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Everything posted by *real*savormix
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https://playl2.eu/?full Do not bother with that string, it is replaced by a DWORD in Fafurion and later chronicles, so you will not be able to use that data very soon anyway. Max online, tracked by l2server itself | Online (socket wise; can be in process of logging in to lobby) | Logged into character (inside the game world) | In any form of private store NewInspector is one of the agents L2Server uses. Unlike GG or CG [NCGuard], it is an internal agent, not a DLL. It seems to be disabled by default everywhere, not much to say about it.
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LF Looking for Clean C4 PTS/Off server
*real*savormix replied to MasterToma's question in Request Server Development Help [L2OFF]
The main problem with this is the huge modifications to AI between C1 non-PTS and C4 AND the 100% hunting area spawn rework in C3. There are no C2/C3 leaks, so you will never have that data. With C5/C6, yeah, you can use either C4 or GF as base, it is still tolerable. Other things to have in mind is that a lot of stuff was being baked directly into ai those days, so (I'm not sure which C1 you have) the KR fstrings (or CN ones in C4) need to be dealt with, for example. Freya is the oldest client that has official english fstrings (dubbed NpcStrings), even though some of them use different IDs (raid boss related stuff, for example, not only quests). Yeah, the CN leak that made C4 servers popular back in the day (as it was much better than playing C1 on a C2/C3/C4 client). The sad part is that they damaged the SQL files during transfer (all comments destroyed). Even at this day, I still want to punch the person who did the transfer. Good luck on your project - I already have everything I need to know about Prelude PTS/Prelude/C1/C4 and I don't care about exact mechanics in long obsolete versions (unfortunately, literally everything has changed since then). At a certain point of time I did want to revive C1, but now I know it is definitely not worth it. Not even with a properly windowed C1 client. On the other hand, if at some point you would decide to reconstruct all the integrations found in AuthD 80919 (not only DLL based ones) and are interested in trading that for details about 'latest and greatest' versions, send me a PM. -
Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
Well, more info is regarding updates in Korea. As BC is effectively a SOLO server, they are changing support classes (primarily their skills). For example, SE recharge is a self-buff and not mana refill; SE also has the Empowering Echo self-buff. SwS has the 'Song of Elemental' and BD has the 'Dance of Aligment' (both of which do nothing by the way since the old elemental system is not present in Classic). So far there are no dates or date ranges set for BC release outside Korea (early preparation stages), so stay tuned. -
Discussion Classic Vs Interlude- hi5
*real*savormix replied to Pamela32's topic in General Discussion [English]
Evidence of what exactly? Bots? You have been in MxC for at least 7+ years (and that's assuming this is your only/first account here) and you can't really notice obvious bots in every at least little bit popular L2 server? I'm not even talking NCw, where bots are protected from item drop. Event servers have event bots, standard l2 servers have drop hunting bots, and finally the PvP bots, including the infamous ones that DC your opponents in mass PvP. But then again, don't let the harsh reality penetrate your rose glasses. -
Discussion Classic Vs Interlude- hi5
*real*savormix replied to Pamela32's topic in General Discussion [English]
NCwest is also able to detect adr on open and was able for years now. However, they don't ban everyone. Also, the 'fight for spot' part is ridiculous. Have you already forgotten scatter/afk5min & co from official servers? I'm not saying in this reboot of asterios only bots are playing, but whatever you presented as counter-evidence is worthless. -
Discussion Classic Vs Interlude- hi5
*real*savormix replied to Pamela32's topic in General Discussion [English]
Same story as GameCoast, same story as C1 L2Abyss (currently known as HF https://www.fogofwar.ru/ with 10k+ online all the time). Who cares about high online counts, when all of those are either bots or adena selling spammers? -
Discussion Classic Vs Interlude- hi5
*real*savormix replied to Pamela32's topic in General Discussion [English]
The video I gave the link of shows exactly what L2 will never be. Keep watching until you understand L2 will always be a game coming directly from year 2000 (the inception may have been 1999, but who cares since it was released on 2004). The 'before/after' effect clearly shows how L2 (before) fares against 'literally every other MMO out there'. You're claiming eventually everyone will change to classic. This is false. When L2J was at GE, server owners were at GE, when L2J was at Freya, server owners were at Freya, when L2J advanced (after a certain delay) to HF, server owners and players all moved [from Freya] to GF. This was the fatal blow to L2Jserver (a knife in the back), the reason it never even had a chance to aim for GoD and why it died shortly thereafter. Moreover, ever since Lindvior update 3 (I think) the l2 serverpacks suffered and never really managed to get higher clients working properly (can also be seen today, in Mobius source as well). The other thing, even if HF servers will transfer to Salvation/Antharas, by that time Korea will be 2 updates past Fafurion/SotE, international build will be 1 update past Fafurion/SotE, so gameplay wise both HF and Antharas servers will look completely out-of-date and hopelessly stuck in the past (kinda like Interlude). -
Discussion Classic Vs Interlude- hi5
*real*savormix replied to Pamela32's topic in General Discussion [English]
