Fix....
From e4de2df505500e3d76f7a13301bb84f04fe2b7a5 Mon Sep 17 00:00:00 2001
From: Nefer <xmagex@hotmail.it>
Date: Tue, 17 Jun 2014 11:42:44 +0200
Subject: [PATCH] - Fixed buff restored after restart.
---
.../com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/game/src/main/java/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java b/game/src/main/java/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
index 01cc0e1..769c5cd 100644
--- a/game/src/main/java/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
+++ b/game/src/main/java/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
@@ -12318,7 +12318,7 @@ public final class L2PcInstance extends L2PlayableInstance<L2PlayerAI, PcStat> {
restoreSkills();
regiveTemporarySkills();
rewardSkills();
- restoreEffects(GameServerConfig.ALT_RESTORE_EFFECTS_ON_SUBCLASS_CHANGE);
+ restoreEffects(GameServerConfig.STORE_SKILL_COOLTIME);
// Reload skills from armors / jewels / weapons
getInventory().reloadEquippedItems();
@@ -12513,8 +12513,6 @@ public final class L2PcInstance extends L2PlayableInstance<L2PlayerAI, PcStat> {
* @param activateEffects
*/
public void restoreEffects(boolean activateEffects) {
-
-
try {
CharacterManager.getInstance().getSavedSkills(getCharacter(), getClassIndex());
for (CharacterSkillsSave skillsSave : getCharacter().getSkillsSave()) {
--
2.1.1