pack are you using?
  10. Are you serious? What "adding points to nobles" has something to do with oly start? o.O
  11. I can and I could access aCis site with some clicks (the same happens here).
  12. The error speaks for itself. You miss some files. So import them to your files (copy/paste.)
  13. What a nice picture.. Next time cut it and show ONLY LS/GS console.. "'java' is not recognized as an internal or external command" -- Google is your friend.
  14. If im not wrong it's becauce it's a RB zone (or any other) and thats why you get teleported to town. Check BossZone.xml and delete everything related to 4sep. and should work.
  15. I think he wants to make a monster which will spawn only at night, am I right??
  16. Unlucky, at 2nd reload works for me. Well, you have to wait :P
  17. Click some times on your bookmark or simple refresh the site. Y-day I had the same issue, I clicked like 3 times on the bookmark and site loaded normally.. :P
  18. Read once again what he said, free for the acis IC. That means only peoples from inner circle can download those files. :) Also, he can give it for free to anyone he wants, thats not your business. :P
  19. My idea 8) Anyway, i'm not visiting frozen forum since ohoho ;D Now, stop the offtopic and life in peace :)
  20. lmao, the same could mark out to you since you're frozen fan.. Anyway, the forum it working right now. It was down cuz Sido was changing the host, doin' backups and so on. That why forum was unavailable :)
  21. How to open your ports in your router ! ( Port Forward ) [ALL Routers]
  22. In this case yup, he have to change it via Navicat, buffer_buff_list table. Like I said, "in my buffer" it's via init. :P Anyway, we gave him the answer, so rest repend from him. :)
  23. What the fack are you talking about. He wants to change his scheme buffs from buffer, so he have to change the levels of scheme. As I said, in my buffer everything is stored in buffer's __init__, ex #Fighter Buffs if event == "76": st.takeItems SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer()) and so on.. So, he have to change lvls from init..
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock