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0flee

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  1. Look on this video i created now. And how work for A grade, work for all scrolls/items. Nothing happend I thin it's from edits what i maked on core. I don;t know yet
  2. Scroll ID 730 ( Enchant Armor A ) The thinkg is. I do custom stuff on core. But nothing what i do wasn't with enchant or any class about this.
  3. I can post here EnchantItemData if this may help. <?xml version="1.0" encoding="UTF-8"?> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/enchantItemData.xsd"> <!-- Scrolls: Enchant Weapon --> <enchant id="729" targetGrade="A" maxEnchant="16" /> <enchant id="947" targetGrade="B" maxEnchant="16" /> <enchant id="951" targetGrade="C" maxEnchant="16" /> <enchant id="955" targetGrade="D" maxEnchant="16" /> <enchant id="959" targetGrade="S" maxEnchant="16" /> <!-- Scrolls: Enchant Armor --> <enchant id="730" targetGrade="A" maxEnchant="16" /> <enchant id="948" targetGrade="B" maxEnchant="16" /> <enchant id="952" targetGrade="C" maxEnchant="16" /> <enchant id="956" targetGrade="D" maxEnchant="16" scrollGroupId="0" /> <!-- Default scroll groups binding. --> <enchant id="960" targetGrade="S" maxEnchant="16" /> <!-- Blessed Scrolls: Enchant Weapon --> <enchant id="6569" targetGrade="A" maxEnchant="16" /> <enchant id="6571" targetGrade="B" maxEnchant="16" /> <enchant id="6573" targetGrade="C" maxEnchant="16" /> <enchant id="6575" targetGrade="D" maxEnchant="16" /> <enchant id="6577" targetGrade="S" maxEnchant="16" /> <!-- Blessed Scrolls: Enchant Armor --> <enchant id="6570" targetGrade="A" maxEnchant="16" /> <enchant id="6572" targetGrade="B" maxEnchant="16" /> <enchant id="6574" targetGrade="C" maxEnchant="16" /> <enchant id="6576" targetGrade="D" maxEnchant="16" /> <enchant id="6578" targetGrade="S" maxEnchant="16" /> <!-- Weapon Enchant Scrolls --> <enchant id="22006" targetGrade="D" bonusRate="10" maxEnchant="16" /> <enchant id="22007" targetGrade="C" bonusRate="10" maxEnchant="16" /> <enchant id="22008" targetGrade="B" bonusRate="10" maxEnchant="16" /> <enchant id="22009" targetGrade="A" bonusRate="10" maxEnchant="16" /> <enchant id="20517" targetGrade="S" bonusRate="10" maxEnchant="16" /> <!-- Armor Enchant Scrolls --> <enchant id="22010" targetGrade="D" bonusRate="10" maxEnchant="16" /> <enchant id="22011" targetGrade="C" bonusRate="10" maxEnchant="16" /> <enchant id="22012" targetGrade="B" bonusRate="10" maxEnchant="16" /> <enchant id="22013" targetGrade="A" bonusRate="10" maxEnchant="16" /> <enchant id="20518" targetGrade="S" bonusRate="10" maxEnchant="16" /> <!-- Ancient Weapon Enchant Crystal --> <enchant id="22014" targetGrade="B" maxEnchant="16" bonusRate="10" /> <enchant id="22015" targetGrade="A" maxEnchant="16" bonusRate="10" /> <enchant id="20519" targetGrade="S" maxEnchant="16" bonusRate="10" /> <!-- Ancient Armor Enchant Crystal --> <enchant id="22016" targetGrade="B" maxEnchant="16" bonusRate="10" /> <enchant id="22017" targetGrade="A" maxEnchant="16" bonusRate="10" /> <enchant id="20520" targetGrade="S" maxEnchant="16" bonusRate="10" /> <!-- Divine Weapon Enchant Crystal --> <enchant id="22018" targetGrade="B" bonusRate="100" /> <enchant id="22019" targetGrade="A" bonusRate="100" /> <enchant id="20521" targetGrade="S" bonusRate="100" /> <!-- Divine Armor Enchant Crystal --> <enchant id="22020" targetGrade="B" bonusRate="100" /> <enchant id="22021" targetGrade="A" bonusRate="100" /> <enchant id="20522" targetGrade="S" bonusRate="100" /> <!