0flee
Members-
Posts
485 -
Credits
0 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Articles
Profiles
Forums
Store
Everything posted by 0flee
-
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
Guys, please :) i fix it in my kind. I do a skill passive. It going pty fast. And yes, as Rootware says, players want to see in alt+t much numbers, and actually, i play just high rates servers. Thanks for all replyes. -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
Ok, i put stats on item but on handler skills. -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
If i add <mul stat="pAtk" val="1.05" /> P atk is decreased. And it's decreased drastically. StatFunction.java ADD("Add", 30), DIV("Div", 20), ENCHANT("Enchant", 0), ENCHANTHP("EnchantHp", 40), MUL("Mul", 20), SET("Set", 0), SHARE("Share", 30), SUB("Sub", 30), BASEMUL("BaseMul", 20),; OK, the problem isn't that syntax. the problem it is weapons for specific class. Where i can see that? How i can edit weapons for a specific class? -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
I want to add this on Item direct item. Not on skills. Tell me then. Why direct item edit add <mul stat="pvePhysDmg" val="1.05" /> as 5% and for p atk don't? This is correct syntax. But i think for p atk doesn;t work. I want to add for Weapons B/A/S more p atk than normal. But that mul don't add 1.05 as 5% -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
any 0x give errors. I can leave just numbers. L2j-Sunrise high five pack i use [11:55:51] WARN: Cannot create item 4724 java.lang.NumberFormatException: For input string: "0x30" at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:580) at java.lang.Integer.parseInt(Integer.java:615) at l2r.gameserver.engines.DocumentBase.attachFunc(DocumentBase.java:250) at l2r.gameserver.engines.DocumentBase.parseTemplate(DocumentBase.java:237) at l2r.gameserver.engines.items.DocumentItem.parseItem(DocumentItem.java:132) at l2r.gameserver.engines.items.DocumentItem.parseDocument(DocumentItem.java:83) at l2r.gameserver.engines.DocumentBase.parse(DocumentBase.java:156) at l2r.gameserver.engines.DocumentEngine.loadItems(DocumentEngine.java:126) at l2r.gameserver.data.xml.impl.ItemData.load(ItemData.java:128) at l2r.gameserver.data.xml.impl.ItemData.reload(ItemData.java:382) at handlers.admincommandhandlers.AdminReload.useAdminCommand(AdminReload.java:183) at l2r.gameserver.network.clientpackets.SendBypassBuildCmd.runImpl(SendBypassBuildCmd.java:87) at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:71) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at java.lang.Thread.run(Thread.java:748) with <mul order="0x30" stat="mAtkSpd" val="1.15"/> -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
You are right. But if i put 0x30, i get error in gameserver. I post error [11:53:38] WARN: Cannot create item 4724 java.lang.NumberFormatException: For input string: "0x10" at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:580) at java.lang.Integer.parseInt(Integer.java:615) at l2r.gameserver.engines.DocumentBase.attachFunc(DocumentBase.java:250) at l2r.gameserver.engines.DocumentBase.parseTemplate(DocumentBase.java:237) at l2r.gameserver.engines.items.DocumentItem.parseItem(DocumentItem.java:132) at l2r.gameserver.engines.items.DocumentItem.parseDocument(DocumentItem.java:83) at l2r.gameserver.engines.DocumentBase.parse(DocumentBase.java:156) at l2r.gameserver.engines.DocumentEngine.loadItems(DocumentEngine.java:126) at l2r.gameserver.data.xml.impl.ItemData.load(ItemData.java:128) at l2r.gameserver.data.xml.impl.ItemData.reload(ItemData.java:382) at handlers.admincommandhandlers.AdminReload.useAdminCommand(AdminReload.java:183) at l2r.gameserver.network.clientpackets.SendBypassBuildCmd.runImpl(SendBypassBuildCmd.java:87) at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:71) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at java.lang.Thread.run(Thread.java:748) with <mul val="1.10" order="0x10" stat="mAtk" /> -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
