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yeniqun

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About yeniqun

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    http://www.maxcheaters.com/

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    Turkey

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  1. SERVER SITE Server Rates Exp: x1000 Sp: x1000 Drop adena: x2000 Enchant Rates Safe Enchant: +3 Max Enchant Armor: +10 Max Enchant Weapon: +16 Normal Enchantment Scroll: 70% Crystal Enchantment Scroll: 100% Blessed Enchantment Scroll: 85% Top Life Stone Rate : 5% High Life Stone Rate : 3% 1 Active or 1 Passive Augment Skill Extra Info Buff 2h. Special Tatto Titanium Armor Dusk Weapon Custom Farm Zones Augment System(1+1) Drop Info Special Boss Drop Weapon,Rings and Items. Custom Mobs Drop Farm Item and Adena Peace Zone Drop Farm Item General Info - Olympiads full retail work. - Olympiad period is every week. - NPC Buffer duration 2 hours. - Clan Hall Active. - TVT, CTF, DM. - Auto Events every hour. - Special Raid Bosses with special drop. - Special Farm/Start/Pvp zones - Commands: .deposit | .withdraw | .online | - You have special areas where you can farm !!! -Special PvP-Pk Color Server Spec's Dualbox Protection Anti-Phx Protection Protections are based on HWID DDoS Protection on Gameserver DDoS Protection on Website DDoS Protection on Server Dedicate Machine L2 TrapZone is running on a profesional server machine 1gbps bandwich wich guarantee No Lag 64 GB DDR Windows Server 2008 R2 Enterprise Intel® Xeon® Processor E5-1620 v2
  2. L2JFROZEN REV 1056.. REMOVE BUFF EXIT and ENTER GAME ... HELP ME PLEASE ..
  3. General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial70) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial70) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector71) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector71) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop I OPEN NEW SERVER .. TELEPORT FOR ERROR ... EACH TELEPORT FOR ERROR ... HELP ME :S SERVER L2JFROZEN REV.1004
  4. General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial70) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial70) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector71) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector71) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop I OPEN NEW SERVER .. TELEPORT FOR ERROR ... EACH TELEPORT FOR ERROR ... HELP ME :S SERVER L2JFROZEN REV.1004
  5. L2JTRAPZONE INTERLUDE SERVER Server Rates Exp: x50 Sp: x50 Drop adena: x100 Enchant Rates Safe Enchant: +3 Max Enchant Armor: +10 Max Enchant Weapon: +16 Normal Enchantment Scroll: 70% Crystal Enchantment Scroll: 100% Blessed Enchantment Scroll: 85% Top Life Stone Rate : 10% High Life Stone Rate : 5% 1 Active or 1 Passive Augment Skill Extra Info Buff 2h. Special Tatto Special Armor Special Weapon Custom Farm Zones Augment System Drop Info Special Boss Drop Weapon,Rings and Items. Custom Mobs Drop Farm Item and BEWS/BEAS and Some LS and Adena Peace Zone Drop Farm Item General Info - Olympiads full retail work. - Olympiad period is every week. - NPC Buffer duration 2 hours. - Clan Hall Active. - TVT, CTF, DM. - Auto Events every hour. - Special Raid Bosses with special drop. - Special Farm/Start/Pvp zones - Commands: .deposit | .withdraw | .online | - You have special areas where you can farm !!! -Special PvP-Pk Color Server Spec's Dualbox Protection Anti-Phx Protection Protections are based on HWID DDoS Protection on Gameserver DDoS Protection on Website DDoS Protection on Server Dedicate Machine L2 TrapZone is running on a profesional server machine 1gbps bandwich wich guarantee No Lag 64 GB DDR Windows Server 2008 R2 Enterprise Intel® Xeon® Processor E5-1620 v2 Server Site: www.l2trapzone.com
  6. HELP ME FOR PROBLEM L2JFROZEN REV.1051
  7. General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial70) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial70) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector71) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector71) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop I OPEN NEW SERVER .. TELEPORT FOR ERROR ... EACH TELEPORT FOR ERROR ... HELP ME :S SERVER L2JFROZEN REV.1004
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