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`Rοmeο

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Everything posted by `Rοmeο

  1. nop only if you are in jail
  2. im glad that you like it guys :)
  3. Im 99% sure that it will work. But just a little question: Where the hell did you found the l2dot source ? :D
  4. The master of cool topics present his share with amaizing cool looking topic again :D Good job Matim :) Thanks for the share and keep up working :)
  5. ohh yes thanks addy :D - Fixed :)
  6. yeah I was inspired when I was sleeping :D and thanks for the comments :)
  7. if you make something like that: http://blog.kir.com/archives/jail.jpg It will be realy grateful
  8. oh mine god ! AMAIZING WORK !!! Thanks dude and keep up !!!
  9. I whant that kind of server too man but i serched 90% from the top sites and there is no server like that :(
  10. hmm I was thinking that you are power in PS :( I will not rate it sorry :(
  11. yep the best bg network arround :) they have CS Servers (I play there), AION, L2, WoW Good luck guys !
  12. any one knows how to hide folders dude :D but thanks for your work :)
  13. The Evil Doll from SAW I/II The game :D
  14. odds ? if you mean the reward when he success is to get out from the jail :D
  15. Yes the most fun part is when you fail :D and get more time in jail :D :D :D
  16. +1 and btw the preconfig packs are not alowed ... what about the version of the pack ? you are not telling it ...
  17. omg you are updating it realy fast :D I shared the jail breaker before ~10 mins and now the topic is updated with it ! Just Awesome Work ! Keep The Updates :)
  18. amaizing share addy looool ! :) Thanks alot for it and keep the great shares :)
  19. the black one looks like gipsy :D thanks again :)
  20. http://trac6.assembla.com/l2j-absolute/changeset/77 lolz ? Guma is not the creator of that code
  21. oke spam ? didnt you see the date of the post ?
  22. what about the console ? any strange things happening there ?
  23. yeap in L2J-Infinity Interlude working at 100%
  24. Hello all ! Welcome to the topic of mine new invention. The Jail Breaker ! Description : When you get jailed you earning that item autamaticly. It's your choice to use it or no. If you don't use it when you get out it will dissapear autamaticly. There is chance that you will not success. If you fail you will be jailed for 10 minutes more :D, but if you don't you will be free like a bird. Core Part : Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 18) +++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 20) @@ -6246,5 +6246,5 @@ } - private void storeCharBase() + public void storeCharBase() { java.sql.Connection con = null; @@ -10277,4 +10277,9 @@ teleToLocation(-114356, -249645, -2984, true); // Jail + if (Config.JAIL_BREAKER_ENABLED) + { + addItem("Loot", Config.JAIL_BREAKER_ID, 1, this, true); + sendMessage("You have earned a jail breaker. Use it at your own risk."); + } if (Config.JAIL_SET_PARA) { @@ -10296,4 +10301,9 @@ teleToLocation(17836, 170178, -3507, true); // Floran + if (Config.JAIL_BREAKER_ENABLED || getInventory().getInventoryItemCount(Config.JAIL_BREAKER_ID, 0) >= 1) + { + getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, this, this.getTarget()); + sendMessage("Your jail breaker has been removed."); + } if (Config.JAIL_SET_PARA) { Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java (revision 20) +++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java (revision 20) @@ -0,0 +1,90 @@ +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA + * 02111-1307, USA. + * + * http://www.gnu.org/copyleft/gpl.html + */ +package net.sf.l2j.gameserver.handler.itemhandlers; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.cache.HtmCache; +import net.sf.l2j.gameserver.handler.IItemHandler; +import net.sf.l2j.gameserver.model.L2Character; +import net.sf.l2j.gameserver.model.L2ItemInstance; +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; +import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUser; +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; +import net.sf.l2j.gameserver.network.serverpackets.SocialAction; +import net.sf.l2j.util.Rnd; + + +/** + * @author r3aLtEk aka SkyLanceR + */ +public class JailBreaker implements IItemHandler +{ + private static final int[] ITEM_IDS = { Config.JAIL_BREAKER_ID }; + + public void useItem(L2PlayableInstance playable, L2ItemInstance