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SweeTs

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Everything posted by SweeTs

  1. http://www.maxcheaters.com/topic/167926-autobackup-for-navicat/ You dont rly need dropbox. Also, moved to hmm, eng section since we have translation.
  2. Locked.
  3. Yup, it's annoying. This happens when you open more than one tab/page, you are 'afk' on that tab.
  4. http://z0r.de/4014
  5. Bcs you got a file with limited zoom and you can not zoom it anymore?
  6. That's normal.. And use correct section next time.
  7. What camera problem? Be more specific. Hey, my sandwich doesn't taste good. Please help.
  8. GameServerHostName, you don't have to use 127.0.0.1, you can easily keep *. Try as Nik said in this topic, http://www.maxcheaters.com/topic/197015-gameserver-console-error/?p=2511852
  9. Auto open "1 line code"? Anyway, a preview would be cool.
  10. 1. Open registerGameServer, clean and create hexid again. Or 2. Open navicat, gameserver table, copy the table and paste inside hexid located at config folder or vice versa.
  11. The error is clear and easy to solve, I already told him two possible issues. Basically he has wrong IP configuration.
  12. Have you moved all the files from build folder or youtry to do it directly from there. Follow some guide if you have doubts / you do it for first time :P Have you set jdk 7 @ preferences?
  13. Missing import? Ctrl + Shift + O, else the file name is another, but I don't think so.
  14. Yup, that's a good way. You don't mees the core. Else, you can add it directly to frenzy effect, to decrease the patk while using bow, so you don't even have to create a new skill.
  15. That was a sarcasm, I like all of em :D
  16. You did not compile the project, have you? Also I'm not sure which java version it's using, more likely 7. You can open the build.xml and check.
  17. Probably you are using aCis. Its like a visual bug.
  18. Changeset 355 (477) Movement fix, PetData part II, L2Attackable AI, Lottery, Announcements, Misc Movement fix - Fix strange movement rollback on skill spam. - Fix stackoverflow issue. - Fix target status (little circle color becoming red on attack). PetData part II - ty Hasha - PetDataEntry uses a recycled StatsSet to feed values (short writing style). - Mounted players stats are fixed (regular/swim/fly speeds included). - Regular pets stats are fixed. L2Attackable AI - L2Attackable won't buff players anymore. - L2Attackable can now buffs when they are in attack mode (in order of skills preference : after heal, but before debuff). Lottery - Lottery Ticket message fix (doesn't show enchant anymore). Ty RooT. - Lottery HTMs table fix. Ty RooT. - Fix the lottery instructions %prize% tags. - Add default prize to leftover to calculate new lottery prize. Announcements - Fix an ArrayIndexOutOfBoundsException for empty //announce. Cleanup adminhandler. - Edit Announce panel, replacing edit button for a multiedit (allow more than 16 characters message). The typing is more flexible, with 3 visible lines output. Misc - Fix L2WorldRegion onDeath() / onRevive() - was triggering all L2WorldRegion zones, no matter if character was inside or not. - Slight revision revert for dropItem (fix the issue where you drop the entire stack of an item even if you put lower amount). - Calculation of evasion/accuracy is now precomputed into Formulas.BASE_EVASION_ACCURACY. - Put defaults values for AI type data (fixing Headquarters spawn, prior to NpcAIData drop). - Slight geoengine fix regarding multilayers (most notably fortress) when using an high character's height. - Some HTM typos (from "Hunt HTM typos!" topic). - Drop PlayableKnownList (no use). - Edit knownlist ranges to follow L2J.
  19. High quality stuff, do not hesitate. Good luck :)
  20. Wrong IP configuration or you already opened the console, for second time.
  21. Wtb lord_rex, denial subject on it's way. Prepare your popcorn.
  22. Google is your best friend :D
  23. Locked.
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