Yea, i must leave item default. And greate separate skill passive. -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
[09:43:21] WARN: Cannot create item 9311 java.lang.NumberFormatException: For input string: "0x40" at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:580) at java.lang.Integer.parseInt(Integer.java:615) at l2r.gameserver.engines.DocumentBase.attachFunc(DocumentBase.java:250) at l2r.gameserver.engines.DocumentBase.parseTemplate(DocumentBase.java:237) at l2r.gameserver.engines.items.DocumentItem.parseItem(DocumentItem.java:132) at l2r.gameserver.engines.items.DocumentItem.parseDocument(DocumentItem.java:83) at l2r.gameserver.engines.DocumentBase.parse(DocumentBase.java:156) at l2r.gameserver.engines.DocumentEngine.loadItems(DocumentEngine.java:126) at l2r.gameserver.data.xml.impl.ItemData.load(ItemData.java:128) at l2r.gameserver.data.xml.impl.ItemData.reload(ItemData.java:382) at handlers.admincommandhandlers.AdminReload.useAdminCommand(AdminReload.java:183) at l2r.gameserver.network.clientpackets.SendBypassBuildCmd.runImpl(SendBypassBuildCmd.java:87) at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:71) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at java.lang.Thread.run(Thread.java:748) I can put any "order" on item status. -
Help Stats "mul" decrease
0flee replied to 0flee's question in Request Server Development Help [L2J]
Yes, i put as i say in post 1.25, but i have status decreased. I don't have 25% i think i have -25% i want to add on Item 25%, not on skill -
I set for weapons B grade a mul with 25% p atk. I set <mul stat="pAtk" val="1.25" /> and my p atk decreased drastically. then, i change to <mul stat="pAtk" val="50" /> and p atk rised. What is that 1.25 and what is that 50 from mul? How i can set 25%? I replace line <set stat="pAtk" val="213" /> with <mul stat="pAtk" val="50" /> Why doesn;t work 1.25 as 25%?
-
Why i don;t get properly status for kamael weapons for basestat `mul`? for other weapons it's works. But when i put "mul" on Ancient/rapier weapons stats is decreased. What's wrong? Thank you.
-
Help Delete code from instance.
0flee replied to 0flee's question in Request Server Development Help [L2J]
I can't do, code it is too big. And have to much `party` tabs Help me someone please to tell me how i can remove that condition ? -
Help Delete code from instance.
0flee replied to 0flee's question in Request Server Development Help [L2J]
Nop, i want make instances kamaloka available from level 1 to level 85. And i want to remove party condition. I wanna make solo each instance. (I test/play with numbers 7-8 hours, my eyes don;t listen to me anymore :) ) P.S.- I don;t want ready code, i want to know how i can: 1. Remove party condition and 2. available instances minimum level 1. -
Hello, how i can delete a condition for party from Kamaloka instances? And i want to delete too level conditions. To make available after level 1-85. Greetings
-
How i can delete minions from raids when in xml on id raid isn't tag minion? Here it is xml <npc id="25536" level="85" type="L2RaidBoss" name="Hannibal" title="Raid Boss"> <!-- Confirmed CT2.5 --> <parameters> <param name="RaidSpawnMusic" value="Rm01_A" /> <skill name="DDMagic_a" id="4191" level="9" /> <!-- BOSS Windstrike --> <skill name="SelfRangeDebuff_a" id="4183" level="9" /> <!-- Decrease P. Atk. --> <skill name="SelfRangeDebuffAnother_a" id="4185" level="9" /> <!