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Tryskell

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Everything posted by Tryskell

  1. Well, I won't make the bible why people prefer IL than post-IL chronicles, personaly I prefer IL, so I dev for IL. I have the idea of using C3 too... The doc you found Matim was interesting :). It precises leader must have an overall view of the project. Personnally, even with a circle of wanabee devs, I think it's possible to make something. From the moment leader / circle got the faith :P. The goal is to take the best of each pack, light the hybrid, ameliorate some points according to L2J post-IL stuff, and that's it, you got a decent pack. About Archid, I think it was an error to make it private. And yes, it was one of the decent IL pack. INFINITY, 100 changesets ? Don't make me laugh, I don't consider it like a pack. Like 95% of packs.
  2. Hiho, I was searching another source for this, and well it's the same. To be fast, this code is useless (90%). There is no use of the change of void -> boolean levelUpClan. You just need the 2 broadcastPacket in L2VillageMasterInstance, that's all. And don't put it in { }, or you copy-paste bad (aka, you forget the if condition, cause this code will show you the animation even if you don't meet the criteria. Correct code if you want to use the change of boolean must be something like this (didn't test) : In L2VillageMasterInstance.java - in the same place where the guy said to put the code : player.getClan().levelUpClan(player); + if player.getClan().levelUpClan(player); // if the boolean return true + { + player.setTarget(player); // target himself to receive the animation, else it targets anyone you clicked between the time lap + player.broadcastPacket(new MagicSkillUser(player, 5103, 1, 0, 0)); + player.broadcastPacket(new MagicSkillLaunched(player, 5103, 1)); + } About the retail question, it does a nice skill effect... A mix between a subclass and a level up effect. No idea if it's retail lol :). PS : I just tested, my fix works. PS2 : if you got some problems about "serverpackets.MagicSkillUser" - In some packs, it's MagicSkillUse (old archid anyway). PS3 : L2J Equal have the same problem. Who stole on who ? :D
  3. It will never happen, cause 80% of projects are launched by -20 years old ppl or around. And 80% of those are alone or with a friend which doesn't know one word in java. And yes, age have an influence on the result. All want their own project, but in fact there isn't any decent pack. It's just utopic, and unfortunately, I have too this idea, less technical, but little boys don't need technic. They want a e-penis. As you, I got bookmarks on all existing timelines, I got around 10 different projects on my workspace which I cut. Around 60% of timelines are : - changing the name of the old team for your (around 1 week). - fix the well known bug (around 1 week) - fix self-errors you put yourself (depends of the guy, sometimes ppl stop at this state lol) - after that ? It's finished, they made their UBBER PACKZOR ! They give a NAME (choose between L2PWONAGE, L2EXCESLIOR, L2THEBEST, L2MYSERV). It's the most important state. And finally, testers cry in forum cause MMOCORE/GS side skills/any other problem got critical issues, and excepting change the name of team in workspace, "owners" have no idea about how to change something. So they give up. And new "team" is coming, with stars in eyes, and a new e-penis is showing his nose. You get the vicious circle. And don't worry, 99% of developpers can be considered as "noobs developper", myself includes. I analyze, copy-paste, rewrite. A real dev doesn't block on syntax errors, they make schemas about how to dev a function, blablabla. I think many ppl acts like that, if not less. About an organization, a second and real problem (add this to the e-penis state), some ppl develop to get a precise pack. I mean for example, who cares on a retail server about AIO shit and other stuff like that ? You need a head for a project, someone who can command, who got technic notions about organization, someone who don't leave for the first "bug" seen, someone who have a real idea about HOW WAS REALLY INTERLUDE (with formulas, etc). And I don't talk about the way of the pack... People want to add so many things on a "pack" which is supposed to be a "model" of L2, it's not even L2 and that sux. And according to some ppl I won't name (Intrepid, who is actually banned dunno for what), Interlude was a coding failure. Well, I don't share this point, but ppl think IL is buggy and don't want to bother with it. My main problem with actual packs aren't there are packs ; my main problem is owners are just little brats who stop it after 2 weeks max, making a lot of publicity about it. Marketing works when the product is in developement, not before, and they forget it. ------ So, to resume your idea, cause the idea is good : you need a project head, if possible a little group of good devs. After, others will come, depending of the group's will. Understand they choose who enter in inner circle and who stay behind. But I don't think one of the actual IL "packs" can be considered as a model. So if you find someone who want to give back his "golden letters" to IL, I mean the most retail-like, light server, I think there will have followers. End of message, it's already too long for little brats :D.
