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disorder25

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Everything posted by disorder25

  1. <item id='485' name="Tattoo of Power"> <for> <add val="50" order="0x09" stat="pDef" /> <add val="50" order="0x10" stat="pAtk" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='486' name="Tattoo of Fire"> <for> <add val="73" order="0x09" stat="pDef" /> <add val="50" order="0x10" stat="mDef" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='487' name="Tattoo of Resolve"> <for> <add val='73' order='0x10' stat='pDef'/> <add val="50" order="0x10" stat="pAtk" /> <add val="50" order="0x10" stat="pAtkSpd" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='488' name="Tattoo of Flame"> <for> <add val='139' order='0x10' stat='pDef'/> <add val="150" order="0x10" stat="mAtk" /> <add val="500" order="0x10" stat="maxMp" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='489' name="Tattoo of Bravery"> <for> <add val='110' order='0x10' stat='pDef'/> <add val="55" order="0x10" stat="rCrit" /> <add val="500" order="0x10" stat="maxHp" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='490' name="Tattoo of Blood"> <for> <add val="200" order="0x10" stat="pDef" /> <add val="20" order="0x10" stat="accCombat" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='491' name="Tattoo of Absolute"> <for> <add val='146' order='0x10' stat='pDef'/> <add val="1200" order="0x10" stat="maxHp" /> <add val="220" order="0x10" stat="pAtk" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='492' name="Tattoo of Soul"> <for> <add val='65' order='0x10' stat='pDef'/> <add val="25" order="0x10" stat="runSpd" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='493' name="Tattoo of Avadon"> <for> <add val='200' order='0x10' stat='pDef'/> <add val="60" order="0x10" stat="pAtkSpd" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='494' name="Tattoo of Doom"> <for> <add val='125' order='0x10' stat='pDef'/> <add val="60" order="0x10" stat="rCrit" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='495' name="Tattoo of Pledge"> <for> <add val='124' order='0x10' stat='pDef'/> <add val="50" order="0x10" stat="mAtkSpd" /> <add val="220" order="0x10" stat="mAtk" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='496' name="Tattoo of Divine"> <for> <add val='131' order='0x10' stat='pDef'/> <add val="305" order="0x10" stat="mAtk" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> for nightmarish tattoo <item id='2410' name="Nightmarish Tattoo"> <for> <add val='139' order='0x10' stat='pDef'/> <add val="1250" order="0x10" stat="maxMp" /> <add val="5" order="0x10" stat="reflectDam" /> <mul val="1.05" order="0x20" stat="mAtk" /> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> And for mana you have to enable it on server config and then change it on data/stats/skill 9000-9099 mana potion power from 100 to what you want.
  2. Anyone know how do i set a multisell that allow me to sell enchanted weapons and armors. Running a L2j server. Thanks
  3. nice work i'm testing hope they working right
  4. Excellent work my friend. Thank you.
  5. Very nice buffer mate thanks for sharing it.
  6. I have L2j Server revision 3216 and datapack revision 6306, both the newest they put out. Thanks you.
  7. Dude I'm a noobie on this. I have a test server to learn how to do things. I have been playing on retail and private servers for 5 years before one guy offer me a Gm spot on his server, the server never went public so I decided to start a test server on my own to learn how to manage a server. I'm was doing good but when i changed from L2jfree to L2j i got this issues with the infinity weapons and my buffer is not working 100% because before on L2jfree it had a option of set buffs for mages, etc and buffs for chars under level 40 and also buffs for pets. Now only the pre set buffs are working, the noobie buffs and pet buffs are not working and I don't get any error on the script. So i'm asking for help in order to fix this. If i knew how to do it i won't be asking for help.
  8. maybe I was but i did not understand exactly what to do. One told me to look on stats, the other one on l2iteminstance.java and the last one said I have to edit core. So I still don't know what to do and how to do it.
  9. Hi I have a L2J server Rev 3155, Datapack 6245. I need to make a change so all the player can equip the Infinity weapons not only Heros. On my older server L2Jfree there was a option on properties (StrictHeroSystem = False) that allow you to change that but on L2j there isn't. Can someone help me by telling me what do I have to do, Where the change need to be made and step by step how to do it. I'll appreciate very much if someone reply to this post and help me to get this thing done. Thanks
  10. I tried with true already it didn't work.
  11. I upgraded to Gracia Final and now my L2J server doesn't allow regular players to equip Infinity weapons. How do I change the Hero restrictions on the Infinities. I tried the "StrictHeroSystem = False" code on the config but is not working, maybe i added the code on the wrong place. Server is version=3155 builddate=20090608_0500 and datapack is version=6245 builddate=20090608_0503 Please help me if you can. Thanks
  12. I did it up to 3, couldnt find "etcitemgrp.dat", itemname-e.dat and gameserver>data>summonitems.txt. Pls tell me where to find those files. I have l2jfree version 1.2.11. Thx
  13. Yes i'm. i have a server but is just to learn how to do things. Is a test server only. Only 2 of my friends log in once in a while to test things. Iwas there yesterday but since is not public yet i'm just spend time on my server.
  14. error is on line 521 on this section: #Restore HP/MP if event == "71": st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "5.htm" st.setState(COMPLETED) line 831: #Restore Pets' HP/MP if event == "90": st.getPlayer().getPet().setCurrentHp(st.getPlayer().getPet().getMaxHp()) st.getPlayer().getPet().setCurrentMp(st.getPlayer().getPet().getMaxMp()) return "6.htm" st.setState(COMPLETED) and line 662: st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) and they all about the same thing, restore hp/mp
  15. Yo Lauq sup man. I'm testing your buffer on my server but i got this error when i press quick full buff. Its something on line 662 of the script, something about full Hp. also when i go to restore hp/mp and restore hp/mp for pets. something with the ()SET CURRENT HP AT. It says code is not on org.phyton.core(unknown source). Plus i like it better the version you have on Havoc with the pre set buff for mages, warriors, tanks, etc. I'm using version 1.2.11 from l2jfree
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