-- Scroll: Enchant Weapon of Destruction --> <enchant id="22221" targetGrade="S" maxEnchant="15" /> <enchant id="22223" targetGrade="A" maxEnchant="15" /> <enchant id="22225" targetGrade="B" maxEnchant="15" /> <enchant id="22227" targetGrade="C" maxEnchant="15" /> <enchant id="22229" targetGrade="D" maxEnchant="15" /> <!-- Scroll: Enchant Armor of Destruction --> <enchant id="22222" targetGrade="S" maxEnchant="6" /> <enchant id="22224" targetGrade="A" maxEnchant="6" /> <enchant id="22226" targetGrade="B" maxEnchant="6" /> <enchant id="22228" targetGrade="C" maxEnchant="6" /> <enchant id="22230" targetGrade="D" maxEnchant="6" /> <!-- Master Yogi's Scroll: Enchant Weapon --> <enchant id="13540" maxEnchant="23"> <item id="13539" /> <!-- Staff of Master Yogi --> </enchant> <!-- Olf's T-shirt Enchant Scroll --> <enchant id="21581" maxEnchant="10"> <item id="21580" /> <!-- Olf's T-shirt --> <item id="21706" /> <!-- Olf's T-shirt (Event) --> </enchant> <!-- Blessed Olf's T-shirt Enchant Scroll --> <enchant id="21582" maxEnchant="10"> <item id="21580" /> <!-- Olf's T-shirt --> <item id="21706" /> <!-- Olf's T-shirt (Event) --> </enchant> <!-- Blessed Olf's T-shirt Enchant Scroll - Event --> <enchant id="21707" maxEnchant="10"> <item id="21580" /> <!-- Olf's T-shirt --> <item id="21706" /> <!-- Olf's T-shirt (Event) --> </enchant> <!-- Event - Herdsman's Love Scroll Event --> <enchant id="15381" maxEnchant="16"> <item id="15383" /> <!-- Weaver's Multi-colored Clothes (7-day limited period) --> <item id="15384" /> <!-- Weaver's Multi-colored Clothes (30-day limited period) --> <item id="15385" /> <!-- Weaver's Multi-colored Clothes (60-day limited period) --> <item id="15386" /> <!-- Weaver's Multi-colored Clothes (90-day limited period) --> <item id="15387" /> <!-- Weaver's Multi-colored Clothes (Permanent Use) --> <item id="15388" /> <!-- Weaver's Multi-colored Clothes (Event) (7-day limited period) --> <item id="15389" /> <!-- Weaver's Multi-colored Clothes (Event) (30-day limited period) --> <item id="15390" /> <!-- Weaver's Multi-colored Clothes (Event) (60-day limited period) --> <item id="15391" /> <!-- Weaver's Multi-colored Clothes (Event) (90-day limited period) --> <item id="15392" /> <!-- Weaver's Multi-colored Clothes (Event) (Permanent Use) --> </enchant> <!-- Event - Vitality Belt Enchant Scroll --> <enchant id="15382" maxEnchant="50"> <item id="15393" /> <!-- Vitality Belt (7-day limited period) --> <item id="15394" /> <!-- Vitality Belt (30-day limited period) --> <item id="15395" /> <!-- Vitality Belt (60-day limited period) --> <item id="15396" /> <!-- Vitality Belt (90-day limited period) --> <item id="15397" /> <!-- Vitality Belt (Permanent Use) --> <item id="15398" /> <!-- Vitality Belt (Event) (7-day limited period) --> <item id="15399" /> <!-- Vitality Belt (Event) (30-day limited period) --> <item id="15400" /> <!-- Vitality Belt (Event) (60-day limited period) --> <item id="15401" /> <!-- Vitality Belt (Event) (90-day limited period) --> <item id="15402" /> <!-- Vitality Belt (Event) (Permanent Use) --> </enchant> <!-- Weapon enhancing scroll exclusive for PC cafe --> <enchant id="15346" targetGrade="S"> <item id="15313" /> <!-- Player Commendation - Forgotten Blade (Player Recommendation Weapon) --> <item id="15314" /> <!-- Player Commendation - Basalt Battlehammer (Player Recommendation Weapon) --> <item id="15315" /> <!-- Player Commendation - Imperial Staff (Player Recommendation Weapon) --> <item id="15316" /> <!-- Player Commendation - Angel Slayer (Player Recommendation Weapon) --> <item id="15317" /> <!-- Player Commendation - Dragon Hunter Axe (Player Recommendation Weapon) --> <item id="15318" /> <!