item) + { + L2PcInstance activeChar = (L2PcInstance)playable; + if(Config.JAIL_BREAKER_ENABLED && activeChar.isInJail()) + { + int chance = Config.JAIL_BREAKER_CHANCE; + if (Rnd.get(100) < chance) + { + MagicSkillUser MSU = new MagicSkillUser(activeChar, activeChar, 2024, 1, 1, 0); + activeChar.broadcastPacket(MSU); + activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget()); + activeChar.sendMessage("Congratulations your jail break was successful. You are free from now !"); + activeChar.broadcastUserInfo(); + activeChar.setInJail(false); + activeChar.stopJailTask(true); + activeChar.storeCharBase(); + NpcHtmlMessage htmlMsg = new NpcHtmlMessage(0); + String jailInfos = HtmCache.getInstance().getHtm("data/html/jail_out.htm"); + if (jailInfos != null) + htmlMsg.setHtml(jailInfos); + else + htmlMsg.setHtml("<html><body>You are free for now, respect server rules!</body></html>"); + activeChar.sendPacket(htmlMsg); + activeChar.teleToLocation(17836, 170178, -3507, true); + } + else + { + activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget()); + activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16)); + activeChar.startAbnormalEffect(L2Character.ABNORMAL_EFFECT_HOLD_2); + activeChar.sendMessage("Oh no ! You did not success. You will be paralized and punished with 10 minutes more in jail."); + activeChar.broadcastUserInfo(); + activeChar.setIsParalyzed(true); + activeChar.setInJail(true, 10); + } + } + else + { + activeChar.sendMessage("I'm sorry but you can't use items out of jail. Your breaker will be destroyed !"); + activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget()); + activeChar.broadcastUserInfo(); + return; + } + } + + public int[] getItemIds() + { + return ITEM_IDS; + } +} Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java (revision 3) +++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java (revision 20) @@ -101,4 +101,5 @@ registerItemHandler(new NobleCustomItem()); registerItemHandler(new ClanRepsItem()); + registerItemHandler(new JailBreaker()); _log.config("ItemHandler: Loaded " + _datatable.size() + " handlers."); } Index: /trunk/PvP-GS/java/net/sf/l2j/Config.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/Config.java (revision 18) +++ /trunk/PvP-GS/java/net/sf/l2j/Config.java (revision 20) @@ -436,4 +436,7 @@ public static boolean ANTI_BUFF_SKILL; public static boolean ANTI_PK_LOW_LEVEL; + public static boolean JAIL_BREAKER_ENABLED; + public static int JAIL_BREAKER_ID; + public static int JAIL_BREAKER_CHANCE; /** Event Settings Parameters */ @@ -1835,4 +1838,7 @@ ANTI_BUFF_SKILL = Boolean.parseBoolean(Modifications.getProperty("AntiBuffSkill", "False")); ANTI_PK_LOW_LEVEL = Boolean.parseBoolean(Modifications.getProperty("AntiPkSystem", "False")); + JAIL_BREAKER_ENABLED = Boolean.parseBoolean(Modifications.getProperty("JailBreakerEnabled", "False")); + JAIL_BREAKER_ID = Integer.parseInt(Modifications.getProperty("JailBreakerItemID", "9229")); + JAIL_BREAKER_CHANCE = Integer.parseInt(Modifications.getProperty("JailBreakerChance", "40")); } catch (Exception e) Index: /trunk/PvP-GS/Settings/Modifications/Modifications.properties =================================================================== --- /trunk/PvP-GS/Settings/Modifications/Modifications.properties (revision 18) +++ /trunk/PvP-GS/Settings/Modifications/Modifications.properties (revision 20) @@ -443,4 +443,15 @@ CRItemID = 6673 +# Jail Breaker +# This item will be gived to player once when he enter in jail. +# He will have chance to get out or be there for long time paralized. +JailBreakerEnabled = False + +# Id of the breaker +JailBreakerItemID = 9229 + +# Chance to break the jail walls +JailBreakerChance = 40 + # ========================== # # Scheme Buffer # DataPack Part : Execute by navicat: INSERT INTO `etcitem` VALUES ('9229', 'Breaker', 'false', 'none', '0', 'stackable', 'steel', 'none', '-1', '100', '0', 'true', 'true', 'true', 'true', 'q_nias_silver_fairy', 'none'); Client Part : Itemname-e: 9229 Jail Breaker With this item you have chance to break the jail walls. If you fail you will be jailed for 10 minutes more ! -1 0 0 0 EtcItemgdrp: 2 9229 0 3 5 3 0 dropitems.drop_spell_book_m00 dropitemstex.drop_spell_book_blue_t00 icon.skill0461 0 120 18 0 0 1 1 ItemSound.itemdrop_etc_book 0 0 0 Credits : The fully credits are mine ! I hope that is useful ! Have fun.
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