  4. Some adds, but talking of "advanced"... Except a security add to learning skills, and an option for nofaction title... I don't talk of the 3rd faction, copy paste from others lines so XD. Just check Laikeriz one, it's what you can say "advanced". Switch map after 1 hour, vote system, crystals teleporter, etc. I got 3 bookmarks of your "advanced" system lol (aka basic faction stuff) :). Anyway, continue sharing, from the moment it's not bugged, I suppose all is fine...
  5. Change "blue" by "Eva lovers" and "red" by "Shillen lover", tadam, religion system lol.
  6. Consider changing the forum for english, else no one will post here. Distributions die with the lack of interest of owners, as the lack of interest of the community. No community, no interest of owner = dead project. Your old forum was too LT, and no one could post here. You're doing the same error once more. If Minutis can hear that... --- Another question, why Minutis take the developement from 0 ? Bad developement, you change the way ? Informations plox.
  7. I suppose you use KvN system which deeply sucks. You have to change your PvP formula on L2PcInstance first, cause even if you are of the same faction you can kill. The only thing is you haven't adenas/pvp from the kill. So mod it properly. After it depends of your chronicle, but as you want to block all, I suggest to add a condition in RequestActionUse (network.clientpackets). You can mod too autoattackable on L2PcInstance and L2skill. Refers to laikeriz faction system, which is the best faction engine shared through MXC. You can try to find fdlp one as well, even if it's more primitic. About the violet thing, remove the setpvpflag call (or something near) in L2PcInstance if you want keep your name color. Violet is stupid, imagine with 50 others ppls if they all become violet lol.
  8. As Krash said, it's related to your GamePacketHandler. Try to search too here, as your error message says it comes from here : Caused by: java.lang.ClassNotFoundException: net.sf.l2j.gameserver.serverpackets .RestartResponse
  9. Change imports and correct the 3-4 others compilation errors. If it's too hard for ya, if you don't want to correct it, drop it, it will be better. PvP color is the most easiest thing to do, you just have to change enterworld.java. You can too search for Interlude dev pack, they often put one, so you will just have to copy-paste (changing imports too).
  10. Would it be possible to have an exemple of others zones type ? You talk about Cuboid method, but there are 2 others from what I rem (npoly and other type). I think Npoly is more accurate in some situations so I need infos.
  11. I must agree about the name, it's pretty arrogant :P. About Kamael+, I have to agree too-too(too). I never tried new stuff, cause each time I played on them, it was failservers. Just seeing a Kamael make me lol, so... The only good thing with higher chronicles is the sort of erotic dances from DE females , if you want my opinion. About L2J servers there are just failservers, I mean except one network where they have NASA stuff, and surely put thousands of $ on it so what is the point to make retail like... L2J is made for custom nothing more. I don't want even talk about L2 in general, which is around extinction (just see how fast they made the different updates to finish L2 and put teams in other project), whatever chronicles you claim to prefer :P. Airship = TIE FIGHTER ! Where's my laser saber ? Oly 3vs3... I suppose it's codable on IL no ? If there is something enough mad to check the Olympiad code lol. ---- BTW, try to stay on topic, to remember it's talk about one team who develops for IL :P. It hasn't to end in troll about "my Chronicle is better than your". You can say your positive or negative comments, but just don't dissuade them to make what they want. It's pretty childish. After, they got "bad" maneers (aka bigger than their head ego) blablabla, it's understable too :P. That shock me and make me laugh too. Let's see how longer this project will be :).