-- Player Commendation - Saint Spear (Player Recommendation Weapon) --> <item id="15319" /> <!-- Player Commendation - Demon Splinter (Player Recommendation Weapon) --> <item id="15320" /> <!-- Player Commendation - Heaven's Divider (Player Recommendation Weapon) --> <item id="15321" /> <!-- Player Commendation - Arcana Macw (Player Recommendation Weapon) --> <item id="15322" /> <!-- Player Commendation - Draconic Bow (Player Recommendation Weapon) --> <item id="15323" /> <!-- Player Commendation - Laevateinn (Player Recommendation Weapon) --> <item id="15324" /> <!-- Player Commendation - Gram (Player Recommendation Weapon) --> <item id="15325" /> <!-- Player Commendation - Sarunga (Player Recommendation Weapon) --> <item id="15326" /> <!-- Player Commendation - Tallum Blade *Dark Legion's Edge (Player Recommendation Weapon) --> </enchant> <enchant id="15347" targetGrade="A"> <item id="13210" /> <!-- Player Commendation - Sirra's Blade (Player Commendation Weapon) --> <item id="13211" /> <!-- Player Commendation - Sword of Ipos (Player Commendation Weapon) --> <item id="13212" /> <!-- Player Commendation - Barakiel's Axe (Player Commendation Weapon) --> <item id="13213" /> <!-- Player Commendation - Behemoth Tuning Fork (Player Commendation Weapon) --> <item id="13214" /> <!-- Player Commendation - Naga Storm (Player Commendation Weapon) --> <item id="13215" /> <!-- Player Commendation - Tiphon's Spear (Player Commendation Weapon) --> <item id="13216" /> <!-- Player Commendation - Shyeed's Bow (Player Commendation Weapon) --> <item id="13217" /> <!-- Player Commendation - Sobekk's Hurricane (Player Commendation Weapon) --> <item id="13218" /> <!-- Player Commendation - Themis' Tongue (Player Commendation Weapon) --> <item id="13219" /> <!-- Player Commendation - Cabrio's Hand (Player Commendation Weapon) --> <item id="13220" /> <!-- Player Commendation - Daimon Crystal (Player Commendation Weapon) --> <item id="13221" /> <!-- Player Commendation - Tallum Blade*Damascus (Player Commendation Weapon) --> <item id="13222" /> <!-- Player Commendation - Eclair Bijou (Player Commendation Weapon) --> <item id="13223" /> <!-- Player Commendation - Durendal (Player Commendation Weapon) --> <item id="13224" /> <!-- Player Commendation - Screaming Vengeance (Player Commendation Weapon) --> </enchant> <enchant id="15348" targetGrade="B"> <item id="13194" /> <!-- Player Commendation - Damascus Sword (Player Commendation Weapon) --> <item id="13195" /> <!-- Player Commendation - Lance (Player Commendation Weapon) --> <item id="13196" /> <!-- Player Commendation - Deadman's Glory (Player Commendation Weapon) --> <item id="13197" /> <!-- Player Commendation - Art of Battle Axe (Player Commendation Weapon) --> <item id="13198" /> <!-- Player Commendation - Staff of Evil Spirits (Player Commendation Weapon) --> <item id="13199" /> <!-- Player Commendation - Devil's Dagger (Player Commendation Weapon) --> <item id="13200" /> <!-- Player Commendation - Bellion Cestus (Player Commendation Weapon) --> <item id="13201" /> <!-- Player Commendation - Bow of Peril (Player Commendation Weapon) --> <item id="13202" /> <!-- Player Commendation - Samurai*Samurai (Player Commendation Weapon) --> <item id="13203" /> <!-- Player Commendation - Guardian's Sword (Player Commendation Weapon) --> <item id="13204" /> <!-- Player Commendation - Wizard's Tear (Player Commendation Weapon) --> <item id="13205" /> <!-- Player Commendation - Kaim Vanul's Bones (Player Commendation Weapon) --> <item id="13206" /> <!