Go on data/zones/zone.xml and look for the boss area you want to enter then add this.
<stat name="EnabledByDefault" val="false" />
Example: Baium Lair
<zone id="12002" type="BossZone" shape="NPoly" minZ="10061" maxZ="11061"> <!-- [23_18] baium_no_restart -->
<stat name="InvadeTime" val="1800000" />
<stat name="EnabledByDefault" val="false" />
</zone>
I need to fix this stones, can anyone give me some information on then? like skill id, and how to fix the skills.
Any help will be appreciated.
Thank you very much.
How can I do one item to drop 2 different things at the same time with different chance rates. Like Festival adena 100% chance and blessed scroll 50% and crystal scroll 50%.
When I click on the item it will give me Festival adena and 1 of the scrolls.
I tried many different combination but couldn't get it done. CAn anyone help me?
Thanks.
Ok that I knew, what I want to know is If I want the event to be 10 minutes I enter 10 or 600?
End I try to enter Flag holkd time but it didn't accept, so I must be entering a wrong number.
I'm having trouble configuring the CTF event.
Joining Time:
Event Time:
Flag Hold Time:
What Values do I add in here, is it mil sec, sec, or minutes?
I was able to add Joining and event but can't add Flag hold.
Can someone help?
Thanks
I need a patched epilogue system but a more recent one, I found 2 in here but they are older ones. Anybody can share a patched system from few days before the freya update.
Thank you.
Ok I had your buffer working fine but I updated the server to a newer revision and now I get an error.
On Gameserver and htm of npc I get this error:
C:\Users\Giovanni Amorim\Desktop\magg\gameserver\data\scripts\custom\555_NPCBUFF
ER\__init__.py
Traceback (innermost last):
(no code object) at line 0
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:409)
at com.mysql.jdbc.Util.getInstance(Util.java:384)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1054)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3562)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3494)
at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1960)
at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2114)
at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2696)
at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:2105)
at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:
2264)
at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewPr
oxyPreparedStatement.java:76)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: com.mysql.jdbc.except
ions.jdbc4.MySQLSyntaxErrorException: Table 'l2j_magg.buffer_scheme_list' doesn'
t exist
at org.python.core.Py.JavaError(Unknown Source)
at org.python.core.PyObject._jthrow(Unknown Source)
at org.python.core.PyObject._jcall(Unknown Source)
at org.python.proxies.main$Quest$437.onAdvEvent(Unknown Source)
at com.l2jserver.gameserver.model.quest.Quest.notifyEvent(Quest.java:405
)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.processQue
stEvent(L2PcInstance.java:1838)
at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.
runImpl(RequestBypassToServer.java:259)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:93)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
EDIT: I FIXED THE PROBLEM< I FORGOT TO ADD THE TABLES ON THE DATABASE
nobody can do this for CT2.4. I tried to adapt but it didn't work. please if you are a talented dev and have a little time to spare adapt this mod for me.
Thank you.
Obs: sorry for double post but it have been 7 days from my last post.
I used the Dark screamer because the Epic one hand is a Dark screamer and I want to make the same dagger dual.
For me and other people that post in here they look nice.
Hey very good share but shouldn't we add a dualbox check otherwise people will cheat. A player can log in a dual box and go somewhere and start to kill the other char to get the reward.