script/setting.txt
//------------------------------------------------
//The script which designates the various branch environment variables of game
//------------------------------------------------
//When the player starts initially, having, the equipment list which it starts
initial_equipment_begin
human_fighter={[squire_s_sword];[dagger];[squire_s_shirt];[squire_s_pants];[tutorial_guide]}
human_magician={[apprentice_s_wand];[apprentice_s_tunic];[apprentice_s_hose];[tutorial_guide]}
elf_fighter={[squire_s_sword];[dagger];[squire_s_shirt];[squire_s_pants];[tutorial_guide]}
elf_magician={[apprentice_s_wand];[apprentice_s_tunic];[apprentice_s_hose];[tutorial_guide]}
darkelf_fighter={[squire_s_sword];[dagger];[squire_s_shirt];[squire_s_pants];[tutorial_guide]}
darkelf_magician={[apprentice_s_wand];[apprentice_s_tunic];[apprentice_s_hose];[tutorial_guide]}
orc_fighter={[squire_s_sword];[training_gloves];[squire_s_shirt];[squire_s_pants];[tutorial_guide]}
orc_shaman={[training_gloves];[apprentice_s_tunic];[apprentice_s_hose];[tutorial_guide]}
dwarf_apprentice={[union_member_s_club];[dagger];[squire_s_shirt];[squire_s_pants];[tutorial_guide]}
initial_equipment_end