-- Sleep --> </parameters> <race>DEMONIC</race> <sex>FEMALE</sex> <acquire expRate="855.773819859707" sp="1265702" raidPoints="3644" /> <stats str="60" int="76" dex="73" wit="70" con="57" men="80"> <vitals hp="431893.62160741" hpRegen="132.781870390792" mp="1777.4" mpRegen="3" /> <attack physical="2784.89733763269" magical="1033.42208360058" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" /> <defence physical="1074.07354729412" magical="523.972705882353" evasion="-18" /> <attribute> <attack type="DARK" value="90" /> <defence fire="90" water="90" wind="90" earth="90" holy="70" dark="130" default="90" /> </attribute> <speed> <walk ground="60" /> <run ground="100" /> </speed> <hitTime>580</hitTime> </stats> <status undying="false" /> <exCrtEffect>true</exCrtEffect> <ai type="BALANCED" aggroRange="0" clanHelpRange="0" isAggressive="false" /> <dropLists> <death> <group chance="60.555301666259766"> <item id="6364" min="1" max="1" chance="1.093" /> <!-- Forgotten Blade --> <item id="6372" min="1" max="1" chance="1.093" /> <!-- Heaven's Divider --> <item id="6688" min="8" max="22" chance="33.6734" /> <!-- Forgotten Blade Edge --> <item id="6696" min="4" max="12" chance="64.1406" /> <!-- Heavens Divider Edge --> </group> <group chance="78.7864990234375"> <item id="6678" min="1" max="1" chance="8.0301" /> <!-- Sealed Imperial Crusader Shield --> <item id="6679" min="1" max="1" chance="5.6209" /> <!-- Sealed Imperial Crusader Helmet --> <item id="6683" min="1" max="1" chance="5.6209" /> <!-- Sealed Draconic Leather Helmet --> <item id="6687" min="1" max="1" chance="5.6209" /> <!-- Sealed Major Arcana Circlet --> <item id="6705" min="23" max="67" chance="41.7469" /> <!-- Sealed Imperial Crusader Shield Part --> <item id="6706" min="60" max="180" chance="18.2099" /> <!-- Sealed Imperial Crusader Helmet Pattern --> <item id="6710" min="116" max="346" chance="9.4597" /> <!-- Sealed Draconic Leather Helmet Pattern --> <item id="6714" min="192" max="576" chance="5.6907" /> <!-- Sealed Major Arcana Circlet Pattern --> </group> </death> </dropLists> <collision> <radius normal="20" /> <height normal="40.5985" /> </collision> </npc> Hannibal still spawn 2 minions a.k.a raid fighters
-
Where from inferface.u? Tell me the path pls?
-
I can do it in multisell. With same patch, i try in L2j-Mobius. But in Sunrise isn' this option and i want to know how i can do it I find something in util.java but idk how to make it /** * Format the specified digit using the digit grouping symbol "," (comma).<br> * For example, 123456789 becomes 123,456,789. * @param amount - the amount of adena * @return the formatted adena amount */ public static String formatAdena(long amount) { synchronized (ADENA_FORMATTER) { return ADENA_FORMATTER.format(amount); } } and i don;t know if just for adena it is applied
-
How i can make format for adena in multisell for exemple 123,456.789? now it is 123456789. i don;t know if in this section must be this question. Can be moved. Greetings!
-
Thanks for the answer, but i have a problem with that xml. I know to add status. I have a problem here <set name="icon" val="icon.etc_resonance_amulet_i00" /> <set name="etcitem_type" val="RUNE" /> <set name="default_action" val="CAPSULE" /> <set name="immediate_effect" val="true" /> <set name="material" val="PAPER" /> <set name="weight" val="100" /> I don't know if i must add something, or edit, or remove. Thanks again I must edit a package from core? Anyone tell me pls?
-
How i can fix this to give stats? That pDef it is for test. Can someone help me to fix this? Player must keep in inventory for status. Greetings
-
Help Error in gameserver [?]
0flee replied to 0flee's question in Request Server Development Help [L2J]
This problem appear when a mob spawn another (summon), i change mob. I don;t know to fix error. -
Hi all, how i can do this stupid setting to work properly? Really, i set MaxZoomingDist=65535 saved on 413. Then i launch the game, nothing change. High five system. L2jSunrise
-
In my case, it is in secounds.
-
Help Error in gameserver [?]
0flee replied to 0flee's question in Request Server Development Help [L2J]
And how i can fix it from that package? Here it is code, please i need help -
What's happend in my console? What's this? When i attack a mob which spawned another it is happend this. Help pls it is because i have problem on summon?