-- Player Commendation - Star Buster (Player Commendation Weapon) --> <item id="13207" /> <!-- Player Commendation - Colichemarde (Player Commendation Weapon) --> <item id="13208" /> <!-- Player Commendation - Dismantler (Player Commendation Weapon) --> <item id="13209" /> <!-- Player Commendation - Hell Hound (Player Commendation Weapon) --> </enchant> <enchant id="15349" targetGrade="C"> <item id="13178" /> <!-- Player Commendation - Samurai Long Sword (Player Commendation Weapon) --> <item id="13179" /> <!-- Player Commendation - Ghost's Wand (Player Commendation Weapon) --> <item id="13180" /> <!-- Player Commendation - Ghoul's Wand (Player Commendation Weapon) --> <item id="13181" /> <!-- Player Commendation - Devil's Wand (Player Commendation Weapon) --> <item id="13182" /> <!-- Player Commendation - Crystal Dagger (Player Commendation Weapon) --> <item id="13183" /> <!-- Player Commendation - Great Pata (Player Commendation Weapon) --> <item id="13184" /> <!-- Player Commendation - Eminence Bow (Player Commendation Weapon) --> <item id="13185" /> <!-- Player Commendation - Orcish Poleaxe (Player Commendation Weapon) --> <item id="13186" /> <!-- Player Commendation - Yaksa Mace (Player Commendation Weapon) --> <item id="13187" /> <!-- Player Commendation - Shamshir*Shamshir (Player Commendation Weapon) --> <item id="13188" /> <!-- Player Commendation - Admiral's Estoc (Player Commendation Weapon) --> <item id="13189" /> <!-- Player Commendation - Saber Tooth (Player Commendation Weapon) --> <item id="13190" /> <!-- Player Commendation - Sharpshooter (Player Commendation Weapon) --> <item id="13191" /> <!-- Player Commendation - Ecliptic Sword (Player Commendation Weapon) --> <item id="13192" /> <!-- Player Commendation - Ecliptic Axe (Player Commendation Weapon) --> <item id="13193" /> <!-- Player Commendation - Dwarven Hammer (Player Commendation Weapon) --> </enchant> <enchant id="15350" targetGrade="D"> <item id="13163" /> <!-- Player Commendation - Bastard*Crimson Sword (Player Commendation Weapon) --> <item id="13164" /> <!-- Player Commendation - Claymore (Player Commendation Weapon) --> <item id="13165" /> <!-- Player Commendation - Bonebreaker (Player Commendation Weapon) --> <item id="13166" /> <!-- Player Commendation - Atuba Hammer (Player Commendation Weapon) --> <item id="13167" /> <!-- Player Commendation - Ghost's Wand (Player Commendation Weapon) --> <item id="13168" /> <!-- Player Commendation - Hall of Life (Player Commendation Weapon) --> <item id="13169" /> <!-- Player Commendation - Atuba Mace (Player Commendation Weapon) --> <item id="13170" /> <!-- Player Commendation - Mithril Dagger (Player Commendation Weapon) --> <item id="13171" /> <!-- Player Commendation - Scallop Jamadhr (Player Commendation Weapon) --> <item id="13172" /> <!-- Player Commendation - Crossbow (Player Commendation Weapon) --> <item id="13173" /> <!-- Player Commendation - Glaive (Player Commendation Weapon) --> <item id="13174" /> <!-- Player Commendation - Elven Long Sword (Player Commendation Weapon) --> <item id="13175" /> <!-- Player Commendation - Grand Epee (Player Commendation Weapon) --> <item id="13176" /> <!-- Player Commendation - General Katzbalger (Player Commendation Weapon) --> <item id="13177" /> <!-- Player Commendation - Cranequin (Player Commendation Weapon) --> </enchant> <!-- Weapon-Type Enhance Backup Stone --> <support id="12362" targetGrade="D" maxEnchant="9" bonusRate="20" /> <support id="12363" targetGrade="C" maxEnchant="9" bonusRate="18" /> <support id="12364" targetGrade="B" maxEnchant="9" bonusRate="15" /> <support id="12365" targetGrade="A" maxEnchant="9" bonusRate="12" /> <support id="12366" targetGrade="S" maxEnchant="9" bonusRate="10" /> <!