Jump to content

0flee

Members
  • Posts

    487
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by 0flee

  1. How i can do this? What i can do?
  2. yea. If player play everyday, isn;t any problem. But if player take a break and he off for 4-5 days ( in premium time) when he enter on sevrer, he no have anymore premium.
  3. is not normal Evanthe, player buyed for 1 month, and then he off 4-5 days. When he log again in game, he lost premium :) It is not about expire.
  4. Sometimes is permanently lost. For exemple, if i don;t log my char for 4-5 days premium i don;t know how, premium it is lost. It is not a rule to of lost anytime. And i don;t have how to test this after someone tell me how to fix. And not after restart. After relog char 4-5 days
  5. Well, when it is your name in game, you answer?! + when you done your job, i will pay you. And i wanted just premium system. New one. And you trick me to change all drop system so? I i post about drop system? Or just for premium?! I am not scammer. Ask where you want about my payments. Finish your job, and i'll complete payment!
  6. I forget to put source. It is for L2jSunrise. Who make new prem system it is L2-Evanthe, and ofc it is invisible after payment. He don't answer if i report errors. Tell em what i have to post here and i will post. I don;t know from where it is this error. ( i mean from where from java )
  7. Hello, why if character no enter for few days premium is canceled? I must fix this, please help!
  8. I don't know to change that. Thanks for replyes!
  9. I can't edit that number. How i can do?
  10. And i would like to know where in interface.u i should work. Thanks :D
  11. How i can make more macros than 48? I edit line in RequestMakeMacro.java if (player.getMacros().getAllMacroses().size() > 48) to if (player.getMacros().getAllMacroses().size() > 100) And in game i still have 48. Greetings
  12. Best ever dev. Comparative with rest of 99% from mxc which it is rats. @Zake Always make good stuff.
  13. Good in everything. You can trust him and for sure u can call him.
  14. L2jSunrise have predefinited already custom skill list duration list. But...i change premium system and old method of buffs are still working. But after restart, buffs has a default time ( 1 hour ) premium ( 6 h ). I tried to copy method from default server time buffs from config but i get some errors in eclipse and i don't know how to solve it. here it is config for premium about buffs. PrSkillDurationList = 264,18000;265,18000; and here it is from server SkillDurationList = 982,3660;915,3660;
  15. How can i do premium buffs with 3 h? All buffs. I hear about L2Effect. But i don;t know what method i should do
  16. Hello all. Why premium some items no have x2? For exemple Torch it is quest item and it is dropable x2. Vacualite/Vacualite Ore is quest item too, but drop it is x1. greetings. P. S. - PremiumDropMultiplierByItemId = 57,2;7265,2;7266,2;9630,2; ( Item are still x1)
  17. Hello, i hosted server on Contabo servers. And in my pc, i don;t get any error of what i show you now. And i don't know what cause this. Java from hsot, or i don't know. java.lang.NullPointerException at l2r.gameserver.model.actor.L2Npc.getExpReward(L2Npc.java:1187) at l2r.gameserver.model.actor.L2Attackable.getVitalityPoints(L2Attackable.java:1728) at l2r.gameserver.model.actor.L2Attackable.calculateRewards(L2Attackable.java:541) at l2r.gameserver.model.actor.L2Character.doDie(L2Character.java:2594) at l2r.gameserver.model.actor.L2Npc.doDie(L2Npc.java:1244) at l2r.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:345) at l2r.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:142) at l2r.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:209) at l2r.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:59) at l2r.gameserver.model.actor.status.AttackableStatus.reduceHp(AttackableStatus.java:65) at l2r.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:7127) at l2r.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:303) at l2r.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:244) at handlers.skillhandlers.Mdam.useSkill(Mdam.java:122) at l2r.gameserver.model.actor.L2Character.callSkill(L2Character.java:6563) at l2r.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:6206) at l2r.gameserver.model.actor.tasks.character.MagicUseTask.run(MagicUseTask.java:68) at l2r.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:89) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.run(FutureTask.java:266) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:180) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:293) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at java.lang.Thread.run(Thread.java:748) and second [14:06:12] ERROR: java.lang.NullPointerException I get this thousand times. I repeat. on local machine (my pc) i don't get any error of this. Please help me . I want to know what i should upgrade/add. On host i have java JDK 1.8. Thank you!
  18. Why after restart, premium users lose all buffs? How i can fix this?
  19. Blue rule are disabled. I don't know how to fix this. And i really want to fix. Need fo players...:( Even if i must pay someone, i will do. To make another method xp from items/skills. This method are in PcStat.java public double getExpBonusMultiplier() { // Bonus from Vitality System final double vitality = getVitalityMultiplier(); // Bonus from recommends final double reco = getActiveChar().getRecomBonusMul(); // Bonus from Nevit's hunting already handled final double nevits = 0.0; // Bonus exp from skills final double bonusExp = calcStat(Stats.BONUS_EXP, 0) / 100; double bonus = 0.0; bonus += Math.max(vitality, 0); bonus += Math.max(reco, 0); bonus += Math.max(nevits, 0); bonus += Math.max(bonusExp, 0); // Check for abnormal bonuses bonus = Math.max(bonus, 1); bonus = Math.min(bonus, Config.MAX_BONUS_EXP); return bonus; }
  20. I don't know how it's works. I just want to make this `fix` from lv 1-85 player get same exp. i don;t want to be calculated from lvl difference For exemple, now i am lv 64 as mob. Mob without Exp Rune 50% drop 644.100 and with rune 693.320. Now, this 693.320it is 50% from 644.100? My calculator give me 921.600. I repeat, i have same lvl with mob.
  21. Oh, someone changed my drop system and he forget to add champ method on those drop system. P.S.-If i solve any solution, i will post how i solve it!
  22. HI, Someone can tell me why in L2jSunrise xp and sp are not correct caluclation? For exemple, with method bonusExp from java, if i set on skill 10%, it's not 10%. It's like 6%. if mob drop for exemple 1 exp, with 10% rune should drop 1,10, but now drop 1,05-1.04. How i can fix this fail calculation of Sunrise?
  23. How can i edit skill bars to be more than 4? I open interface.xdat but i don;t know where it is that. it is many things there. Thank you! Pls i want to know the way how i can extend that with +2 or more bars. Thank you!
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock