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xxdem

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Everything posted by xxdem

  1. Do you guys want a pro H5 version?
  2. it won't crash LOL
  3. the server will cripple if you do that just change localhost from your configs DB URL to the IP address you want
  4. Fake generics is what I hate in java, you can make a pretty generic code that under the hood will have a shitload of casting from Object to the target class on runtime (idk if the JIT optimises it, I guess not) Thats what makes java difficult, its hard to make good code with it Java has these drawback intended, they can't make cross-platform generic code To call a programming language easy means that you have mastered its libraries (its default libs at least) I agree that the code can get out of control, but these are two great tools for the c++ developer, but if you work in a group where everyone is doing his own c++ style you're screwed
  5. Java is considered a Hard language to learn worldwide, 2 cases you found it easy You write static non-reusable code (you are shitcoding) You are a genius c++ hard? c++ is hard as far as you play on hardware level, its far more easy to code OOP in c++ because the language is big and you can do anything you want with macros and overloading
  6. java easy? java's difficulty lies in its simplicity. Its simple not easy, just simple and hard
  7. So, you've mastered the color replacement tool in Photoshop ?
  8. The scripts will be implemented in Scala or LUA, I'll contact you when Im ready for the scripts if you're interested.
  9. You don't make any sense, you can't be more than 15 years old, if you do I recommend you to seek treatment asap
  10. now I feel trolled
  11. fyyre@nightmail.ru by hand in 4 minutes
  12. this forum was build from such noobs idiots, if you don't like them don't read
  13. Today I was drunk, I've sat on the PC and I had to code something, after a few hours I've came into something that probably has lots of potential, a Pokemon MMO, In less than 5 hours I've already made a demo but I won't continue it unless I find skilled and good people who are eager to contribute in this project. What we need: Big maps, very big maps. You need 1-2 days to get past Viridian Forest, etc Scripted quests (I can code a very high level programming script language, won't need prog skills to make a quest) Extremely hardcore gameplay (You own a Metapod? you're a rich man) Balanced Pokemon A Few graphics A Script Menu Textures On Battle move animations (Im sure they are somewhere shared on the net Content: All areas, moves, pokemon up to GEN 3 We are not limited to the original story's quests / characters but we are influenced by nintendo's map architecture from the games What we have: All Pokemon animations Beta GameClient (the one I coded today, has all the necessary functions to test LOTS of stuff) Ability to handle ANY GameClient GameServer feature (coding) Technical: Java Game Client (fast development, runs everywhere) C++ Game Server MySQL and NoSQL Packed and Encrypted data in .package files Screen: You don't need to be a programmer, a professional or anything to join the project. Feel free to send me applications in PM Uploading a demo soon
  14. praktika den ginete na fas DC se localhost server asxete psyancy, otan apo servitoros gineis Network Administrator ela edw na mas tin peis
  15. Getting high with marhoram
  16. You resell a shity EWPVP frozen pack with a shitload of bugs dumbass, you even show me via TV
  17. /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.l2event.mainevents; import net.sf.l2j.gameserver.l2event.AbstractEvent; import net.sf.l2j.gameserver.l2event.EventSchemas; import net.sf.l2j.gameserver.l2event.EventSchemas.TeamTemplate; import net.sf.l2j.gameserver.l2event.EventTeam; import net.sf.l2j.gameserver.model.Location; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; /** * @author Drake2wow */ public class TeamVsTeam extends AbstractEvent { public TeamVsTeam() { super("TvT Event(TvT)", "TvT", EventSchemas.tvtLoc[0], EventSchemas.tvtLoc[1], EventSchemas.tvtLoc[2]); for (TeamTemplate teamTemplate : EventSchemas.getRandomTvTSchema().getTeamTemplates()) addTeam(new EventTeam(teamTemplate)); } @Override public void run() { ScheduleAfterMinutes(() -> initEvent(), EventSchemas.tvtRegTask[0]); startRegistrationTask( EventSchemas.tvtRegTask); } @Override public void startEventTask() { ScheduleAfterSeconds(() -> startMainAndFinishTask(EventSchemas.tvtRunTask), 25); ScheduleAfterMinutes(() -> end(), EventSchemas.tvtRunTask[0]); } @Override public void end() { broadCastTopPlayers(5); calculateWinnerTeams(); super.end(); } @Override public boolean isSameTeam(final L2PcInstance player, final L2PcInstance target) { return player != target && getTeam(player) != null && getTeam(player) == getTeam(target); } @Override public boolean isInSpawnProtection(final L2PcInstance player) { if (!isEventParticipant(player)) return false; final EventTeam team = getTeam(player); if (team == null) return false; final Location loc = team.getSpawnLocation(); return player.isInsideRadius(loc.getX(), loc.getY(), loc.getZ(), 400, false, false); } @Override public void onDie(final L2PcInstance killer, final L2PcInstance victim) { final EventTeam killerTeam = getTeam(killer), victimTeam = getTeam(victim); if (killerTeam != null && victimTeam != null && killerTeam != victimTeam) killerTeam.increaseScore(); super.onDie(killer, victim); } @Override public void respawn(final L2PcInstance player) { if (state == State.FINISHED || state == State.INACTIVE) player.teleToLocation(leaveLoc, 250); else { final EventTeam team = getTeam(player); if (team != null) player.teleToLocation(team.getSpawnLocation(), 100); } super.respawn(player); } } Cleanest TvT 2015-2016, supports N teams N locations :-[
  18. A shitty wannabe version of L2AEPvP, if any fool bought this I feel sorry for him. If someone wants the original L2AEPvP buggless files is free to PM me, the only one with AEPvP source
  19. So basically u want to sell a patch created by me for L2AEPvP, yes we adapted gracia stuff to IL first.
  20. Like you've been updated, you're still into Gracia L2Pride Servers ;D
  21. lol'd not even close to AI, these are just some dumb static npcs like you
  22. Your lack of judgment and community skills make you incapable of the position. But I don't blame you, the admin himself isn't better at all
  23. That dude contributed to what this forum is today, he is nothing more than an unskilled, incapable random guy who's hungry for e-power and masturbates for jlo his whole life. Lmao even maxtor realised that, too late but at least I give him that.
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