-- Armor-Type Enhance Backup Stone --> <support id="12367" targetGrade="D" maxEnchant="9" bonusRate="35" /> <support id="12368" targetGrade="C" maxEnchant="9" bonusRate="27" /> <support id="12369" targetGrade="B" maxEnchant="9" bonusRate="23" /> <support id="12370" targetGrade="A" maxEnchant="9" bonusRate="18" /> <support id="12371" targetGrade="S" maxEnchant="9" bonusRate="15" /> <!-- Agathion Auxiliary Stone: Enchant Weapon --> <support id="14702" targetGrade="D" maxEnchant="9" bonusRate="20" /> <support id="14703" targetGrade="C" maxEnchant="9" bonusRate="18" /> <support id="14704" targetGrade="B" maxEnchant="9" bonusRate="15" /> <support id="14705" targetGrade="A" maxEnchant="9" bonusRate="12" /> <support id="14706" targetGrade="S" maxEnchant="9" bonusRate="10" /> <!-- Agathion Auxiliary Stone: Enchant Armor --> <support id="14707" targetGrade="D" maxEnchant="9" bonusRate="35" /> <support id="14708" targetGrade="C" maxEnchant="9" bonusRate="27" /> <support id="14709" targetGrade="B" maxEnchant="9" bonusRate="23" /> <support id="14710" targetGrade="A" maxEnchant="9" bonusRate="18" /> <support id="14711" targetGrade="S" maxEnchant="9" bonusRate="15" /> </list> And about what java code you send me, i have the same. No changes. I don;t touch that class
  4. Hello, today i test my enchant system from server, and with retail settings, i can't enchant my items. When i try to enchant, i don't get any error on gameserver. I get just a shortly message on chat like . Someone can explain me what's happend? L2j-Mobius-High Five!
  5. Hello, how i can set scripts to get drops when autoloot it's on? When autoloot it's off, items drops on ground. But when autoloot it's on, i don'e get items on inventory. Mobs no drop. L2j-Mobius ( High Five )
  6. It is simple think. If player no have this item on inventory and he get buffs, he get buff time specified on SkillDurationList. If player have this item on inventory and he rebuff or relog, he get time of buffs +2 hours in this case. https://i.imgur.com/szC64yX.jpg Why i get this? I've tryed like this.. final PlayerInstance player = Skill.getActingPlayer(); if (player.getInventory().getInventoryItemCount(17423, -1, false) > 0) { abnormalTime += TimeUnit.HOURS.toMillis(2); } } But i get error on getActingPlayer() ..... This method should be created
  7. Ello folks, i want to ask if this method added on Skill.java do what i want. What i want? A item keeped on inventory by player and for change bufftime to 2 hours in this case. If SkillDurationList it;s 1 hour, with this Item ( 2 hours ) Total i want to be 3 hours. Here it is method. ( I don't know if it's good as method ) P.S.- if player doesn;t have this item, he can get time of buffs from SkillDurationList. Project L2j-Mobius ! Greetings ! if (player.getInventory().getItemByItemId(17423) != null) { if (player.getInventory().getInventoryItemCount(17423, -1, false) < 1) { player.sendPacket(SystemMessageId.INCORRECT_ITEM_COUNT_2); return; } int duration = 7200; abnormalTime = abnormalTime + duration; }
  8. I have for trade/party/pm and exp. But everything i do, isn;t saved on database. SO i want to pay someone to fix this for me for les than 20 euro
  9. I want to buy menu for characters which contain: Trade Refuse || Party Refuse || Pm Refuse || SS Animations || SS Autoload || Exp Refuse. And i want to be stored on database. ( Same Effect after restart character ) Send me message with price ! For L2j-Mobius High Five Project !