Mobius is a standard l2j-ish serverpack l2jscripts is a frontend for PTS server owners willing to sell their (post-transformation) /script/ folder contents (excluding AI which is manually fucked up Are you fucking serious? L2 2018 = 20 FPS max with 9900K + RTX2080 + 970 Pro Keep watching this video until you finally understand what trash L2 is always going to be. The reason why people stay in 2011/2006 is simple: nothing is getting better, ever. Even the latest clients still have the decades old memory leak issue(s) and are still running the 2000-ish UE 2.5. Why would you spend any time on this game when all official servers are free to play and there are plenty of gameplay differences between the regions (you are free to pick any)? Especially now that there are services that allow you to play JP/TW/etc. and view everything in English (NPC names, chats, incl. generated ones like teleport lists, item names/augs/effects/SAs, private store descriptions, etc. etc.) The people who get their hands on NCSoft releases have a clear interest here and they are trying so very hard to keep the L2 server 'ownership' scene running, since once L2 dies, so will their revenue. Yet if you look at the most promising private servers, like GameCoast - it is bot and adena seller infested trash, with no clear reason to exist since official servers are just as bad/good. -
Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
No, most likely no wipe. But sounds like stuff will be changed back and forth, just like in pvt servers. And I mean large changes, such as changing how various skills work or when they can be used compared to normal classic. -
Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
After massive gameplay changes during this week's maintenance, players are now protesting the changes and the online count went down drastically, from 12.5k to mere 6.7k (so pretty much cut in half). -
Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
You can inspect innova (not sure about EU, I think it was RU) classic CommandName. Stuff like /bloodycoin is already there. -
Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
'Aden' server has reached & exceeded the 12k online players milestone in less than 10 days since it was opened. (At the time of this post, 11.5k players are online in Aden.) -
Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
No matter how hard some people try to deny it, this looks exactly like a typical private server: GM shop, Global teleports, NPC Buffers with super long buffs, etc. Pretty much a knife between the ribs for the IL and HF servers. And if we are talking about HF, you guys are all fucking hypocrites - when I was playing GF, everyone was like "psh, GE/Freya is what matters" then GF leak happened and when I was playing HF everyone was like "psh, HF is trash, GF is where everyone's at". This continued despite the Freya and later HF scripts leaked. And now people are unironically making HF servers and other people are playing on them. GG, Bloody Classic will put your servers where they belong. In the trash. -
Question about c6 low rates
*real*savormix replied to instal5's topic in General Discussion [English]
You forgot to mention the best. Bloody Classic (Secret of the Empire/Saviours) > any and all. -
Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
Just an update that yesterday, 2018-11-20 they already added an extension server for Aden (free character and clan transfers every week, sieges held on primary server). At the moment of speaking this 'Aden' has 8.5k players online [in total] and it will most likely reach and exceed 10k during prime time in Korea. Looks like a perfect way to buy another few years of hype for L2 PC. -
It isn't 10 years old; there is currently the 15th Anniversary event running in Korea. Anyway, that was my point (see last paragraph).
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Discussion NCSoft releases 'Bloody Classic'…
*real*savormix replied to *real*savormix's topic in General Discussion [English]
In Korean Bloody server (the LIVE Bloody one that opened earlier) dragon weapons are worthless trash, since there's already plenty of people with >=+100 R110 (there are global notifications of enchant levels now, so it is easy to tell). The P.Atk./M.Atk. and SS damage boost is so high on such weapons that Top Grade dragon weapons can't compete at all. Plus, GM shop means you can buy anything with adena. So, in this Bloody Classic, you can buy brooches & jewels (incl. pre-leveled jewel boxes), pendants & varnish, bracelets (other than duty which remains for clan points), talismans & their fragments, incl. highest level talismans (e.g. T of Baium), etc. BY SPENDING ADENA (rather than NCoin). -
…on 2018-11-15 in order to kill all l2 private servers with one fell swoop. If you are running a low, mid or high rate server based on any chronicle before GoD, seasonal (regular progression resets) or not, the doomsday clock for your server HAS STARTED COUNTING DOWN. Features: Concentrated hunting grounds (no more spending 97% of time running and 3% attacking mobs) - less NPCs in total so server can easily handle 10k+ online NPC buffers in hunting grounds Allied NPCs in hunting grounds (healing you, attacking mobs without XP penalty) GM shop with literally everything GM buffers in towns with 7h full buffs One-click class change Global teleporters in every town (to all other towns and to all hunting grounds, grouped by area) No enchant value limits (yes, you can finally do that +200 Soul Bow on an official server) F2P In less than three days (of total online time), the server (Aden) has reached and exceeded the 7000 players online milestone - something that was never reached (and will never be, as their popularity is dwindling now) by recently released standard classic TI/Giran servers in NCWest. Innova has already started porting Bloody Classic features to the international Seven Signs client (Korea is already on Fafurion/Secret of the Empire/Saviors) to facilitate a release ASAP. So, what are you going to do now? This is an obvious direct attack on private servers, who by now have already been all reduced to 'play three months, then wipe' seasonal server model.
