sandeagle
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Everything posted by sandeagle
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Help Any tutorial on how to add npcs with npcpos.txt (L2OFF)?
sandeagle replied to uater's question in Request Server Development Help [L2OFF]
you need make a territory_begin/territory_end then make a npcmaker_begin/npcmaker_end and in npcmaker you can add your own npcs...check npcpos.txt you will find some like this: territory_begin [elitezone] {{-16570;209381;-3684;-3364};{-16370;209381;-3684;-3364};{-16370;209581;-3684;-3364};{-16570;209581;-3684;-3364}} territory_end npcmaker_begin [elitezone] initial_spawn=all maximum_npc=1 npc_begin [kc_orc_captain] pos={-16470;209481;-3664;49152} total=1 respawn=1min npc_end npcmaker_end -
Scheme buff error (help).
sandeagle replied to uater's topic in Server Development Discussion [L2OFF]
<a action="bypass sb_b_p?id==1114628">Vampiric Rage</a> id = pch_id check your skill pch id... -
WTS Classic Interlude Sources PTS
sandeagle replied to TravorJ's topic in Marketplace [L2Packs & Files]
agree with your opinions. seems i wasted 500euros... i bought this pack on 2022/9/13,but two month later the pack was shared...great. the more funny things was he never fixed the problems... coz i checked the source that he sold for me and the source files last modification date was on 2020/5/14(he told me he fixed that,but infact he never did it)..... so anyway i dont recommend buy this pack.PLZ administrator could closed this topic??? dont buy it. dont buy it. dont buy it.. sorry for my bad english,some stuff I can't express clearly.but dont buy this pack even he updated his pack. -
contact TomaMaster,this guy decompile all C1 binary files...then he had rebuild C1,C2,C3,C4 pack(include Scripts)...so if there are complete server files about C1/C2/C3 in this world, only this guy has them,except Ncsoft. but bad news was that he never sell his pack... webside about his server... https://elmorelab.com/
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WTS Classic Interlude Sources PTS
sandeagle replied to TravorJ's topic in Marketplace [L2Packs & Files]
@TravorJ anyway,just 1 question.., could old customers get new updates? -
thx Anarchy.....but i didnot found ActiveAnticheat class in old Vanganth source... could you give me some hints?rly thx... BTW,i found this class in a Shared pack source...is it that? ActiveAnticheat.h #pragma once class CActiveAnticheat { BOOL m_Enabled; WCHAR m_BannedHWIDHTML[0x4000]; WCHAR m_onlyGMHTML[0x4000]; CSLock m_BannedLock; void LoadINI(); public: void Init(); inline WCHAR* GetBannedHtml() { return m_BannedHWIDHTML; }; inline BOOL IsEnabled() { return m_Enabled; }; }; extern CActiveAnticheat g_ActiveAnticheat; ActiveAnticheat.cpp #include "stdafx.h" #include "ActiveAnticheat.h" #include "DB.h" #include "SocketDB.h" #include "IndividualVote.h" CActiveAnticheat g_ActiveAnticheat; void CActiveAnticheat::Init() { LoadINI(); if(m_Enabled) { g_Log.Add(CLog::Blue, "[%s] Feature is enabled. ", __FUNCTION__); } } void CActiveAnticheat::LoadINI() { const TCHAR* section = _T("ActiveAnticheat"); m_Enabled = GetPrivateProfileInt(section, _T("Enabled"), 0, g_ConfigFile); }
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i means just detected bot program on server side but dont kick players.then i can do somthing for bot players.. i used vanganth's IL pack and checked his source in CliExt.cpp CCliExt::HandleCheckSum() The checksum function can be used to detect whether the player is using a bot program? thx for any1
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trusted developer.....good luck....Roe2
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Share {EuroPTS} Glory Days by nexten
sandeagle replied to Jovial's topic in Server Shares & Files [L2OFF]
thanks for you help,Anarchy. -
Share {EuroPTS} Glory Days by nexten
sandeagle replied to Jovial's topic in Server Shares & Files [L2OFF]
in this pack,the DBscripts only have lin2Clancomm、lin2comm and lin2world ????no other DBscripts?like lin2db lin2log lin2user...? what the hell is this??? -
Tool Lineage 2 Classic 3 287 protocol
sandeagle replied to irk's topic in Server Shares & Files [L2OFF]
what is Mobile server???its for mobile phone? -
Tool Lineage 2 Classic 3 287 protocol
sandeagle replied to irk's topic in Server Shares & Files [L2OFF]
oh my god...dont tell me these shits all was Classic 3.0 ? -
if you need C2 pack just contact MasterToma,but he never sell it for any1...
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Help delevel command
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
thank you.Roe2.. how to let players level-1 when they use .delevel command? -
Request Auto Flag zone
sandeagle replied to rteshima's question in Request Server Development Help [L2OFF]
@Roe2 you are genius. -
is there a .delevel command in Vanganth IL pack???or html bypass??
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Help server side Geodata convert
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
thank you,Mobius... -
Help server side Geodata convert
sandeagle posted a question in Request Server Development Help [L2OFF]
i download Hellbound Island geodata from this forum... but in server side the geodata is l2j version... so which tool could convert l2j to l2off version??? thank you guyz.. -
Help add new skills with Item
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
rly thanks for all pplz... -
Help add new skills with Item
sandeagle posted a question in Request Server Development Help [L2OFF]
i had added Dragon weapons and skills in my server(Vanganth's server pack) now i wanna add two skills for one Dragon weapon...but i found in Itemdata'txt there is only one item_skill=[antaras_power] option... so how to automatically obtain 2 skills when players were equipped with this dragon weapon??? thank you... -
Discussion skill effect value
sandeagle replied to sandeagle's topic in Server Development Discussion [L2OFF]
ok... skilldata.txt skill_begin skill_name=[HP_max_Tatoo1] skill_id=10633 level=1 operate_type=P effect={{p_max_hp;300;diff}} skill_end item_begin armor 10719 [HP_max_Tatoo1] item_type=armor slot_bit_type={underwear} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=10 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=1 default_price=500 item_skill=[HP_max_Tatoo1] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=wood crystal_type=s crystal_count=10 is_trade=0 is_drop=0 is_destruct=1 physical_damage=0 random_damage=0 weapon_type=none can_penetrate=0 critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=0 mp_consume=0 magical_damage=0 durability=90 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=0 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end itemdata.txt -
i made a custom item,its hair...so i add a new skill effect with it..like effect={{p_max_hp;300;diff}},but when i use this hair and i found charactor could get 600 HP???why is 2x? i just wanna add 300 HP for players.... item_begin armor 10719 [HP_max_Tatoo1] item_type=armor slot_bit_type={underwear} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=10 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=1 default_price=500 item_skill=[HP_max_Tatoo1] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=wood crystal_type=s crystal_count=10 is_trade=0 is_drop=0 is_destruct=1 physical_damage=0 random_damage=0 weapon_type=none can_penetrate=0 critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=0 mp_consume=0 magical_damage=0 durability=90 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=0 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end skill_begin skill_name=[HP_max_Tatoo1] skill_id=10633 level=1 operate_type=P effect={{p_max_hp;300;diff}} skill_end