  12. The point is NcZoft focked Lineage 2, if you play postIL you play a Aion-like, you miss only TIE-fighter, a Yoda and a Dark Vador and you can do a Star Wars remake. Shiterlude (Intrepid copyright) VS Kamalol. Hard fight. IL is (for some ppl... Me at least :D) the last good chronicle (even if it's not one... Don't say C6 plixplox), whatever it is bad coded, missing features, etc. To say the truth, and seeing the lack of decent IL teams, I was even tempted to make a C3 server, as L2J dropped C3 in their nightlies lol :). Ofc, the best would be to make a project from 0, but all know (and me first) than no one have aptitudes to do this (or good devs make the run to get their last kamalol epilogue running). And it's not "teams" like L2J OFF and the 10-15 before who will change anything. The main problem actually, is the lack of share. Good sources go private, and when they die by lack of interests, they keep their work. So a new team have to rework from 0. It's why teams stop after : -> importing trunk -> changing all imports for l2jmyserverpown.xxxx -> trying to find all authors, and ofc change the name for their (uahahah I got a new disease "exXx syndrom" - I'm evilllll) -> c/p from others public timelines the well known fixes (which are 100% work, some exemples ? Olympiad prefrenzy, olympiad fakedeath, and so on... I checked all Assembla IL timelines (around 10), I begin to know them lmao). -> adding some "leet" stuff, but removing it just after cause never tested and they don't test before commit. -> 99% time, they die wihout letting a word. Well, because team was just a bunch of friends who wanted to feel smart. SO you got a timeline with 400 commits, 200 are typos related (aka = shit), 150 are "adding-deleted" stuff (the best is to check svn, generally they haven't been commited lol...), when 50 are usable. It's around 9/10 timelines I saw until now. To resume my words : you should find others IL teams and do a big team. After all depends on which way you want to bring your server, but generally, people ask for "retail" (by retail understand = as close as retail-like...). For example, Skylancer and Ventic are actually working on their own IL pack. They got nice fixes for the moment (classic but they haven't 5000 typos commits), many are security related. Why won't you coopered to find bugs together and fix them ? That would be healthier than spying the timeline of other (and for others, you don't have to see both timelines...). If you want to federate IL teams, I can give you timelines I keep in bookmark : http://trac6.assembla.com/L2j-Ing/timeline => Psycho5, even if all commits aren't needed... http://trac6.assembla.com/L2J-Infinity/timeline => Skylancer / Mace / Ventic Even if they don't want to merge, you can share your fixes. All is adaptable. At the same time, you shouldn't let SVN admin to ppl like exXx. I know he "tries" his best, but seriously, he is the sort of team-killer. You should test ppl, if they can find and fix a couple of bugs, you let them SVN access. You should separate DP and Core, dunno if you can allow ppl only for one or other branch, but it's perhaps better to have different timelines anyway. I made that for my project and it's more readable. After saying bad words from my previous posts, I just want to say gg for your christmas stuff (290/291, god, why you never test before commit... This is one commit), even if it's c/p, it's the first time I see it commit for IL. About c/p thing, and as I have already posted, it's not a bad thing : why to remake the wheel, when it works perfectly :). Personally, I'm c/p a lot, I passed some entire nights seeing all IL timelines (yeah, your 290 commits too lol...). And don't desesperate, even on Archid (last rev was 1292, you miss around 1100 revisions) there is massive bugs lol, like multisell, skills don't working (salvation/soul of phoenix), etc. In what server you got "Spell Turning" working ? Well now it's fixed on my copy so :P. And I hope my post will be good hints for ya :). Regards, Tryskell.