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Absolutely not worth sticking with the UE2.something Lineage II client that struggles to maintain 20 FPS with watercooled i9 9900K and RTX 2080Ti. And I mean it, just look at the 'casual Adreno GPU/Snapdragon SoC for less than 600 EUR (cellphone)' vs 5000+ EUR desktop workstation graphics comparison video. Hint: the blocky graphics, year 2000 SFX and low FPS = 5000 EUR workstation while the supersmooth 60+ FPS despite a large amount of NPCs & players = 300-400 EUR mobile phone. If you do not like the Lineage II gameplay, there is no reason to stick with the client that will simply hold you back (hold you prisoner in year 2000). Just create something new that you imagine will be fun enough to play.
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Nothing? You sure about that? I even have a public OSS (Apache2) L2-related tool, which is hands down best in the market, regardless if comparing against other public or even other private projects, merely so that I can deflect claims like this without sharing any internal tools/scripts/retail exploits or GoD+ RE. Plus, MxC is notorious for troll-like replies. The negging-like reply by Pamela32 was actually amusing enough to bait me to reply to it. Or do you need an explanation of what a backhanded compliment is?
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Welcome to the real world, 6 months until obsoletion for java 9, 10, 12, 13, 15, 16 and so on. Java 9 never reached past 9.0.4. All the regressions/bugs introduced with Java 10 and reported to Oracle were fixed in Java 11, nobody cares (whether they are actually usable) about these 6 month total lifetime snapshot releases. I'm just saying, with Java 11 getting released on September 2018, you could have at least picked a time within the first three months to introduce support, instead of adding it when in a few weeks both java 8 and 10 will be moved to archived downloads section. On the other hand, perhaps I misread the whole thing and you intend to move straight to 11, but decided to look into 10 just because there is still time to wait anyway? My bad then.
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It's a matter of principle. FSF and other copyleft license evangelists want to enforce both free-ness and open-ness of a platform/system/environment. From the FSF PoV, everything that is made while having a copyleft-licensed project in mind (including those projects who do not 'use' the work in question, but, say, use knowledge about how it works to make their code more compatible and/or to make transitioning easier) is immediately a "derivative work" and that mandates this "derivative work", in its entirety, to be free and open as the "original". Hence a lot of library authors opt for a sort of "classpath exception" (e.g. Oracle/MySQL connector) or LGPL. E.g. if you want to connect to a MySQL database using an official connector (you do not distribute the DBMS with your application nor make changes to it), it actually makes sense that your application IS NOT a "derivative work" of the DBMS and/or the connector component. On the other hand, if it is not AGPL and you don't intend to distribute your application (only use it internally or expose via cloud), you can freely use any copyleft projects or libraries. There are a lot of more reasonable licenses which would also allow you to mandate any changes made to your project to be kept public.
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So desperate to bring attention to mobius. Also, let me fix that for you: "there is no interest for non-single-player-box-all-7-party-chars L2 anymore in the world" Someone was recently quoting how russians and/or gamecoast are opening L2 servers with TW PTS files and having a lot of people online. But anyone who plays on official servers know very well, most of the online count (potentially above 90%) is composed of dedicated fishermen (afk 24/7), shop chars (usually multiple per player to accomodate both buy/sell needs as well as store slot limits), CoC/Oly bots (kept online all the time to minimize effort), mentors (despite no longer necessary), elite clan members (for clan advent) and buff or other "macrostation" boxes. The fundamental problem that L2 servers only matter as much as they matter to the potential server owners, there is no real demand from the player base. And the effect shows on all currently existent L2 serverpacks. Nobody is even trying anymore.