  10. on PlayerInstance, isn't void cleanMe() PlayerVariables.java https://pastebin.com/whEbyePd
  11. Hello, i put my ".menu" with trade option. Disabled/Enables. And method work, block trade request or allow. Depends on state. And i want to save this choice of player on character_variables. I put as fallow on .manu case "trade": if (!activeChar.getVariables().getBoolean("trade_off", false)) { activeChar.setTradeRefusal(true); activeChar.getVariables().set("trade_off", true); activeChar.sendMessage("[Blocked Trade]: Enabled !"); } else { activeChar.setTradeRefusal(false); activeChar.getVariables().set("trade_off", false); activeChar.sendMessage("[Blocked Trade]: Disabled !"); } break; TradeRequest.Java if (player.getVariables().getBoolean("trade_off", false)) { player.sendMessage("[Trade Refuse]: Player in refusal trade."); return; } EnterWorld.java if (player.getVariables().getBoolean("trade_off", false)) { player.setTradeRefusal(true); player.sendMessage("[Blocked Trade]: Enabled !"); } With this settings. if i put enable, after restart, it's still disabled. I use L2j-Mobius. Maybe someone can help. Greeings & Thank you!
  12. It is. Right. Character_variables but isn't saved !
  13. Hello, i want to ask why isn't saved to database my choice? I want to store in db /allblock and isn't work. I have set variable on RequestBlock.java and pic it's like that https://ibb.co/N1h8gcG If anyone can help. Greetings !
  14. SO impossible to communicate, i ask where i have to put that "if" and i am informed about marketplace, i have to pay for this? Where it is class on L2j-Mobius High Five " Continuous.java " or where i have to put if (activeChar instanceof L2PcInstance && target != activeChar && target.isBuffProtected() && !skill.isHeroSkill() && (skill.getSkillType() == L2Skill.SkillType.BUFF || skill.getSkillType() == L2Skill.SkillType.HEAL_PERCENT || skill.getSkillType() == L2Skill.SkillType.FORCE_BUFF || skill.getSkillType() == L2Skill.SkillType.MANAHEAL_PERCENT || skill.getSkillType() == L2Skill.SkillType.COMBATPOINTHEAL || skill.getSkillType() == L2Skill.SkillType.REFLECT)) continue;
  15. Well, i need it for hi5, not interlude... And if i dont have this on hi5, in what method of Character.java i have to put this? if ((creature instanceof Playable) && (target != creature) && target.isBuffProtected() && !skill.isHeroSkill() && ((skill.getSkillType() == SkillType.BUFF) || (skill.getSkillType() == SkillType.HEAL_PERCENT) || (skill.getSkillType() == SkillType.FORCE_BUFF) || (skill.getSkillType() == SkillType.MANAHEAL_PERCENT) || (skill.getSkillType() == SkillType.COMBATPOINTHEAL) || (skill.getSkillType() == SkillType.REFLECT))) { continue; }
  16. I understand that. But where i have to put this? // Anti-Buff Protection prevents you from getting buffs by other players if (activeChar instanceof L2PcInstance && target != activeChar && target.isBuffProtected() && !skill.isHeroSkill() && (skill.getSkillType() == L2SkillType.BUFF || skill.getSkillType() == L2SkillType.HEAL_PERCENT || skill.getSkillType() == L2SkillType.MANAHEAL_PERCENT || skill.getSkillType() == L2SkillType.COMBATPOINTHEAL || skill.getSkillType() == L2SkillType.REFLECT)) continue; I take code from aCis i think
  17. No no, i try to find now on Mobius, class Continuous. Because i want to make buff protect and i do not know how to fix this. This is Topic from where i take it https://www.l2jbrasil.com/forums/topic/110508-code-menu-configure-settings/ I make all, but that i do not find and i don;t know where to put. On Player Instance it;s ok? And it it's ok, how i can do on PlayerInstance.
  18. I do something, but with this method, i still can get party. private boolean _partyRefuse = false; // party refusal public boolean getPartyRefuse() { return _partyRefuse; } public void setPartyRefuse(boolean value) { _partyRefuse = value; }
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