  13. To take back your post Sido, it's not strange than this project got same fixes than others, cause all projects steal on all existing projects to take fixes, and you (and me) can't blame them, cause why reinvent the wheel when it works. There is one creator, and others follow or, at the best, try to improve it. Distributions (not the bigger) are more or less the "steal time" of random people who try to improve Interlude. Unfortunately, people stay in their side, and project die in their corner (like emos). I agree with people talking about the "off" thing too, when you see timeline, and see exxx (I must apologize to this guy, as some people take back my example of "timeline 139", seems I made him famous) changing all the damn words "To Speak Like That", it's far to become retail-like. Sort of... I haven't the word, "Publicité mensongère" in french if you got the signification :P. I want to add the fact to change author is pretty common. But come on, you can't say it's a changeset itself. Marketing is a way, but it's not often the good one :P. ______ Systemgamerfreaks, in the first post of mr_solis you are in the team list, and some posts upper you say you aren't :P.
  14. I don't want to biatch but come on, when I see for exemple in your timeline : 139 "rework TvT event" And the only thing the guy does is to change author name for himself (pro) and put "Majuscules To Any Word" instead of normal speaking, that make me laugh... All commits are like that ? Like That Sorry Dudes. Understand I'm pissed off of those timelines where ppl just change author name for themselves, change all l2j. for yourl2distribution. and close project after cause they don't know what to change more than that. Plus, in what official server you got majuscules for all damn words ? Why Sido have you left this project ? Have it anything with team, or project itself ? Perhaps a word or two.
  15. If u were asking for pvp kills, no. If u were asking for pk, yes, and I must add I didn't understood your question, as the answer is in your question...
  16. I don't get it why you ask for a precompiled pack, they must have some precompiled packs on their forum no ? Must be stickied...
  17. If you check code from L2J forum you can see Laikeriz as author, who is azizilaika, author of this topic (who is IMO a good author, ty Laikeriz with crystals teleportation thing on your faction stuff :P). And the guy on L2J forum ask for help on L2J forum, they can't even make it working... Sad. I didn't test stuff as it's for transformation chronicle and I'm "IL and lower" lover chronicles, but I wanted to say some words :P. No one answered to my question, about making it working for IL and lower chronicles : what about polyself/unpolyself ? I know polyself show the skin of the mob to others but not to the "wearer", can we mod polyself to make a full "polyself", aka you see you as a zombie, and others see you too as a zombie ? :P.
  18. This share is just to activate/desactivate arrows movement via a config option, that's all. And it's better desactivate arrows because of ground exploit. It adds nothing itself.
  19. Another project ? How many projects you begin per weeks ? :/ Not a flame or something like, but... Well... I think some ppl will understand me. I have impression you "jump" from project to project.... Anyway, GL for finding ppl and sry for the troll.
  20. Dude, how they "disappeared" ? Skills don't disseapeared alone... You made mistakes, use a fail distribution, or made the "oh no bad patch" part. Like the presence of virus on a computer, you know... 99% of fails are from human errors. I suppose yours are too. So go work :P. If you know a working version of your pack go for it, else... That means you just "jumped" on this pack without test - I suggest you just change of pack. Online server or not. GL.
  21. L2J Archid is still in dev, it won't be on before begin of january. Personally I wait for it. Actually you can't find sources. L2J Teon is a good alternative, as they added too signets and got forts. It's the only other decent pack. I haven't tested it a lot, I just know it's compile right :P. About the "learn" thing, I don't get the fact to use old L2J/L2JFree stuff when many ppl (well, fails to make a IL team but hehe) do 50 times the same fixes. I mean olympiad fixes, it's the first thing which is corrected from all IL timelines I saw. And I read 4 timelines. Well the really first is to change all "L2j" for "myL2packrox" lol. About customs, packs aren't really creative, so there isn't big differences finally. Actually, if Archid/Teon Signets/Forts work, they're the 2 most developped IL packs. But as I didn't test Teon, and as those features come in the future Archid (not in the last revision from 3 weeks ago, the 1292 one), I can't say :).
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